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Malte Willhaus
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Mar 13, 2018
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "CUP_18Rnd_9x19_Phantom";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 7 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
this addBackpack "B_AssaultPack_blk"; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "100Rnd_580x42_Mag_F";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "100Rnd_580x42_Mag_Tracer_F";}; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Balaclava_blk"; | ||
this addWeapon "arifle_Katiba_C_F"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this addWeapon "CUP_hgun_Phantom"; | ||
this addHandgunItem "CUP_acc_CZ_M3X"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "CUP_18Rnd_9x19_Phantom";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "100Rnd_580x42_Mag_F";}; | ||
this addBackpack "MNP_B_ROK_AP"; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "100Rnd_580x42_Mag_Tracer_F";}; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Balaclava_blk"; | ||
this addWeapon "arifle_CTARS_blk_F"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this addWeapon "CUP_hgun_Phantom"; | ||
this addHandgunItem "CUP_acc_CZ_M3X"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "CUP_18Rnd_9x19_Phantom";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 7 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
this addBackpack "MNP_B_ROK_AP"; | ||
for "_i" from 1 to 6 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Bandanna_oli"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this addWeapon "CUP_hgun_Phantom"; | ||
this addHandgunItem "CUP_acc_CZ_M3X"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "hlc_30rnd_556x45_b_HK33";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "hlc_30rnd_556x45_b_HK33";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "hlc_30rnd_556x45_t_HK33";}; | ||
this addItemToVest "CUP_HandGrenade_RGD5"; | ||
this addHeadgear "H_PilotHelmetHeli_B"; | ||
this addWeapon "hlc_rifle_hk53RAS"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "CUP_18Rnd_9x19_Phantom";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 7 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
this addBackpack "MNP_B_ROK_AP"; | ||
for "_i" from 1 to 6 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Bandanna_oli"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this addWeapon "CUP_hgun_Phantom"; | ||
this addHandgunItem "CUP_acc_CZ_M3X"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "CUP_18Rnd_9x19_Phantom";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 7 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
this addBackpack "MNP_B_ROK_KB"; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; | ||
for "_i" from 1 to 8 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; | ||
for "_i" from 1 to 8 do {this addItemToBackpack "SmokeShellGreen";}; | ||
for "_i" from 1 to 8 do {this addItemToBackpack "SmokeShellBlue";}; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Bandanna_blk"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this addWeapon "CUP_hgun_Phantom"; | ||
this addHandgunItem "CUP_acc_CZ_M3X"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "CUP_18Rnd_9x19_Phantom";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 7 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
this addBackpack "MNP_B_ROK_AP"; | ||
for "_i" from 1 to 6 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; | ||
this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell"; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Bandanna_oli"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this addWeapon "CUP_hgun_Phantom"; | ||
this addHandgunItem "CUP_acc_CZ_M3X"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "CUP_18Rnd_9x19_Phantom";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 7 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
this addBackpack "MNP_B_ROK_KB"; | ||
for "_i" from 1 to 40 do {this addItemToBackpack "ACE_fieldDressing";}; | ||
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_morphine";}; | ||
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_personalAidKit";}; | ||
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_tourniquet";}; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_salineIV_500";}; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_salineIV_250";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShellGreen";}; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Balaclava_blk"; | ||
this addWeapon "arifle_Katiba_C_F"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this addWeapon "CUP_hgun_Phantom"; | ||
this addHandgunItem "CUP_acc_CZ_M3X"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "hlc_30rnd_556x45_b_HK33";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "hlc_30rnd_556x45_b_HK33";}; | ||
this addItemToVest "CUP_HandGrenade_RGD5"; | ||
this addHeadgear "H_PilotHelmetHeli_B"; | ||
this addWeapon "hlc_rifle_hk53RAS"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "CUP_18Rnd_9x19_Phantom";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 7 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Balaclava_blk"; | ||
this addWeapon "arifle_Katiba_C_F"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this addWeapon "CUP_hgun_Phantom"; | ||
this addHandgunItem "CUP_acc_CZ_M3X"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_b_HK33";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "hlc_30rnd_556x45_t_HK33";}; | ||
this addBackpack "CUP_B_AssaultPack_Black"; | ||
this addItemToBackpack "CUP_sgun_M1014"; | ||
for "_i" from 1 to 6 do {this addItemToBackpack "CUP_8Rnd_B_Beneli_74Pellets";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "CUP_8Rnd_B_Beneli_74Slug";}; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Balaclava_blk"; | ||
this addWeapon "hlc_rifle_hk53RAS"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; |
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# ROKA Urban Operations loadout | ||
Republik of Korea Army (South Korea) equipped for urban combat. | ||
KH2002c and KH2002GL rifles with Meopta red dots and flashlights. | ||
Grey-ish camo pattern, balaclavas and bandanas | ||
|
||
### Special | ||
RAT serves as breacher and carries an 5.56 MP5 as primary and an M1014 shotgun in their backpack. Both weapons fit the backpack and can be switched via the inventory. | ||
|
||
### General | ||
* 3 bandages | ||
* 1 morphine | ||
* 1 tourniquet | ||
* 2 frag grenades | ||
* 2 smoke grenades | ||
* 1 map | ||
* 1 compass | ||
* 1 watch# | ||
* 1 handgun CZ75 Phantom | ||
* 3 18rnd 9mm magazines | ||
|
||
### Specific | ||
* CO/DC/SQL | ||
* GPS | ||
* Binoculars | ||
* 6 HE GL | ||
* 2 smoke GL white | ||
* 3 smoke GL red | ||
|
||
* FAC | ||
* GPS | ||
* Binoculars | ||
* 4 HE GL | ||
* 2 smoke GL white | ||
* 8 smoke GL red | ||
* 8 smoke grenades green | ||
* 8 smoke grenades blue | ||
|
||
* FTL | ||
* GPS | ||
* Binoculars | ||
* 6 HE GL | ||
* 2 smoke GL white | ||
* 1 smoke GL red | ||
|
||
* P/CP | ||
* HK53RAS / MP5 - 5.56mm(RAS) | ||
* 3 30rnd 5.56x45mm magazines | ||
* 2 smoke grenades white | ||
* 1 frag grenade | ||
* no handgun | ||
|
||
* RAT | ||
* HK53RAS / MP5 - 5.56mm(RAS) | ||
* 6 30rnd 5.56x45mm magazines ball | ||
* 4 30rnd 5.56x45mm magazines ball | ||
* M1014 shotgun | ||
* 6x 8rnd pellets | ||
* 2x 8rnd slugs | ||
* no handgun | ||
|
||
### Addons required | ||
* Vanilla | ||
* CUP | ||
* NiArms | ||
* ArcGear |
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this forceAddUniform "MNP_CombatUniform_ROK_A"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_morphine"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "CUP_18Rnd_9x19_Phantom";}; | ||
this addVest "MNP_Vest_ROK_1"; | ||
for "_i" from 1 to 2 do {this addItemToVest "CUP_HandGrenade_RGD5";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 7 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
this addBackpack "MNP_B_ROK_AP"; | ||
for "_i" from 1 to 6 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; | ||
this addHeadgear "MNP_Helmet_ROK"; | ||
this addGoggles "G_Bandanna_oli"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "acc_flashlight"; | ||
this addPrimaryWeaponItem "CUP_optic_MRad"; | ||
this addWeapon "CUP_hgun_Phantom"; | ||
this addHandgunItem "CUP_acc_CZ_M3X"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; |