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# py_blender | ||
# py_blender | ||
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This is currently still in development as I mess around with creating objects in Blender using Python scripts. | ||
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This has been built using: | ||
- version 2.82a of Blender ([Blender downloads](https://www.blender.org/download/)). | ||
- Ubuntu 18.04 (This will be relevant writing your filepath) | ||
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Credit to @cly_faker for the process from [this video](https://www.youtube.com/watch?v=nCowrvfOr3Q) |
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import bpy | ||
from math import radians | ||
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### Provide your own information here: | ||
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# Provide the path to your numbers here | ||
numbers_filepath = "/home/your/file/path/here" | ||
numbers_file = bpy.path.abspath(numbers_filepath) | ||
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objs = bpy.data.objects | ||
numbers_required = ["1", "2", "3", "4", "5", "6", "underscore"] | ||
faces = [ | ||
{"number": "6", "x": 0, "y": 90, "z": -90}, | ||
{"number": "2", "x": 0, "y": 90, "z": -90}, | ||
{"number": "4", "x": 180, "y": 0, "z": 0}, | ||
{"number": "3", "x": 0, "y": -90, "z": 90}, | ||
{"number": "1", "x": 0, "y": -90, "z": 90}, | ||
{"number": "5", "x": 0, "y": 90, "z": -90} | ||
] | ||
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### Helper Functions | ||
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def select_object(obj): | ||
bpy.ops.object.select_all(action='DESELECT') | ||
bpy.context.view_layer.objects.active = obj | ||
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def apply_bool_mod(main_object, secondary_object): | ||
# Create a boolean modifier named 'bool_mod' for the main_object. | ||
mod_bool = main_object.modifiers.new('bool_mod', 'BOOLEAN') | ||
# Set the mode of the modifier to DIFFERENCE. | ||
mod_bool.operation = 'DIFFERENCE' | ||
# Set the number to be used by the modifier. | ||
mod_bool.object = secondary_object | ||
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# The modifier_apply function only works on the active object. | ||
# Set the main_object as the active object. | ||
select_object(main_object) | ||
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# Apply the modifier. | ||
res = bpy.ops.object.modifier_apply(modifier='bool_mod') | ||
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def wipe_slate(): | ||
col = bpy.data.collections.get("Master Collection") | ||
if col: | ||
for obj in col.objects: | ||
obj.select_set(True) | ||
bpy.ops.object.delete() | ||
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### Main Script: | ||
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# Create a simple cube. | ||
bpy.ops.mesh.primitive_cube_add() | ||
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# Resize the cube to 16mx16mx16m | ||
bpy.ops.transform.resize(value=(8, 8, 8)) | ||
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# Get the cube object and rename it. | ||
cube = bpy.context.object | ||
cube.name = 'cube' | ||
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# append all objects from the numbers file that are in the "numbers_required" list | ||
with bpy.data.libraries.load(numbers_file) as (data_from, data_to): | ||
data_to.objects = [name for name in data_from.objects if name in numbers_required] | ||
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# link them to scene | ||
scene = bpy.context.scene | ||
for obj in data_to.objects: | ||
if obj is not None: | ||
scene.collection.objects.link(obj) | ||
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for face in faces: | ||
# Select the face | ||
num_obj = bpy.data.objects[face['number']] | ||
select_object(num_obj) | ||
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# Move and resize the face | ||
num_obj.location = (0, 0, 8.6) | ||
num_obj.scale = (625, 625, 1) | ||
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# Apply the Difference Bool mod to the cube & number | ||
apply_bool_mod(cube, num_obj) | ||
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if face['number'] in ['6', '9']: | ||
underscore = bpy.data.objects['underscore'] | ||
select_object(underscore) | ||
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# Move and resize the face | ||
underscore.location = (0, 0, 8.6) | ||
underscore.scale = (625, 625, 1) | ||
# Apply the Difference Bool mod to the cube & underscore | ||
apply_bool_mod(cube, underscore) | ||
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# Rotate the cube. | ||
bpy.ops.object.select_all(action='DESELECT') | ||
cube.select_set(True) | ||
bpy.ops.transform.rotate(value=radians(face['x']), orient_axis='X') | ||
bpy.ops.transform.rotate(value=radians(face['y']), orient_axis='Y') | ||
bpy.ops.transform.rotate(value=radians(face['z']), orient_axis='Z') | ||
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# Delete the number | ||
objs.remove(objs[face['number']], do_unlink=True) | ||
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# Delete underscore at the very end | ||
objs.remove(objs['underscore'], do_unlink=True) |