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sync_flag.hpp
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#ifndef SYNC_FLAG_HPP
#define SYNC_FLAG_HPP
#ifndef __GNUC__
#include <windows.h>
class sync_flag
{
public:
sync_flag()
{
m_hEvent = ::CreateEvent(0, FALSE, FALSE, 0);
}
sync_flag(sync_flag && other)
{
m_hEvent = other.m_hEvent;
other.m_hEvent = 0;
}
~sync_flag()
{
if (m_hEvent)
::CloseHandle(m_hEvent);
}
sync_flag & operator=(sync_flag && other)
{
if (m_hEvent)
::CloseHandle(m_hEvent);
m_hEvent = other.m_hEvent;
other.m_hEvent = 0;
return *this;
}
void set()
{
::SetEvent(m_hEvent);
}
void wait()
{
::WaitForSingleObject(m_hEvent, INFINITE);
}
private:
HANDLE m_hEvent;
sync_flag(sync_flag const & other);
sync_flag & operator=(sync_flag const & other);
};
#else
#include <semaphore.h>
struct mrevent {
sem_t sem;
};
void mrevent_init(struct mrevent *ev) {
sem_init(&ev->sem, 0, 0);
}
void mrevent_destroy(struct mrevent *ev) {
sem_destroy(&ev->sem);
}
void mrevent_trigger(struct mrevent *ev)
{
sem_post(&ev->sem);
}
void mrevent_wait(struct mrevent *ev)
{
sem_wait(&ev->sem);
}
class sync_flag
{
public:
sync_flag()
{
m_event = new mrevent;
mrevent_init(m_event);
}
sync_flag(sync_flag && other)
{
m_event = other.m_event;
other.m_event = 0;
}
~sync_flag()
{
if (m_event)
{
mrevent_destroy(m_event);
delete m_event;
}
}
sync_flag & operator=(sync_flag && other)
{
if (m_event)
{
mrevent_destroy(m_event);
delete m_event;
}
m_event = other.m_event;
other.m_event = 0;
return *this;
}
void set()
{
mrevent_trigger(m_event);
}
void wait()
{
mrevent_wait(m_event);
}
private:
mrevent * m_event;
sync_flag(sync_flag const & other);
sync_flag & operator=(sync_flag const & other);
};
#endif
#endif