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minecraft-modpack

//Currently very WIP Minecraft modpack centered around GTCEU for 1.20.1 //I'm bad at names Neoforge

Bugs to watch out for:

GTCEU

  • veins cannot be weighted by or restricted to specific biomes, as far as I can tell, short of maybe using world gen layers with biome-specific blocks.

Distant Horizons

* When certain mods (Including Supplementaries, Starlight) are present, lighting issues may occur during DH chunk creation

  • Distant generation may cause crashes
  • Clouds render over DH chunks, recomend disabling or raising clouds and/or increasing vanilla render distance to ensure cave ceilings render normally

Mods that must be downloaded separately:

To do:

World:

  1. Overworld sulfur veins //Questionably implemented using vanilla-type veins
  2. Wraiths in frostfire caves

Loot:

  1. Better Villages
  2. Terralith

Materials:

  1. Weaving wool, carpets
  2. Rope //string treat with wax
  3. Sail canvas // paper glue to wool
  4. Individual aircraft parts. Wings, cockpit, controls
  5. Wood recipes compat
  6. Dye recipes
  7. Make oils
  8. Treat wood

Food recipes:

  1. Croptopia
  2. Farmer's delight
  3. Vanilla

Mods:

  1. Dimensional door, when released
  2. Create treeplacer pack(s)
  3. [ ]

//At first I put the double slashes as a joke but then I realised it seems kind of helpful to reading

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