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Prep 1.0.16.2 release built on KSP 1.0.
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CYBUTEK committed Apr 27, 2015
1 parent d190e91 commit 5e4565b
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Showing 7 changed files with 8 additions and 4 deletions.
Binary file modified Assets/CurseLogo.png
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3 changes: 3 additions & 0 deletions Documents/CHANGES.txt
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@@ -1,3 +1,6 @@
1.0.16.2, 27-04-2015
Changed the atmospheric slider on the build engineer to default to 0km when changing bodies.

1.0.16.1, 26-04-2015, KSP Build #828
Merged Sarbian's mach adjustments.
Fixed bugs relating to thrust and atmosphere/velocity curves.
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5 changes: 3 additions & 2 deletions KerbalEngineer/Editor/BuildAdvanced.cs
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Expand Up @@ -37,7 +37,7 @@ namespace KerbalEngineer.Editor
public class BuildAdvanced : MonoBehaviour
{
#region Fields
public static float Altitude = 500.0f;
public static float Altitude = 0.0f;

private GUIStyle areaSettingStyle;
private GUIStyle areaStyle;
Expand Down Expand Up @@ -307,7 +307,7 @@ private void DrawAtmosphericDetails()
GUILayout.BeginVertical();
GUILayout.Label("Mach: " + this.atmosphericMach.ToString("F1") + "m/s", this.settingAtmoStyle, GUILayout.Width(125.0f * GuiDisplaySize.Offset));
GUI.skin = HighLogic.Skin;
atmosphericMach = GUILayout.HorizontalSlider(atmosphericMach, 0.0f, SimManager.LastStage.maxMach); // the game limits mach to 50 but I did not see curve with more than 25
atmosphericMach = GUILayout.HorizontalSlider(Mathf.Clamp(atmosphericMach, 0.0f, SimManager.LastStage.maxMach), 0.0f, SimManager.LastStage.maxMach);
GUI.skin = null;
GUILayout.EndVertical();
GUILayout.EndHorizontal();
Expand Down Expand Up @@ -335,6 +335,7 @@ private void DrawBody(CelestialBodies.BodyInfo bodyInfo, int depth = 0)
if (GUILayout.Button(bodyInfo.Children.Count > 0 ? bodyInfo.Name + " [" + bodyInfo.Children.Count + "]" : bodyInfo.Name, bodyInfo.Selected && bodyInfo.SelectedDepth == 0 ? this.bodiesButtonActiveStyle : this.bodiesButtonStyle))
{
CelestialBodies.SetSelectedBody(bodyInfo.Name);
Altitude = 0.0f;
this.bodiesList.Resize = true;
}
GUILayout.EndHorizontal();
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2 changes: 1 addition & 1 deletion KerbalEngineer/EngineerGlobals.cs
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Expand Up @@ -33,7 +33,7 @@ public class EngineerGlobals
/// <summary>
/// Current version of the Kerbal Engineer assembly.
/// </summary>
public const string AssemblyVersion = "1.0.16.1";
public const string AssemblyVersion = "1.0.16.2";

#endregion

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Binary file modified Output/KerbalEngineer/KerbalEngineer.dll
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2 changes: 1 addition & 1 deletion Output/KerbalEngineer/KerbalEngineer.version
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Expand Up @@ -6,7 +6,7 @@
"MAJOR":1,
"MINOR":0,
"PATCH":16,
"BUILD":1
"BUILD":2
},
"KSP_VERSION":
{
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