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Update ballistic computer descriptions
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Updated the descriptions for both direct and indirect ballistic computers
- Should clarify what the direct ballistic computer is actually capable of doing (tracking in a straight line as opposed to constantly following an actual target)
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LiddulBOFH committed May 27, 2024
1 parent 64aa800 commit 37e61f2
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions lua/acf/entities/turrets/turrets.lua
Original file line number Diff line number Diff line change
Expand Up @@ -472,7 +472,7 @@ do -- Turret computers
do -- Computers
Turrets.RegisterItem("DIR-BalComp","4-Computer",{
Name = "Direct Ballistics Computer",
Description = "A component that is capable of calculating the angle required to shoot a weapon to hit a spot within view.\nThis is capable of constantly calculating to track a target at a constant velocity, as long as Calculate is true.\nHas a 2s delay between uses.",
Description = "A component that is capable of calculating the angle required to shoot a weapon to hit a spot within view.\nAs long as Calculate is true, this will continue to track in a straight line from the initial position and velocity.\nHas a 0.2s delay between uses.",
Model = "models/acf/core/t_computer.mdl",

Preview = {
Expand Down Expand Up @@ -507,7 +507,7 @@ do -- Turret computers

Turrets.RegisterItem("IND-BalComp","4-Computer",{
Name = "Indirect Ballistics Computer",
Description = "A component that is capable of calculating the angle required to shoot a weapon to hit a spot out of view.\nHas a 3s delay between uses.",
Description = "A component that is capable of calculating the angle required to shoot a weapon to hit a spot out of view.\nHas a 1s delay between uses.",
Model = "models/acf/core/t_computer.mdl",

Preview = {
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