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Replaced duality2d.net (sub)domain redirects with direct links
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ilexp committed Jan 30, 2022
1 parent 4e100a9 commit ed63539
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8 changes: 4 additions & 4 deletions README.md
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Duality - A 2D GameDev Framework
=======

Duality is a plugin based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the [project page](https://www.duality2d.net). For documentation, take a look at our [docs page](https://docs.duality2d.net).
Duality is a plugin based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the [project page](https://adamslair.github.io/duality). For documentation, take a look at our [docs page](https://adamslair.github.io/duality-docs).

If you have questions or just want to say Hi, feel free to check out the [discussions](https://forum.duality2d.net) area, or join us in the [chat](https://chat.duality2d.net). Also, feedback is always welcome! Bugs and feature requests that do not require further discussion, however, should be filed in the issue tracking system, directly here on github.
If you have questions or just want to say Hi, feel free to check out the [discussions](https://github.com/AdamsLair/duality/discussions) area, or join us in the [chat](https://discord.com/invite/ZgnhPzr). Also, feedback is always welcome! Bugs and feature requests that do not require further discussion, however, should be filed in the issue tracking system, directly here on github.

### Latest Binary Release

You can find the latest binary release [here](https://get.duality2d.net/). If you already have a Duality project, you can update your Duality version or any of its plugins in the [Package Manager](https://docs.duality2d.net/pages/v3/Package-Management.html).
You can find the latest binary release [here](https://github.com/AdamsLair/duality/releases/download/v3.0/Duality.zip). If you already have a Duality project, you can update your Duality version or any of its plugins in the [Package Manager](https://adamslair.github.io/duality-docs/pages/v3/Package-Management.html).

### Build status:
| [Branch](https://github.com/AdamsLair/duality/wiki/Branch-Descriptions) | Status |
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### Contributing

We're actively looking for contributors. Are you experienced with Duality and want to join the development team? Look at our [contribution guide](https://docs.duality2d.net/pages/v3/how-to-contribute.html).
We're actively looking for contributors. Are you experienced with Duality and want to join the development team? Look at our [contribution guide](https://adamslair.github.io/duality-docs/pages/v3/how-to-contribute.html).

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2 changes: 1 addition & 1 deletion Source/DualityTemplates/DualityTemplates.csproj
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<IncludeBuildOutput>false</IncludeBuildOutput>
<ContentTargetFolders>content</ContentTargetFolders>
<Version>4.0.0-alpha3</Version>
<PackageProjectUrl>https://www.duality2d.net/</PackageProjectUrl>
<PackageProjectUrl>https://adamslair.github.io/duality</PackageProjectUrl>
<RepositoryUrl>https://github.com/AdamsLair/duality</RepositoryUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<DebugSymbols>false</DebugSymbols>
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public override void Perform(IEnumerable<object> objEnum)
{
System.Diagnostics.Process.Start("https://tutorial.duality2d.net/");
System.Diagnostics.Process.Start("https://adamslair.github.io/duality-docs/pages/v3/getting-started.html");
}
public override bool MatchesContext(string context)
{
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Expand Up @@ -25,7 +25,7 @@ public override string Name

public override void Perform(IEnumerable<object> objEnum)
{
System.Diagnostics.Process.Start("https://chat.duality2d.net");
System.Diagnostics.Process.Start("https://discord.com/invite/ZgnhPzr");
}
public override bool MatchesContext(string context)
{
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