From 1949c2421b20e26a3d3d6b67b9a4f4330be984f3 Mon Sep 17 00:00:00 2001 From: Neloreck Date: Tue, 19 Mar 2024 04:19:30 +0200 Subject: [PATCH] Generic scheme definition for wounded scheme config / prefetch lists commented. --- src/engine/configs/objects/helicopter.ltx | 240 +++++++++--------- .../configs/prefetch/prefetch_globals.ltx | 2 +- src/engine/configs/prefetch/prefetch_mp.ltx | 126 ++++----- .../configs/prefetch/prefetch_single.ltx | 60 ++--- src/engine/configs/schemes/wounded.ltx | 1 + src/engine/configs/schemes/wounded.scheme.ltx | 4 + 6 files changed, 213 insertions(+), 220 deletions(-) create mode 100644 src/engine/configs/schemes/wounded.scheme.ltx diff --git a/src/engine/configs/objects/helicopter.ltx b/src/engine/configs/objects/helicopter.ltx index 3cdfab516..c93e90286 100644 --- a/src/engine/configs/objects/helicopter.ltx +++ b/src/engine/configs/objects/helicopter.ltx @@ -1,168 +1,156 @@ [helicopter]:default_weapon_params -GroupControlSection = spawn_group -$spawn = "vehicles\helicopter" $prefetch = 1 +$spawn = "vehicles\helicopter" +GroupControlSection = spawn_group +ammo_class = ammo_12x76_zhekan_heli +barrel_dir_tolerance = 2 +broken_snd = vehicles\helicopter\helicopter_down +bullet_speed = 900 cform = skeleton class = C_HLCP_S -script_binding = bind.helicopter ; xrf change -visual = dynamics\vehicles\mi24\veh_mi24_u_01.ogf -wallmark_section = explosion_marks -path_linear_acc_fw = 6 ; 8 ; 3 ; 5 ; 3.0 ; m/s ; �������� ��������� ��� ������� -path_linear_acc_bk = 4 ; 2 ; 4 ; 0.5 ; 3 ; 3.5 ; 3 ; 8.0 ; m/s ; �������� ��������� ���������� -flag_by_new_acc = 1 ; ���� �� ��������, ��� 0 - ��������� �� ����� �������������� ������������� ��� ����� ����� -path_angular_sp_pitch = 0.35 ; 0.35 ; 0.65 ; 0.85 ; 0.45 ; �������� ��������� ������ ���� ��� �������� "velocity" -path_angular_sp_pitch_0 = 0.2 ; �������� ��������� ������ ���� ��� �������� "0" -path_angular_sp_heading = 0.75 ; 0.5 ; 0.75 ; ������� �������� ���� ��� �������� "velocity" -path_angular_sp_heading_0 = 1 ; 0.9 ; ������� �������� ���� ��� �������� "0"m/s -magic_angle = 0.3 -model_angular_sp_bank = 0.5 ; 0.4 ; �������� �������� ������ �� ��� Z (��� ������ ������ ���������� �� ����� �������� � ������ ������� ��������) -model_angular_sp_pitch = 0.1 ; �������� �������� ������ �� ��� X � ����������� �� ������� �������� �������� -model_pitch_koef = 0.016 ; 0.012 ; 0.018 ; ���� ������� ������ �� ��� X � ����������� �� ������� �������� �������� -model_bank_koef = 0.018 ; 0.02 ; ���� ������� ������ �� ��� Z � ����������� �� ������� �������� � ������� ��������� -on_point_range_dist = 10.0 ; ��������� ���������� -; default, can be redefined by script -velocity = 30 ; 25 ; m/sec ��������, � ������� ������������� -min_altitude = 15 ; 30 ; 15 20 ; 20.0 ; m min altitude in free state -; attack_velocity = 15.0 ; 15 ; 10 ; m/sec ��������, � ������� ��������� ����� -; altitude = 50 ; 20.0 ; m ������, �� ������� ������������� -safe_altitude = 3.0 ; level_bound+5.0 -use_rocket = true ; ������������ ������ ��� ����� -use_mgun = true ; ������������ ������� ��� ����� -use_aim_bullet = false ; ������������ �� ������ "�������" ���� -min_mgun_attack_dist = 15 ; 30 ; 15.0 ; m ��� ���������� ��� ������� ����� ��� ������� -max_mgun_attack_dist = 300 ; m ���� ���������� ��� ������� ����� ��� ������� -min_rocket_attack_dist = 100.0 ; m ��� ���������� ��� ������� ����� ��� ������ -max_rocket_attack_dist = 250 ; 150.0 ; m ���� ���������� ��� ������� ����� ��� ������ -time_between_rocket_attack = 1250 ; 1500 ; msec �������� ����� �������� -syncronize_rocket = false ; true ������� ������ ������ ��� �� ������� (���-����-���-����) -fire_trail_length = 50 ; m -use_fire_trail = true -barrel_dir_tolerance = 2 ; degrees. ���������� ����, ����� �������, ��� ���� ���������� � ���� -death_angular_vel = 0.1,6.0,0.2 ; ��� ������ � ������� ���� ������� �������� ������ -death_lin_vel_koeff = 1 ; ��� ������ � ������� �������� ����������� ��� �������� �� ����� -flame_start_health = 0.5 ; ������� ��������, ���� �������� ������� �������� ������ -fire_time = 1.5 ; ����� �������, ���� ������ ���� - �������� ����������� -no_fire_time = 0.3 ; ����� �������� ����� ���������, ���� ������ ���� - �������� ����������� -; ------------------------- ��������� ��� ������������� ������ ����� -flyby_attack_dist = 100 ; 70 -search_attack_dist = 100 ; 70 ; 55 ; 80 -search_velocity = 5 ; �������� (�/�) ����� ����� �� ����� � ������ ������ -round_velocity = 10 ; �������� (�/�) ����� ����� � ������ ����� -vis_time_quant = 200 ; �������� (� ��) ����� ���������� ��������� -vis_threshold = 60 ; ����� ������� ��������� �����, ���� ����������� ������ �������� ������� -vis_inc = 30 ; �� ������� ��������� ���������� ��������� ������� �� 1� -vis_dec = 30 ; �� ������� ��������� ��������� ��������� ������� �� 1� -forget_timeout = 60 ; � ������� ����� ������� (� ���) ������� ������ �����, ���� �� ����� ��� -; ------------------------------------------------------------------ -; light, particles etc -light_range = 10.0 -light_brightness = 5.0 -light_color = 0.9,0.9,0.5 -light_color_animmator = koster_00 -smoke_particle = damage_fx\heli_burn ; �������� ��� ������� -explode_particle = explosions\expl_mushroom_01 ; �������� ��� ������ -explode_sound = weapons\heli_explosion ; ���� ������������ ������ -; ------------------------------��� ��� �������� -snd_shoot_rocket = weapons\heli_rocket_shoot ; ���� �������� ������� -fire_dispersion_base = 5.0 ; 1.0 -fire_dispersion_null = 1.0 ; 0.5 +death_angular_vel = 0.1,6.0,0.2 +death_lin_vel_koeff = 1 +explode_particle = explosions\expl_mushroom_01 +explode_sound = weapons\heli_explosion +fire_dispersion_base = 5.0 +fire_dispersion_null = 1.0 +fire_distance = 500 +fire_time = 1.5 fire_trace_width = 1.0 -rpm = 1000 -hit_power = 0.5 +fire_trail_length = 50 +flag_by_new_acc = 1 +flame_particles = weapons\heli_weapon +flame_start_health = 0.5 +flyby_attack_dist = 100 +forget_timeout = 60 hit_impulse = 20 -fire_distance = 500 -bullet_speed = 900 ; ��������� �������� ���� +hit_power = 0.5 +immunities_sect = sect_heli_immunities +launch_speed = 60 +light_brightness = 5.0 light_color = 0.9,0.8,0.4 +light_color = 0.9,0.9,0.5 +light_color_animmator = koster_00 +light_range = 10.0 light_range = 5 +light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 -light_time = 0.2 -ammo_class = ammo_12x76_zhekan_heli ; ammo_12x70_buck -flame_particles = weapons\heli_weapon -; smoke_particles = weapons\generic_shoot_00 -shell_point = 0.05, 0.22, 0.06 +magic_angle = 0.3 +max_mgun_attack_dist = 300 +max_rocket_attack_dist = 250 +min_altitude = 15 +min_mgun_attack_dist = 15 +min_rocket_attack_dist = 100.0 +model_angular_sp_bank = 0.5 +model_angular_sp_pitch = 0.1 +model_bank_koef = 0.018 +model_pitch_koef = 0.016 +no_fire_time = 0.3 +on_point_range_dist = 10.0 +path_angular_sp_heading = 0.75 +path_angular_sp_heading_0 = 1 +path_angular_sp_pitch = 0.35 +path_angular_sp_pitch_0 = 0.2 +path_linear_acc_bk = 4 +path_linear_acc_fw = 6 +rocket_class = helicopter_missile +round_velocity = 10 +rpm = 1000 +safe_altitude = 3.0 +script_binding = bind.helicopter ; xrf change +search_attack_dist = 100 +search_velocity = 5 shell_particles = weapons\generic_shells +shell_point = 0.05, 0.22, 0.06 +smoke_particle = damage_fx\heli_burn snd_shoot = weapons\weapon_heli -broken_snd = vehicles\helicopter\helicopter_down -rocket_class = helicopter_missile ; wpn_rpg7_missile -launch_speed = 60 ; 45 ; 50 ; 60 ; 76 ; 500 +snd_shoot_rocket = weapons\heli_rocket_shoot +syncronize_rocket = false +time_between_rocket_attack = 1250 +use_aim_bullet = false +use_fire_trail = true +use_mgun = true +use_rocket = true +velocity = 30 +vis_dec = 30 +vis_inc = 30 +vis_threshold = 60 +vis_time_quant = 200 +visual = dynamics\vehicles\mi24\veh_mi24_u_01.ogf +wallmark_section = explosion_marks wallmark_section = explosion_marks -immunities_sect = sect_heli_immunities [sect_heli_immunities] +$scheme = $immunities burn_immunity = 0.01 -strike_immunity = 1 -shock_immunity = 0.0 -wound_immunity = 0.0 -radiation_immunity = 0.0 -telepatic_immunity = 0.0 chemical_burn_immunity = 0.0 -fire_wound_immunity = 0.01 explosion_immunity = 0.1 +fire_wound_immunity = 0.01 +radiation_immunity = 0.0 +shock_immunity = 0.0 +strike_immunity = 1 +telepatic_immunity = 0.0 +wound_immunity = 0.0 [helicopter_missile]:default_weapon_params GroupControlSection = spawn_group -discovery_dependency = -visual = dynamics\weapons\wpn_rpg7\wpn_rpg7_grenade.ogf +blast = 5 +blast_impulse = 350 +blast_r = 10 cform = skeleton class = G_RPG7 -immunities_sect = sect_hm_immunities cost = 200 -blast = 5 -blast_r = 10 -blast_impulse = 350 -; delete -frags = 0 -frags_r = 15 +discovery_dependency = +engine_f = 530 +engine_impulse = 1000 +engine_impulse_up = 137.34 +engine_particles = weapons\rpg_trail_01 +engine_present = true +engine_u = 90 +engine_work_time = 5000 +explode_duration = 2 +explode_particles = explosions\explosion_heli_rocket_01 +force_explode_time = 10000 frag_hit = 100 frag_hit_impulse = 400 +fragment_speed = 100 +fragment_tracer_max_length = 4 +frags = 0 +frags_r = 15 hit_type_blast = explosion hit_type_frag = fire_wound -up_throw_factor = 1.5 ; 1.3 -wm_size = 0.3 +immunities_sect = sect_hm_immunities +inv_grid_height = 1 +inv_grid_width = 1 +inv_grid_x = 19 +inv_grid_y = 9 +inv_name = "VOG-25" +inv_name_short = "VOG-25" +inv_weight = .2 +jump_height = 0 light_color = 1.9,1.6,0.5 light_range = 30.0 light_time = 0.5 +lights_enabled = TRUE ph_mass = 7 -engine_f = 530 -engine_u = 90 -jump_height = 0 -explode_particles = explosions\explosion_heli_rocket_01 -fragment_speed = 100 -fragment_tracer_max_length = 4 -explode_duration = 2 ; ���������������� ������ (�) -wallmark_section = explosion_marks snd_explode = weapons\rpg7_explode snd_fly_sound = weapons\rocket_fly -; �������� ������� ��������, �� �� ������������ (���� ������) -inv_name = "VOG-25" -inv_name_short = "VOG-25" -inv_weight = .2 -inv_grid_width = 1 -inv_grid_height = 1 -inv_grid_x = 19 -inv_grid_y = 9 -engine_present = true ; ������������ �� � ������ ��������� -engine_work_time = 5000 ; ����� ������ ��������� (� ������������) -engine_impulse = 1000 -engine_impulse_up = 137.34 ; 215.58 ; 137.34 = 2*9.81*7 - �������� ����� ��������� (������� �������� ����� ��������� �����, ������� ��������), -; ��� ������� ������ ������ 7�� �� ���������� ��� �������� -; ����������. 2*9.8=19.62 - ��������� ���������� ������� � ���� ��������� -; ��� ������� ��������� ������ ����� ����������, ��� ������� ����������� -lights_enabled = TRUE ; ���� ������ ������, �� ����� ������ trail_light_color = 0.7,0.6,0.3 trail_light_range = 20.0 -engine_particles = weapons\rpg_trail_01 -; fly_particles = weapons\rpg_trail_01 -force_explode_time = 10000 ; msec +up_throw_factor = 1.5 +visual = dynamics\weapons\wpn_rpg7\wpn_rpg7_grenade.ogf +wallmark_section = explosion_marks +wm_size = 0.3 [sect_hm_immunities] +$scheme = $immunities burn_immunity = 1.0 -strike_immunity = 1.0 -shock_immunity = 1.0 -wound_immunity = 1.0 -radiation_immunity = 1.0 -telepatic_immunity = 1.0 chemical_burn_immunity = 1.0 explosion_immunity = 1.0 fire_wound_immunity = 0.01 +radiation_immunity = 1.0 +shock_immunity = 1.0 +strike_immunity = 1.0 +telepatic_immunity = 1.0 +wound_immunity = 1.0 diff --git a/src/engine/configs/prefetch/prefetch_globals.ltx b/src/engine/configs/prefetch/prefetch_globals.ltx index 0286748c5..b1cf57994 100644 --- a/src/engine/configs/prefetch/prefetch_globals.ltx +++ b/src/engine/configs/prefetch/prefetch_globals.ltx @@ -1,4 +1,4 @@ -[prefetch_visuals_weapons] +[prefetch_visuals_weapons] ; list ; weapons ; devices ; upgrade diff --git a/src/engine/configs/prefetch/prefetch_mp.ltx b/src/engine/configs/prefetch/prefetch_mp.ltx index 52c42fe6d..2c7370ba8 100644 --- a/src/engine/configs/prefetch/prefetch_mp.ltx +++ b/src/engine/configs/prefetch/prefetch_mp.ltx @@ -1,4 +1,4 @@ -[prefetch_visuals_mp]:prefetch_visuals_weapons +[prefetch_visuals_mp]:prefetch_visuals_weapons ; list actors\stalker_mp\mp_team_blue_1 actors\stalker_mp\mp_team_blue_2 actors\stalker_mp\mp_team_blue_3 @@ -18,73 +18,77 @@ actors\stalker_mp\mp_team_green_armor_exo actors\stalker_mp\mp_team_green_armor_military actors\stalker_mp\mp_team_green_armor_sci -[prefetch_objects_mp] +[prefetch_objects_mp] ; list ; mp_actor -; ----------------------- +; --- mp_wpn_knife -; ----------------------- -mp_wpn_pm -mp_wpn_pb +; --- +mp_wpn_beretta +mp_wpn_colt1911 +mp_wpn_desert_eagle mp_wpn_fort mp_wpn_hpsa -mp_wpn_beretta -mp_wpn_walther +mp_wpn_pb +mp_wpn_pm mp_wpn_sig220 -mp_wpn_colt1911 mp_wpn_usp -mp_wpn_desert_eagle -; ----------------------- +mp_wpn_walther +; --- ; mp_wpn_toz34 -mp_wpn_bm16 -mp_wpn_spas12 -mp_wpn_wincheaster1300 -mp_wpn_ak74u -mp_wpn_mp5 +mp_wpn_abakan mp_wpn_ak74 +mp_wpn_ak74u +mp_wpn_bm16 +mp_wpn_fn2000 +mp_wpn_g36 +mp_wpn_gauss +mp_wpn_groza mp_wpn_l85 -mp_wpn_val mp_wpn_lr300 -mp_wpn_groza -mp_wpn_sig550 -mp_wpn_fn2000 -mp_wpn_abakan +mp_wpn_mp5 mp_wpn_pkm -mp_wpn_g36 -mp_wpn_vintorez +mp_wpn_rg-6 +mp_wpn_rpg7 +mp_wpn_sig550 +mp_wpn_spas12 mp_wpn_svd mp_wpn_svu -mp_wpn_gauss -mp_wpn_rpg7 -mp_wpn_rg-6 -; ----------------------- +mp_wpn_val +mp_wpn_vintorez +mp_wpn_wincheaster1300 +; --- mp_grenade_f1 -mp_grenade_rgd5 mp_grenade_gd-05 -; ----------------------- +mp_grenade_rgd5 +; --- mp_exo_outfit -mp_scientific_outfit mp_military_stalker_outfit -; ----------------------- -mp_medkit -mp_antirad +mp_scientific_outfit +; --- ; mp_detector_advanced ; mp_device_torch -mp_wpn_addon_scope -mp_wpn_addon_silencer +mp_antirad +mp_medkit +mp_players_rukzak mp_wpn_addon_grenade_launcher mp_wpn_addon_grenade_launcher_m203 -mp_players_rukzak -; --------------------------------- -mp_ammo_9x18_fmj -mp_ammo_9x18_pmm -mp_ammo_9x19_fmj -mp_ammo_9x19_pbp -mp_ammo_5.45x39_fmj +mp_wpn_addon_scope +mp_wpn_addon_silencer +; --- +mp_ammo_11.43x23_fmj +mp_ammo_11.43x23_hydro +mp_ammo_12x70_buck +mp_ammo_12x76_zhekan mp_ammo_5.45x39_ap -mp_ammo_5.56x45_ss190 +mp_ammo_5.45x39_fmj mp_ammo_5.56x45_ap +mp_ammo_5.56x45_ss190 mp_ammo_7.62x54_7h1 mp_ammo_7.62x54_ap +mp_ammo_9x18_fmj +mp_ammo_9x18_pmm +mp_ammo_9x19_fmj +mp_ammo_9x19_pbp mp_ammo_9x39_ap mp_ammo_9x39_pab9 mp_ammo_gauss @@ -92,46 +96,42 @@ mp_ammo_m209 mp_ammo_og-7b mp_ammo_pkm_100 mp_ammo_vog-25 -mp_ammo_11.43x23_fmj -mp_ammo_11.43x23_hydro -mp_ammo_12x70_buck -mp_ammo_12x76_zhekan -[prefetch_visuals_dm]:prefetch_visuals_mp +[prefetch_visuals_dm]:prefetch_visuals_mp ; list -[prefetch_objects_dm]:prefetch_objects_mp +[prefetch_objects_dm]:prefetch_objects_mp ; list -[prefetch_visuals_tdm]:prefetch_visuals_dm +[prefetch_visuals_tdm]:prefetch_visuals_dm ; list -[prefetch_objects_tdm]:prefetch_objects_dm +[prefetch_objects_tdm]:prefetch_objects_dm ; list -[prefetch_visuals_ah]:prefetch_visuals_tdm +[prefetch_visuals_ah]:prefetch_visuals_tdm ; list dynamics\artefacts\af_electra_flash -[prefetch_objects_ah]:prefetch_objects_tdm +[prefetch_objects_ah]:prefetch_objects_tdm ; list mp_af_electra_flash -[prefetch_visuals_cta]:prefetch_visuals_ah +[prefetch_visuals_cta]:prefetch_visuals_ah ; list dynamics\artefacts\artefact_electra_blue dynamics\artefacts\artefact_electra_green -[prefetch_objects_cta] +[prefetch_objects_cta] ; list mp_af_cta_green mp_af_cta_blue ; backward compatibility (temporary) -[prefetch_visuals_deathmatch]:prefetch_visuals_dm +[prefetch_visuals_deathmatch]:prefetch_visuals_dm ; list -[prefetch_objects_deathmatch]:prefetch_objects_mp +[prefetch_objects_deathmatch]:prefetch_objects_mp ; list -[prefetch_visuals_teamdeathmatch]:prefetch_visuals_tdm +[prefetch_visuals_teamdeathmatch]:prefetch_visuals_tdm ; list -[prefetch_objects_teamdeathmatch]:prefetch_objects_tdm +[prefetch_objects_teamdeathmatch]:prefetch_objects_tdm ; list -[prefetch_visuals_artefacthunt]:prefetch_visuals_ah +[prefetch_visuals_artefacthunt]:prefetch_visuals_ah ; list -[prefetch_objects_artefacthunt]:prefetch_objects_ah +[prefetch_objects_artefacthunt]:prefetch_objects_ah ; list -[prefetch_visuals_capturetheartefact]:prefetch_visuals_cta +[prefetch_visuals_capturetheartefact]:prefetch_visuals_cta ; list -[prefetch_objects_capturetheartefact]:prefetch_objects_cta +[prefetch_objects_capturetheartefact]:prefetch_objects_cta ; list diff --git a/src/engine/configs/prefetch/prefetch_single.ltx b/src/engine/configs/prefetch/prefetch_single.ltx index 05f98326c..6b4acc552 100644 --- a/src/engine/configs/prefetch/prefetch_single.ltx +++ b/src/engine/configs/prefetch/prefetch_single.ltx @@ -1,4 +1,4 @@ -[prefetch_visuals_single]:prefetch_visuals_weapons +[prefetch_visuals_single]:prefetch_visuals_weapons ; list ; actors\stalker_bandit\stalker_bandit_1 actors\stalker_bandit\stalker_bandit_2 @@ -93,7 +93,7 @@ monsters\psevdogigant\psevdogigant monsters\snork\snork monsters\tushkano\tushkano -[prefetch_objects_single] +[prefetch_objects_single] ; list wpn_pm wpn_pb wpn_fort @@ -104,41 +104,41 @@ wpn_colt1911 wpn_sig220 wpn_usp wpn_desert_eagle -; ----------------------- +; --- wpn_bm16 wpn_toz34 wpn_wincheaster1300 wpn_spas12 wpn_protecta -; ----------------------- +; --- wpn_mp5 -; ----------------------- +; --- wpn_ak74u wpn_ak74 wpn_abakan -; ----------------------- +; --- wpn_l85 wpn_lr300 wpn_sig550 wpn_g36 wpn_fn2000 -; ----------------------- +; --- wpn_groza wpn_val wpn_vintorez -; ----------------------- +; --- wpn_pkm -; ----------------------- +; --- wpn_svd wpn_svu wpn_gauss -; ----------------------- +; --- wpn_rpg7 wpn_rg-6 -; ----------------------- +; --- grenade_f1 grenade_rgd5 -; ----------------------- +; --- novice_outfit stalker_outfit svoboda_light_outfit @@ -150,7 +150,7 @@ svoboda_heavy_outfit military_outfit dolg_heavy_outfit exo_outfit -; ----------------------- +; --- bandage medkit medkit_army @@ -162,42 +162,46 @@ drug_psy_blockade drug_antidot drug_radioprotector drug_anabiotic -; ----------------------- +; --- bread conserva kolbasa vodka energy_drink -; ----------------------- +; --- detector_simple detector_advanced detector_elite detector_scientific -; ----------------------- +; --- wpn_addon_scope -wpn_addon_scope_x2.7 wpn_addon_scope_detector wpn_addon_scope_night wpn_addon_scope_susat -wpn_addon_scope_susat_x1.6 wpn_addon_scope_susat_custom wpn_addon_scope_susat_dusk wpn_addon_scope_susat_night -; ----------------------- +wpn_addon_scope_susat_x1.6 +wpn_addon_scope_x2.7 +; --- wpn_addon_silencer -; ----------------------- +; --- wpn_addon_grenade_launcher wpn_addon_grenade_launcher_m203 -; --------------------------------- +; --- +ammo_11.43x23_fmj +ammo_11.43x23_hydro +ammo_12x70_buck +ammo_12x76_zhekan +ammo_5.45x39_ap +ammo_5.45x39_fmj +ammo_5.56x45_ap +ammo_5.56x45_ss190 +ammo_7.62x54_7h1 ammo_9x18_fmj ammo_9x18_pmm ammo_9x19_fmj ammo_9x19_pbp -ammo_5.45x39_fmj -ammo_5.45x39_ap -ammo_5.56x45_ss190 -ammo_5.56x45_ap -ammo_7.62x54_7h1 ammo_9x39_ap ammo_9x39_pab9 ammo_gauss @@ -206,7 +210,3 @@ ammo_m209 ammo_og-7b ammo_pkm_100 ammo_vog-25 -ammo_11.43x23_fmj -ammo_11.43x23_hydro -ammo_12x70_buck -ammo_12x76_zhekan diff --git a/src/engine/configs/schemes/wounded.ltx b/src/engine/configs/schemes/wounded.ltx index 2def2905d..ddf05af5d 100644 --- a/src/engine/configs/schemes/wounded.ltx +++ b/src/engine/configs/schemes/wounded.ltx @@ -1,4 +1,5 @@ [config] +$scheme = $wounded_scheme_config call_for_help_delay = 5000 call_for_help_period = 5000 wounded_timeout = 60000 diff --git a/src/engine/configs/schemes/wounded.scheme.ltx b/src/engine/configs/schemes/wounded.scheme.ltx new file mode 100644 index 000000000..6a262f8b3 --- /dev/null +++ b/src/engine/configs/schemes/wounded.scheme.ltx @@ -0,0 +1,4 @@ +[$wounded_scheme_config] +call_for_help_delay.type = u32 +call_for_help_period.type = u32 +wounded_timeout.type = u32