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DGL_Interface.pas
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(*
* Copyright (c) 2004
*
* This material is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* Permission to use or copy this software for any purpose is hereby granted
* without fee, provided the above notices are retained on all copies.
* Permission to modify the code and to distribute modified code is granted,
* provided the above notices are retained, and a notice that the code was
* modified is included with the above copyright notice.
*
*)
//------------------------------------------------------------------------------
// 具现化的IInterface类型的声明
// Create by HouSisong, 2004.09.04
//------------------------------------------------------------------------------
unit DGL_Interface;
interface
uses
SysUtils;
{$I DGLCfg.inc_h}
type
_ValueType = IInterface;
const
_NULL_Value:_ValueType=nil;
{$define _DGL_NotHashFunction}
{$define _DGL_Compare}
function _IsEqual(const a,b :_ValueType):boolean;//{$ifdef _DGL_Inline} inline; {$endif} //result:=(a=b);
function _IsLess(const a,b :_ValueType):boolean;{$ifdef _DGL_Inline} inline; {$endif} //result:=(a<b); 默认排序准则
{$I DGL.inc_h}
type
TIntfAlgorithms = _TAlgorithms;
IIntfIterator = _IIterator;
IIntfContainer = _IContainer;
IIntfSerialContainer = _ISerialContainer;
IIntfVector = _IVector;
IIntfList = _IList;
IIntfDeque = _IDeque;
IIntfStack = _IStack;
IIntfQueue = _IQueue;
IIntfPriorityQueue = _IPriorityQueue;
IIntfSet = _ISet;
IIntfMultiSet = _IMultiSet;
TIntfVector = _TVector;
TIntfDeque = _TDeque;
TIntfList = _TList;
IIntfVectorIterator = _IVectorIterator; //速度比_IIterator稍快一点:)
IIntfDequeIterator = _IDequeIterator; //速度比_IIterator稍快一点:)
IIntfListIterator = _IListIterator; //速度比_IIterator稍快一点:)
TIntfStack = _TStack;
TIntfQueue = _TQueue;
TIntfPriorityQueue = _TPriorityQueue;
IIntfMapIterator = _IMapIterator;
IIntfMap = _IMap;
IIntfMultiMap = _IMultiMap;
TIntfSet = _TSet;
TIntfMultiSet = _TMultiSet;
TIntfMap = _TMap;
TIntfMultiMap = _TMultiMap;
TIntfHashSet = _THashSet;
TIntfHashMultiSet = _THashMultiSet;
TIntfHashMap = _THashMap;
TIntfHashMultiMap = _THashMultiMap;
implementation
uses
HashFunctions;
function _IsEqual(const a,b :_ValueType):boolean;
begin
result:=(a=b);
end;
function _IsLess(const a,b :_ValueType):boolean;
begin
result:=(Cardinal(a)<Cardinal(b));
end;
{$I DGL.inc_pas}
end.