Nova is a 2D game framework written in Rust.
This is a sort of spiritual successor to Tetra, a game engine I worked on between 2018 and 2022. It aims to be smaller and simpler, with less global state.
ldtk
(enabled by default): enables a module to load ldtk files.static_bundled_build
: enables automatic SDL3 library building and linking. Building SDL3 can take a bit during that first build (usually 1 minute or more).