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Injector.cs
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using System;
using System.Collections;
using System.Collections.Generic;
namespace Bornium.Injectable
{
public class Injector
{
Dictionary<Type,IList> instances = new Dictionary<Type, IList>();
private Dictionary<String,object> Named { get; set; } = new Dictionary<string, object>();
public void Add(Type t, object obj)
{
if(!instances.ContainsKey(t))
instances.Add(t, CreateListFor(t));
instances[t].Add(obj);
}
public void Add(Type[] types, object obj)
{
foreach (var type in types)
Add(type,obj);
}
public void Add(String name, object obj)
{
Named.Add(name,obj);
}
private IList CreateListFor(Type type)
{
var listType = typeof(List<>);
var constructedListType = listType.MakeGenericType(type);
return Activator.CreateInstance(constructedListType) as IList;
}
public T Get<T>()
{
return (T) Get(typeof(T));
}
public object Get(Type t)
{
var list = GetList(t);
if(list.Count > 1)
Console.WriteLine("Ambiguous");
return list[0];
}
public object Get(String name)
{
return Named[name];
}
public T Get<T>(String name)
{
return (T) Get(name);
}
public List<T> GetList<T>()
{
return (List<T>) GetList(typeof(T));
}
public IList GetList(Type t)
{
return instances[t];
}
}
}