Skip to content

Commit

Permalink
Adds smaller variants of the Vaurca Mecha Eyes; allows for color cust…
Browse files Browse the repository at this point in the history
…omization (#17479)

* adds normal-sized mecha eyes + removes rogue pixels

* changelog

* Implements Roostercat's suggestion

* langechog update

* darkens the eyes a bit
  • Loading branch information
feartheblackout authored Oct 5, 2023
1 parent 4f7ef3c commit 0328538
Show file tree
Hide file tree
Showing 3 changed files with 72 additions and 17 deletions.
47 changes: 30 additions & 17 deletions code/modules/mob/abstract/new_player/sprite_accessories.dm
Original file line number Diff line number Diff line change
Expand Up @@ -4870,30 +4870,43 @@ Follow by example and make good judgement based on length which list to include
name = "Chest Wires"
icon_state = "chest_wires"

/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_b
name = "Mecha Eye (Blue, Right)"
icon_state = "mecha_eye_b_r"
/datum/sprite_accessory/marking/vaurca_augs/mecha_eye
name = "Mecha Eye (Faceplate, Right)"
icon_state = "mecha_eye_r"
body_parts = list(BP_HEAD)
do_colouration = FALSE

/datum/sprite_accessory/marking/vaurca_augs/mecha_eye/mecha_eye_l
name = "Mecha Eye (Faceplate, Left)"
icon_state = "mecha_eye_l"

/datum/sprite_accessory/marking/vaurca_augs/mecha_eyeoverlay
name = "Mecha Eye (Overlay, Right)"
icon_state = "mecha_eyeoverlay_r"
body_parts = list(BP_HEAD)

/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_b/mecha_eye_b_l
name = "Mecha Eye (Blue, Left)"
icon_state = "mecha_eye_b_l"
/datum/sprite_accessory/marking/vaurca_augs/mecha_eye/mecha_eyeoverlay_l
name = "Mecha Eye (Overlay, Left)"
icon_state = "mecha_eyeoverlay_l"

/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_b/mecha_eye_r_l
name = "Mecha Eye (Red, Left)"
/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_l
name = "Mecha Eye (Faceplate, Right, Large)"
icon_state = "mecha_eye_r_l"
body_parts = list(BP_HEAD)
do_colouration = FALSE

/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_b/mecha_eye_r_r
name = "Mecha Eye (Red, Right)"
icon_state = "mecha_eye_r_r"
/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_l/mecha_eye_r_l
name = "Mecha Eye (Faceplate, Left, Large)"
icon_state = "mecha_eye_l_l"

/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_b/mecha_eye_y_l
name = "Mecha Eye (Yellow, Left)"
icon_state = "mecha_eye_y_l"
/datum/sprite_accessory/marking/vaurca_augs/mecha_eyeoverlay_l
name = "Mecha Eye (Overlay, Right, Large)"
icon_state = "mecha_eyeoverlay_r_l"
body_parts = list(BP_HEAD)

/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_b/mecha_eye_y_r
name = "Mecha Eye (Yellow, Right)"
icon_state = "mecha_eye_y_r"
/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_l/mecha_eye_l_r
name = "Mecha Eye (Overlay, Left, Large)"
icon_state = "mecha_eyeoverlay_l_l"

/datum/sprite_accessory/marking/vaurca_augs/mecha_eye_b/mandible
name = "Mecha Mandibles"
Expand Down
42 changes: 42 additions & 0 deletions html/changelogs/SimpleMaroon-whythelongface.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,42 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################

# Your name.
author: SimpleMaroon

# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True

# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added regular-sized facial variants of the Vaurcese Mecha Eye body markings."
- tweak: "Also makes both variants colorable, with a distinction between the faceplate and the eye itself in body markings."
Binary file modified icons/mob/human_races/markings_vaurca.dmi
Binary file not shown.

0 comments on commit 0328538

Please sign in to comment.