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looking at the trackball camera, I think I just need to add a traitlets.observe for the position attribute and update the related view matrix. I guess the gui probably updates the view on changes to those gui attributes? anyway, might have a fix shortly...
Not sure if this a bug or user error but trying to set the
rc.scene.camera.position
with an osmesa rendering context does not work:This works as expected with the pyglet gui
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