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Added graph panel, self-unlink for turret entities
New generic graph panel Has various settings and various ways to plot on it (visible in acf_panel.lua) Added to ammo menu, turret menu, and engine menu Engine menu: - Shows RPM range with torque (Nm) and power (HP) Turret menu: - Shows turret slew rates for hand crank (and if on the motor menu, motors too) for an estimated mass Ammo menu: - Dependent on the ammo type chose - AP and equivalent types: shows penetration values up to 1km distance - HE: shows explosion radius - HEAT and equivalent types: shows penetration values by standoff distance - Smoke: shows smoke cloud size over time Added auto-unlink for turret components, motors will automatically unlink if they are too far from the turret ring's/trunnion's radius, gyroscopes will unlink from the turret if they are over ACF.LinkDistance, and ballistic computers will unlink if they are also over ACF.LinkDistance from the linked gun Closes #238
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