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This is free and unencumbered software released into the public domain. | ||
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Anyone is free to copy, modify, publish, use, compile, sell, or | ||
distribute this software, either in source code form or as a compiled | ||
binary, for any purpose, commercial or non-commercial, and by any | ||
means. | ||
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In jurisdictions that recognize copyright laws, the author or authors | ||
of this software dedicate any and all copyright interest in the | ||
software to the public domain. We make this dedication for the benefit | ||
of the public at large and to the detriment of our heirs and | ||
successors. We intend this dedication to be an overt act of | ||
relinquishment in perpetuity of all present and future rights to this | ||
software under copyright law. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
OTHER DEALINGS IN THE SOFTWARE. | ||
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For more information, please refer to <https://unlicense.org> |
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# Steam BKUPER | ||
This script is designed to backup all Steam game save files automatically (optimized for Steam Deck). | ||
## Why this script? | ||
I played a lot on my Steam Deck. One day, I left my console charging all night and when I wanted to get back in game, the OS refused to boot and I was stuck on BIOS. The SSD decided to stop working. | ||
I was a bit worried at first, but then I realised that my game saves should be safe in the Steam Cloud. | ||
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But, of course, **I was wrong**. | ||
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Why? Because some games do not provide Steam Cloud, like `Just Cause 3`. | ||
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I created this script to prevent this from happening one more time and loosing my saves once more. | ||
## Features | ||
- [x] Use Git for backup versioning | ||
- [x] While game is starting and when game is closed, do a backup | ||
- [x] Automatic | ||
## Prerequisites | ||
- Tested on Steam OS 3.0 (Arch Linux) but could be working on other distros | ||
- Git | ||
- ...? | ||
## Usage | ||
### (Optional) Connect to your Steam Deck | ||
If you want to easily access your Steam Deck from your main computer, follow these steps : | ||
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You have to create a password before you can access your console with SSH. | ||
First, switch to Desktop Mode, then open the terminal called `Konsole`. | ||
Type this command to define your new password : | ||
``` | ||
passwd | ||
``` | ||
Now start SSH service and type your password : | ||
``` | ||
sudo systemctl start sshd | ||
``` | ||
Enable the SSH service so it stays up even after a reboot of the Steam Deck (make it accessible while in Game Mode too!) : | ||
``` | ||
sudo systemctl enable sshd | ||
``` | ||
For more information, you can check this FAQ from Valve : https://help.steampowered.com/en/faqs/view/671A-4453-E8D2-323C | ||
### Download required files | ||
#### Ludusavi | ||
Tested with version `0.10.0` of `ludusavi`, may work with latest. | ||
Go to the exact path with cd then download and extract archive to get `ludusavi` binary : | ||
``` | ||
cd /home/deck/Documents/bin | ||
wget https://github.com/mtkennerly/ludusavi/releases/download/v0.10.0/ludusavi-v0.10.0-linux.zip | ||
unzip ludusavi-v0.10.0-linux.zip | ||
rm ludusavi-v0.10.0-linux.zip | ||
``` | ||
`ludusavi` binary exact location is now `/home/deck/Documents/bin/ludusavi`. | ||
#### This repo | ||
I suggest going to this exact path and clone the repo : | ||
``` | ||
# If the path below does not exist, create it first with this command | ||
# mkdir -p /home/deck/Documents/gitrepo | ||
cd /home/deck/Documents/gitrepo | ||
git clone https://github.com/AngeIo/steam-bkuper | ||
cd steam-bkuper | ||
``` | ||
Then copy the files to the right location : | ||
``` | ||
cp my-steam-backup.sh git-sync /home/deck/Documents/bin/ | ||
``` | ||
Give execution permission to these files : | ||
``` | ||
chmod -R 755 /home/deck/Documents/bin | ||
``` | ||
Now we can delete the repo : | ||
``` | ||
cd /home/deck/Documents/gitrepo | ||
rm -rf /home/deck/Documents/gitrepo/steam-bkuper | ||
``` | ||
### Set up Git repo for backups | ||
Create a new repo on GitLab, GitHub, or both. | ||
In my example, this repo is called `steam-saves`. | ||
Then, if you have multiple remote repos, you can link them to the main one like below if you want to store your backups on multiple locations (configured for 2 repos by default, one named `origin` and the other `origin-new`). | ||
``` | ||
git remote add origin-new https://gitlab.com/AngeIo/steam-saves.git | ||
``` | ||
/!\ Please use the same branch name as above `origin-new` so it matches with `git-sync` script or you'll need to modify it too. | ||
Check that the git remote repos are correctly setup : | ||
``` | ||
git remote -v | ||
``` | ||
The output should look like this if done correctly : | ||
``` | ||
(deck@asundeck steam-saves)$ git remote -v | ||
origin https://github.com/AngeIo/steam-saves.git (fetch) | ||
origin https://github.com/AngeIo/steam-saves.git (push) | ||
origin-new https://gitlab.com/AngeIo/steam-saves.git (fetch) | ||
origin-new https://gitlab.com/AngeIo/steam-saves.git (push) | ||
(deck@asundeck steam-saves)$ | ||
``` | ||
### Apply script to games | ||
Add to each game's "Launch Options" the command below : | ||
#### Backup after game is closed (recommended) | ||
``` | ||
%command% ; /home/deck/Documents/bin/my-steam-backup.sh | ||
``` | ||
#### Backup while the game is starting | ||
``` | ||
/home/deck/Documents/bin/my-steam-backup.sh ; %command% | ||
``` | ||
#### Backup while the game is starting and after the game is closed | ||
``` | ||
/home/deck/Documents/bin/my-steam-backup.sh ; %command% ; /home/deck/Documents/bin/my-steam-backup.sh | ||
``` | ||
### Make sure everything is working | ||
Start a game with Launch Options configured. | ||
Close it. | ||
Check your remote Git repository (GitHub, GitLab, etc.) if the folder `/home/deck/Documents/gitrepo/steam-saves/ludusavi-backup` is populated with your save files then congratulations! You are now safe from any defects your Steam Deck/PC may encounter! | ||
### Final file tree | ||
Here is what your folders should look like in `/home/deck/Documents` : | ||
``` | ||
(deck@asundeck Documents)$ tree | ||
. | ||
├── bin | ||
│ ├── git-sync | ||
│ ├── ludusavi | ||
│ └── my-steam-backup.sh | ||
└── gitrepo | ||
└── steam-saves [Git repo containing your backups] | ||
├── ludusavi-backup | ||
│ ├── Alien_ Isolation | ||
│ │ ├── drive-0 | ||
│ │ │ └── home | ||
│ │ │ └── deck | ||
│ │ └── mapping.yaml | ||
[...] | ||
│ └── Uno (2016) | ||
│ ├── drive-0 | ||
│ │ └── home | ||
│ │ └── deck | ||
│ └── mapping.yaml | ||
├── README.md | ||
└── typescript | ||
XX directories, XX files | ||
(deck@asundeck Documents)$ | ||
``` | ||
## Roadmap | ||
- [ ] Use variables/env to modify paths, script names, etc. and prevent users to modify script directly | ||
- [ ] Create an all-in-one script so it's easier to install for users | ||
- [ ] Find a way to loop through all game's Launch Options and add the command automatically | ||
## Contribution | ||
I know this script is far from perfect (school projects takes a lot of my time), that's why you can create pull requests if you wish to improve this script. | ||
Thanks! | ||
## Credits | ||
- Matthew Kennerly and contributors for `ludusavi` | ||
- Simon Thum and contributors for `git-sync` | ||
- Angelo |
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