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Scale not correct by default in c4d #16

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zpelgrims opened this issue Jan 8, 2017 · 0 comments
Open

Scale not correct by default in c4d #16

zpelgrims opened this issue Jan 8, 2017 · 0 comments

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@zpelgrims
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Export scale needs to be set to 1 in global render settings, but it is 0.01 by default. Arnold works properly on this 0.01 scale.

Make a build specific for c4dtoa?

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