-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
0 parents
commit a1de76e
Showing
8 changed files
with
928 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,113 @@ | ||
<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<meta name="author" content="RichardApps"> | ||
<title>404 - PAGE NOT FOUND</title> | ||
|
||
<link rel="icon" type="image/png" href="src/media/favicon.png"> | ||
|
||
<link rel="stylesheet" href="style.css"> | ||
<link rel="stylesheet" href="effects.css"> | ||
</head> | ||
<body> | ||
<video | ||
onloadstart="this.playbackRate = 0.65;" | ||
autoplay | ||
muted | ||
loop | ||
id="noise_vid" | ||
src="src/media/noise.mp4"> | ||
</video> | ||
<div class="vignette"></div> | ||
|
||
<div id="videohue"></div> | ||
<pre> | ||
██╗ ██╗██╗ ██╗███████╗██████╗ ███████╗ █████╗ ██████╗ ███████╗ ██╗ ██╗███████╗██████╗ | ||
██║ ██║██║ ██║██╔════╝██╔══██╗██╔════╝ ██╔══██╗██╔══██╗██╔════╝ ██║ ██║██╔════╝╚════██╗ | ||
██║ █╗ ██║███████║█████╗ ██████╔╝█████╗ ███████║██████╔╝█████╗ ██║ █╗ ██║█████╗ ▄███╔╝ | ||
██║███╗██║██╔══██║██╔══╝ ██╔══██╗██╔══╝ ██╔══██║██╔══██╗██╔══╝ ██║███╗██║██╔══╝ ▀▀══╝ | ||
╚███╔███╔╝██║ ██║███████╗██║ ██║███████╗ ██║ ██║██║ ██║███████╗ ╚███╔███╔╝███████╗ ██╗ | ||
╚══╝╚══╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚══════╝ ╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝ ╚══╝╚══╝ ╚══════╝ ╚═╝ | ||
</pre> | ||
<br>  | ||
<p>You stumble forward, eyes adjusting to the harsh light.</p> | ||
<p>The landscape stretches out before you, an endless expanse of sand.</p> | ||
<br> | ||
<p>How did we end up here?</p> | ||
<br> | ||
<p>A figure emerges from the haze, their features indistinct.</p> | ||
<br> | ||
<p><em>"Lost you way, have you?" </em>they say, their voice low and detached. <em>"This region isn't mapped out, it's not safe out here."</em></p> | ||
<br> | ||
<p><em>"Anyways.. just go south and you'll be back on the right track in no time.":</em></p> | ||
<br> | ||
<a href="index.html">HOMEPAGE</a> | ||
<footer> | ||
<p><em>ERROR 404 - PAGE NOT FOUND</em></p> | ||
</footer> | ||
</body> | ||
<style> | ||
:root { | ||
--main-color: #f32121; | ||
--bg-color: rgb(224, 20, 20); /* Change, and paste inner values below */ | ||
--bg-color: 224, 20, 20; /* Needs to be in this format, so opacity can be controlled individually */ | ||
--bg-color-2: #f50c0c77; | ||
} | ||
|
||
body { | ||
width: 100vw; | ||
height: 100vh; | ||
display: flex; | ||
flex-direction: column; | ||
justify-content: center; | ||
align-items: center; | ||
|
||
overflow: hidden; | ||
} | ||
|
||
pre, p, em, br, a { | ||
z-index: 5; | ||
|
||
opacity: 0.9; | ||
white-space: unset; | ||
} | ||
|
||
pre { | ||
user-select: none; | ||
} | ||
|
||
p, em, a { | ||
font-size: 1.75rem; | ||
} | ||
|
||
a { | ||
border: 1px solid red; | ||
padding: 0.25em 1em 0.25em 1em; | ||
text-decoration: none; | ||
|
||
background: linear-gradient(45deg, rgba(255, 0, 0, 0.09) 20%, rgba(255, 3, 3, 0.329) 100%); | ||
} | ||
|
||
a:hover { | ||
background-color: red; | ||
color: white; | ||
box-shadow: none; | ||
} | ||
|
||
#noise_vid { | ||
opacity: 0.4; | ||
} | ||
|
||
footer { | ||
position: fixed; | ||
bottom: 0; | ||
left: 0; | ||
right: 0; | ||
padding: 0.5em; | ||
text-align: center; | ||
font-weight: 100; | ||
} | ||
</style> | ||
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,52 @@ | ||
# Contribution Guidelines | ||
|
||
Thank you for considering contributing to my project! | ||
I welcome contributions from everyone, whether you're a seasoned developer or just starting out. | ||
Your help is invaluable in making my project better. | ||
|
||
## How to Contribute | ||
|
||
I welcome contributions in the following areas: | ||
|
||
- General code improvements | ||
- Bug fixes | ||
- Adding features | ||
|
||
If you're unsure about something or need assistance, feel free to reach out to me. I'm here to help! | ||
|
||
## Getting Started | ||
|
||
1. Fork the repository. | ||
2. Clone your forked repository locally. | ||
3. Create a new branch for your work: `git checkout -b feature/your-feature`. | ||
4. Make your changes and ensure they follow the coding standards. | ||
5. Test your changes thoroughly. | ||
6. Commit your changes: `git commit -am 'Add new feature'`. | ||
7. Push to your branch: `git push origin feature/your-feature`. | ||
8. Submit a pull request. | ||
|
||
## Code Style and Guidelines | ||
|
||
- Follow the coding style and guidelines already established in the project. | ||
- Write clear and concise code with appropriate comments where necessary. | ||
- Ensure your code is well-tested and doesn't break existing functionality. | ||
|
||
## Reporting Bugs | ||
|
||
If you encounter a bug, please help me fix it by following these steps: | ||
|
||
1. Check if the issue has already been reported by searching through the [issues](https://github.com/Richard-Apps/richardapps-web/issues). | ||
2. If not, open a new issue with a clear description of the problem and steps to reproduce it. | ||
|
||
## Feature Requests | ||
|
||
Have a great idea for a new feature? We'd love to hear it! Follow these steps: | ||
|
||
1. Check if the feature has already been requested by searching through the [issues](https://github.com/Richard-Apps/richardapps-web/issues). | ||
2. If not, open a new issue and describe the feature you'd like to see. | ||
|
||
## Feedback | ||
|
||
I welcome any feedback that can help me improve the project. Whether it's a suggestion, a critique, or just a general comment, feel free to share it with me. | ||
|
||
Thank you for contributing! |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,79 @@ | ||
/* Default text-glow */ | ||
pre, p, li, h1, h2, h3, h4, td { | ||
text-shadow: 0 0 7px var(--main-color), 0 0 20px var(--main-color), 0 0 40px var(--main-color); | ||
} | ||
|
||
/* FLICKER ANIMATION */ | ||
@keyframes flicker { | ||
from { | ||
opacity: 100%; | ||
} | ||
|
||
to { | ||
opacity: 92.5%; | ||
/* margin-left: 0.03em; /* Potentially causes performance issues and leads to less readability*/ | ||
} | ||
} | ||
|
||
#canvas { | ||
animation: 1.1s infinite both flicker; | ||
} | ||
|
||
/* NOISE */ | ||
@keyframes noise { | ||
from { | ||
filter: brightness(0.1); | ||
} | ||
|
||
to { | ||
filter: brightness(0.085); | ||
} | ||
} | ||
|
||
#noise_vid { | ||
|
||
object-fit: cover; | ||
|
||
filter: brightness(0.1); | ||
animation: 5s infinite forward noise; | ||
|
||
opacity: 0.5; | ||
} | ||
|
||
#noise_vid, #videohue { | ||
animation: 5s infinite forward noise; | ||
opacity: 0.5; | ||
} | ||
|
||
/* SCAN-LINES */ | ||
@keyframes gradient { | ||
0% { | ||
background-position: 0% 0%; | ||
} | ||
100% { | ||
background-position: 0% -145%; | ||
} | ||
} | ||
|
||
#videohue { | ||
opacity: var(--bg-opacity); | ||
display: block; | ||
|
||
background: linear-gradient(var(--bg-color-2) 70%, rgb(var(--bg-color)) 100%); | ||
background-size: 100% 200%; /* This ensures the gradient covers the entire element */ | ||
animation: gradient 10s infinite linear; | ||
} | ||
|
||
/* not displayed by default */ | ||
#noise_vid, #rain_vid { | ||
display: block; | ||
} | ||
|
||
/* PROJECTS GLOW */ | ||
.pr_warning, .pr_warning em { | ||
text-shadow: 0 0 7px var(--warning-color), 0 0 20px var(--warning-color), 0 0 40px var(--warning-color); | ||
} | ||
|
||
.pr_info, .pr_info em{ | ||
text-shadow: 0 0 7px var(--info-color), 0 0 20px var(--info-color), 0 0 40px var(--info-color); | ||
} |
Oops, something went wrong.