Releases: BTEUK/CC-1.18.2-Converter
Converter Plugin 1.1.1
Fixed a small bug with loading adjacent chunks, not actually loading in all 4 directions.
Full Changelog: v1.1.0-plugin...v1.1.1-plugin
Converter Plugin 1.1.0
- Made the converter plugin run async (requires PaperMC).
- Added config options to run the converter passively at an interval of 5 minutes, 2.5 minutes or 1 minute. This will only run - when nobody is online.
- Explicitly set all block changes to not update the blocks around it, this should prevent blocks from disappearing. (Setting randomTickSpeed=0 is still recommended)
Full Changelog: v1.0.3-plugin...v1.1.0-plugin
Converter 1.1.2
Release 1.1.2:
- Fixed snow layers, they will now convert with the number of stacked layers.
Full Changelog: v1.1.1...v1.1.2
Converter 1.1.1
Fixed Mycelium not converting.
Converter 1.1.0
Merged additions by @LordKnish from fork https://github.com/LordKnish/CC-1.18.2-Converter-Offset
This adds height offsets and has reworked the documentation to be more user-friendly and detailed.
Converter-Plugin 1.0.3 works with this release!
Converter Plugin 1.0.3
Fixed a bug with acacia and dark oak doors being swapped.
Converter 1.0.3
Added better exception handling, if a region fails to convert it'll be clearly stated in the console.
Fixed a few bugs relating to levers, doors and smooth red sandstone.
Converter 1.0.2
Fixed redstone repeater rotation.
Converter Plugin 1.0.1
- Glass now connects to fences/iron bars/walls/glass panes correctly.
- Set random UUID for heads without an id.
- Added door conversion
Converter 1.0.1
Update to fix issues with a few blocks:
- Quartz pillars were missing in certain orientations.
- Wood blocks were facing the wrong direction.
- Added doors to list for post-processing.