This repository has been archived by the owner on May 12, 2020. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 3
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Malte Willhaus
authored
Nov 25, 2018
1 parent
6489027
commit cb381db
Showing
18 changed files
with
650 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,28 @@ | ||
this forceAddUniform "U_O_CombatUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "11Rnd_45ACP_Mag"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_HarnessO_brn"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; | ||
this addBackpack "B_AssaultPack_ocamo"; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "150Rnd_762x54_Box_Tracer";}; | ||
this addItemToBackpack "150Rnd_762x54_Box"; | ||
this addHeadgear "H_HelmetO_ocamo"; | ||
this addWeapon "arifle_Katiba_F"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this addWeapon "Binoculars"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
this forceAddUniform "U_O_CombatUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "11Rnd_45ACP_Mag"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_HarnessO_brn"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
this addItemToVest "150Rnd_762x54_Box"; | ||
for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; | ||
this addBackpack "B_AssaultPack_ocamo"; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "150Rnd_762x54_Box_Tracer";}; | ||
this addItemToBackpack "150Rnd_762x54_Box"; | ||
this addHeadgear "H_HelmetO_ocamo"; | ||
this addGoggles "G_Bandanna_khk"; | ||
this addWeapon "LMG_Zafir_F"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,45 @@ | ||
this forceAddUniform "U_O_SpecopsUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "11Rnd_45ACP_Mag"; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "ACE_MapTools"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_HarnessOGL_brn"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "1Rnd_HE_Grenade_shell";}; | ||
this addItemToVest "1Rnd_SmokeRed_Grenade_shell"; | ||
this addItemToVest "1Rnd_Smoke_Grenade_shell"; | ||
this addItemToVest "SmokeShellGreen"; | ||
this addItemToVest "SmokeShellBlue"; | ||
this addItemToVest "SmokeShellRed"; | ||
for "_i" from 1 to 3 do {this addItemToVest "UGL_FlareRed_F";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; | ||
this addBackpack "B_AssaultPack_ocamo"; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
this addItemToBackpack "1Rnd_SmokeGreen_Grenade_shell"; | ||
this addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell"; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "UGL_FlareRed_F";}; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareYellow_F";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Red";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Green";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "O_IR_Grenade";}; | ||
this addHeadgear "H_HelmetLeaderO_ocamo"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
this forceAddUniform "U_O_PilotCoveralls"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "ACE_MapTools"; | ||
for "_i" from 1 to 2 do {this addItemToUniform "SmokeShell";}; | ||
for "_i" from 1 to 3 do {this addItemToUniform "30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow";}; | ||
for "_i" from 1 to 2 do {this addItemToUniform "ACE_HandFlare_Red";}; | ||
for "_i" from 1 to 2 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addHeadgear "H_PilotHelmetHeli_O"; | ||
this addWeapon "SMG_01_F"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,45 @@ | ||
this forceAddUniform "U_O_SpecopsUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "11Rnd_45ACP_Mag"; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "ACE_MapTools"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_HarnessOGL_brn"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "1Rnd_HE_Grenade_shell";}; | ||
this addItemToVest "1Rnd_SmokeRed_Grenade_shell"; | ||
this addItemToVest "1Rnd_Smoke_Grenade_shell"; | ||
this addItemToVest "SmokeShellGreen"; | ||
this addItemToVest "SmokeShellBlue"; | ||
this addItemToVest "SmokeShellRed"; | ||
for "_i" from 1 to 3 do {this addItemToVest "UGL_FlareRed_F";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; | ||
this addBackpack "B_AssaultPack_ocamo"; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
this addItemToBackpack "1Rnd_SmokeGreen_Grenade_shell"; | ||
this addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell"; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "UGL_FlareRed_F";}; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareYellow_F";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Red";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Green";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "O_IR_Grenade";}; | ||
this addHeadgear "H_HelmetLeaderO_ocamo"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,49 @@ | ||
this forceAddUniform "U_O_CombatUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "11Rnd_45ACP_Mag"; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "ACE_MapTools"; | ||
for "_i" from 1 to 2 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_HarnessOGL_brn"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
this addItemToVest "30Rnd_65x39_caseless_green"; | ||
for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
this addItemToVest "1Rnd_HE_Grenade_shell"; | ||
for "_i" from 1 to 4 do {this addItemToVest "UGL_FlareRed_F";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "UGL_FlareGreen_F";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Green";}; | ||
this addBackpack "B_FieldPack_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShellRed";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShellBlue";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShellGreen";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeGreen_Grenade_shell";}; | ||
this addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell"; | ||
this addItemToBackpack "SmokeShell"; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareGreen_F";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "UGL_FlareRed_F";}; | ||
this addItemToBackpack "UGL_FlareWhite_F"; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "UGL_FlareYellow_F";}; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_HandFlare_Red";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_HandFlare_Green";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_HandFlare_Yellow";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "O_IR_Grenade";}; | ||
this addHeadgear "H_HelmetLeaderO_ocamo"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this addWeapon "Laserdesignator_02"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,40 @@ | ||
this forceAddUniform "U_O_CombatUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "11Rnd_45ACP_Mag"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_HarnessOGL_brn"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
this addItemToVest "30Rnd_65x39_caseless_green"; | ||
for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "1Rnd_HE_Grenade_shell";}; | ||
this addItemToVest "1Rnd_SmokeRed_Grenade_shell"; | ||
this addItemToVest "1Rnd_Smoke_Grenade_shell"; | ||
for "_i" from 1 to 2 do {this addItemToVest "UGL_FlareRed_F";}; | ||
this addBackpack "B_AssaultPack_ocamo"; | ||
this addItemToBackpack "30Rnd_65x39_caseless_green_mag_Tracer"; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
this addItemToBackpack "SmokeShellGreen"; | ||
this addItemToBackpack "SmokeShellRed"; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareRed_F";}; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareYellow_F";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Red";}; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Green";}; | ||
this addHeadgear "H_HelmetO_ocamo"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,40 @@ | ||
this forceAddUniform "U_O_CombatUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "11Rnd_45ACP_Mag"; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
for "_i" from 1 to 6 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_HarnessO_brn"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 4 do {this addItemToVest "ACE_HandFlare_Green";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; | ||
this addBackpack "B_Kitbag_cbr"; | ||
for "_i" from 1 to 30 do {this addItemToBackpack "ACE_fieldDressing";}; | ||
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";}; | ||
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_morphine";}; | ||
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_personalAidKit";}; | ||
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_salineIV_500";}; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_tourniquet";}; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShellGreen";}; | ||
this addItemToBackpack "SmokeShellRed"; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_HandFlare_Green";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_HandFlare_Red";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "O_IR_Grenade";}; | ||
this addHeadgear "H_HelmetO_ocamo"; | ||
this addWeapon "arifle_Katiba_F"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
this forceAddUniform "U_O_CombatUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "11Rnd_45ACP_Mag"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_HarnessO_brn"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; | ||
this addBackpack "B_Kitbag_cbr"; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "150Rnd_93x64_Mag";}; | ||
this addHeadgear "H_HelmetO_ocamo"; | ||
this addWeapon "arifle_Katiba_F"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this addWeapon "Binoculars"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
this forceAddUniform "U_O_CombatUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_BandollierB_cbr"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "11Rnd_45ACP_Mag";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; | ||
this addBackpack "B_Kitbag_cbr"; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "150Rnd_93x64_Mag";}; | ||
this addHeadgear "H_HelmetO_ocamo"; | ||
this addGoggles "G_Balaclava_blk"; | ||
this addWeapon "MMG_01_hex_F"; | ||
this addPrimaryWeaponItem "ACE_muzzle_mzls_93mmg"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addPrimaryWeaponItem "bipod_02_F_tan"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "arcore_nightvision_Gen8"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,42 @@ | ||
this forceAddUniform "U_O_CombatUniform_ocamo"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; | ||
this addItemToUniform "ACE_Flashlight_MX991"; | ||
this addItemToUniform "ACE_CableTie"; | ||
this addItemToUniform "ACE_EntrenchingTool"; | ||
this addItemToUniform "ACE_morphine"; | ||
this addItemToUniform "ACE_tourniquet"; | ||
this addItemToUniform "11Rnd_45ACP_Mag"; | ||
for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; | ||
this addVest "V_HarnessOGL_brn"; | ||
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; | ||
this addItemToVest "30Rnd_65x39_caseless_green"; | ||
for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "1Rnd_HE_Grenade_shell";}; | ||
for "_i" from 1 to 2 do {this addItemToVest "UGL_FlareYellow_F";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "ACE_HandFlare_Red";}; | ||
for "_i" from 1 to 3 do {this addItemToVest "ACE_HandFlare_Green";}; | ||
this addItemToVest "1Rnd_SmokeRed_Grenade_shell"; | ||
this addItemToVest "1Rnd_Smoke_Grenade_shell"; | ||
for "_i" from 1 to 2 do {this addItemToVest "UGL_FlareRed_F";}; | ||
this addBackpack "B_AssaultPack_ocamo"; | ||
this addItemToBackpack "30Rnd_65x39_caseless_green_mag_Tracer"; | ||
for "_i" from 1 to 3 do {this addItemToBackpack "30Rnd_65x39_caseless_green";}; | ||
this addItemToBackpack "150Rnd_93x64_Mag"; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; | ||
this addItemToBackpack "SmokeShellGreen"; | ||
this addItemToBackpack "SmokeShellRed"; | ||
for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareRed_F";}; | ||
for "_i" from 1 to 2 do {this addItemToBackpack "UGL_FlareYellow_F";}; | ||
this addHeadgear "H_HelmetO_ocamo"; | ||
this addWeapon "arifle_Katiba_GL_F"; | ||
this addPrimaryWeaponItem "acc_pointer_IR"; | ||
this addPrimaryWeaponItem "optic_Aco"; | ||
this addWeapon "hgun_Pistol_heavy_01_F"; | ||
this addWeapon "Binocular"; | ||
this linkItem "ItemMap"; | ||
this linkItem "ItemCompass"; | ||
this linkItem "ItemWatch"; | ||
this linkItem "ItemGPS"; | ||
this linkItem "arcore_nightvision_Gen8"; |
Oops, something went wrong.