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Use NeoForge face data instead of custom unlit quad hooks #8322

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This fixes compatibility issues with mods that need to implement model loading themselves (e.g. ModernFix when dynamic resources is enabled).

For reference, models were updated using: find src/main/resources/assets/ae2/models -name \*.json | xargs sed -i 's/"unlit": true/"neoforge_data": {"block_light": 15, "sky_light": 15}/g'

@embeddedt embeddedt force-pushed the use-native-unlit-quads branch from 99b3938 to 1dfd10f Compare January 12, 2025 20:39
62832 added a commit to 62832/Fullblock-Energistics that referenced this pull request Jan 12, 2025
StarskyXIII pushed a commit to StarskyXIII/Applied-Energistics-2 that referenced this pull request Jan 13, 2025
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