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Beta 0.20!
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CatmanFan committed May 24, 2023
1 parent 770a258 commit ca13062
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Showing 44 changed files with 4,108 additions and 2,599 deletions.
33 changes: 17 additions & 16 deletions FriishProduce/FriishProduce.csproj
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Expand Up @@ -52,7 +52,7 @@
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Wiimote.ico</ApplicationIcon>
<ApplicationIcon>icon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="libWiiSharp, Version=0.6.0.0, Culture=neutral, processorArchitecture=MSIL">
Expand Down Expand Up @@ -124,6 +124,7 @@
<Compile Include="views\platforms\sega_controller.Designer.cs">
<DependentUpon>sega_controller.cs</DependentUpon>
</Compile>
<Compile Include="_classes\bytes.cs" />
<Compile Include="_classes\enums.cs" />
<Compile Include="_classes\db_libretro.cs" />
<Compile Include="_classes\injectors\flash.cs" />
Expand All @@ -136,7 +137,7 @@
<Compile Include="_classes\lang.cs" />
<Compile Include="_classes\paths.cs" />
<Compile Include="_classes\themes.cs" />
<Compile Include="_classes\titleImage.cs" />
<Compile Include="_classes\timg.cs" />
<Compile Include="_classes\u8.cs" />
<Compile Include="_classes\db.cs" />
<Compile Include="views\settings.cs">
Expand All @@ -147,7 +148,6 @@
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="_classes\worker.cs" />
<EmbeddedResource Include="Main.resx">
<DependentUpon>Main.cs</DependentUpon>
<SubType>Designer</SubType>
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</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<None Include="Resources\custom-nand-loader\forceNTSC_loader.bin" />
<None Include="Resources\custom-nand-loader\IOS53_forceNTSC_loader.bin" />
<None Include="Resources\custom-nand-loader\IOS55_forceNTSC_loader.bin" />
<None Include="Resources\custom-nand-loader\IOS56_forceNTSC_loader.bin" />
<Content Include="libWiiSharp.dll" />
<None Include="Resources\lzss.exe" />
<None Include="Resources\forwarders\settings\snes9xgx.xml" />
<None Include="Resources\forwarders\settings\vbagx.xml" />
<None Include="Resources\forwarders\settings\fceugx.xml" />
<None Include="Resources\images\icon.png" />
<None Include="Resources\forwarders\forwarder.dol" />
<None Include="Resources\forwarders\nandloader_vwii.app" />
<None Include="Resources\forwarders\nandloader_wii.app" />
<None Include="Resources\forwarders\README.md" />
<None Include="Resources\images\savebanner_flash.png" />
<None Include="Resources\images\saveicon_flash.png" />
<None Include="Resources\images\saveicon_placeholder.png" />
<None Include="Resources\images\wiimote.png" />
<None Include="Resources\images\wiimote_nunchuk.png" />
<None Include="Resources\images\wiimote_classic.png" />
<None Include="Resources\images\gamecube.png" />
<Content Include="Resources\brawllib\BrawlLib.dll" />
<Content Include="Resources\brawllib\OpenTK.dll" />
<Content Include="Resources\brawllib\texextract.exe" />
<Content Include="Resources\brawllib\texreplace.exe" />
<Content Include="Resources\brawllib\wteconvert.exe" />
<Content Include="icon.ico" />
<None Include="Resources\images\saveicon_placeholder_s.png" />
<None Include="Resources\images\wiimote_sideways.png" />
<None Include="Resources\images\loading.gif" />
<Content Include="Wiimote.ico" />
<None Include="Resources\gbalzss.exe" />
<None Include="Resources\wwcxtool.exe" />
<None Include="Resources\romc.exe" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy /y "$(ProjectDir)database.json" "$(TargetDir)bases\database.json"</PostBuildEvent>
<PostBuildEvent>copy /y "$(ProjectDir)database.json" "$(TargetDir)bases\database.json"
del "$(TargetDir)Newtonsoft.Json.xml"
del "$(TargetDir)System.Buffers.xml"
del "$(TargetDir)System.IO.Hashing.xml"
del "$(TargetDir)System.Memory.xml"
del "$(TargetDir)System.Numerics.Vectors.xml"
del "$(TargetDir)System.Runtime.CompilerServices.Unsafe.xml"</PostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PreBuildEvent>del "$(TargetDir)locales\" /F/Q
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46 changes: 8 additions & 38 deletions FriishProduce/Properties/Resources.Designer.cs

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21 changes: 6 additions & 15 deletions FriishProduce/Properties/Resources.resx
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Expand Up @@ -127,9 +127,6 @@
<data name="GBALZSS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\gbalzss.exe;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="WWCXTool" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\wwcxtool.exe;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="Controllers_Nunchuk" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\images\wiimote_nunchuk.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
Expand Down Expand Up @@ -166,19 +163,13 @@
<data name="Forwarder" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\forwarders\forwarder.dol;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="NANDLoader_NTSC" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\custom-nand-loader\forceNTSC_loader.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="NANDLoader_NTSC_53" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\custom-nand-loader\IOS53_forceNTSC_loader.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="NANDLoader_NTSC_55" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\custom-nand-loader\IOS55_forceNTSC_loader.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="NANDLoader_NTSC_56" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\custom-nand-loader\IOS56_forceNTSC_loader.bin;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="Loading" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\images\loading.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Icon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\images\icon.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LZSS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\lzss.exe;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>
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12 changes: 0 additions & 12 deletions FriishProduce/Resources/forwarders/README.md

This file was deleted.

160 changes: 160 additions & 0 deletions FriishProduce/Resources/forwarders/settings/fceugx.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,160 @@
<?xml version="1.0" encoding="utf-8"?>
<file app="FCE Ultra GX" version="3.5.2">
<!-- File.WriteAllText(Properties.Resources.XML_FCEUGX
.Replace("TitleIDHere", name)
.Replace("Method\" value=\"\"", UseUSBStorage ? "Method\" value=\"2\"" : "Method\" value=\"1\""),
dir + "settings.xml");
Directory.CreateDirectory(dir + "saves\\"); -->
<section name="File" description="File Settings">
<setting name="AutoLoad" value="2" description="Auto Load" />
<setting name="AutoSave" value="2" description="Auto Save" />
<setting name="LoadMethod" value="" description="Load Method" />
<setting name="SaveMethod" value="" description="Save Method" />
<setting name="LoadFolder" value="private/vc/TitleIDHere/" description="Load Folder" />
</section>
<!--
<section name="Network" description="Network Settings">
<setting name="smbip" value="" description="Share Computer IP" />
<setting name="smbshare" value="" description="Share Name" />
<setting name="smbuser" value="" description="Share Username" />
<setting name="smbpwd" value="" description="Share Password" />
</section>
-->
<section name="Video" description="Video Settings">
<setting name="videomode" value="0" description="Video Mode" />
<setting name="currpal" value="1" description="Palette" />
<setting name="timing" value="2" description="Timing" />
<setting name="spritelimit" value="1" description="Sprite Limit" />
<setting name="zoomHor" value="1.00" description="Horizontal Zoom Level" />
<setting name="zoomVert" value="1.00" description="Vertical Zoom Level" />
<setting name="render" value="2" description="Video Filtering" />
<setting name="widescreen" value="0" description="Aspect Ratio Correction" />
<setting name="hideoverscan" value="2" description="Video Cropping" />
<setting name="xshift" value="0" description="Horizontal Video Shift" />
<setting name="yshift" value="0" description="Vertical Video Shift" />
<setting name="TurboModeEnabled" value="1" description="Turbo Mode Enabled" />
<setting name="TurboModeButton" value="0" description="Turbo Mode Button" />
<setting name="GamepadMenuToggle" value="0" description="Gamepad Menu Toggle" />
</section>
<!--
<section name="Menu" description="Menu Settings">
<setting name="WiimoteOrientation" value="0" description="Wiimote Orientation" />
<setting name="ExitAction" value="0" description="Exit Action" />
<setting name="MusicVolume" value="20" description="Music Volume" />
<setting name="SFXVolume" value="40" description="Sound Effects Volume" />
<setting name="Rumble" value="1" description="Rumble" />
<setting name="language" value="1" description="Language" />
<setting name="PreviewImage" value="0" description="Preview Image" />
<setting name="HideRAMSaving" value="0" description="Hide RAM Saving" />
</section>
-->
<section name="Controller" description="Controller Settings">
<setting name="Controller" value="1" description="Controller" />
<setting name="crosshair" value="1" description="Zapper Crosshair" />
<controller name="btnmap_pad_gcpad" description="NES Pad - GameCube Controller">
<button number="0" assignment="512" />
<button number="1" assignment="256" />
<button number="2" assignment="2048" />
<button number="3" assignment="1024" />
<button number="4" assignment="16" />
<button number="5" assignment="4096" />
<button number="6" assignment="8" />
<button number="7" assignment="4" />
<button number="8" assignment="1" />
<button number="9" assignment="2" />
<button number="10" assignment="64" />
</controller>
<setting name="WiiControls" value="1" description="Match Wii Game" />
<controller name="btnmap_pad_wiimote" description="NES Pad - Wiimote">
<button number="0" assignment="2" />
<button number="1" assignment="1" />
<button number="2" assignment="0" />
<button number="3" assignment="0" />
<button number="4" assignment="16" />
<button number="5" assignment="4096" />
<button number="6" assignment="512" />
<button number="7" assignment="256" />
<button number="8" assignment="2048" />
<button number="9" assignment="1024" />
<button number="10" assignment="8" />
</controller>
<controller name="btnmap_pad_classic" description="NES Pad - Classic Controller">
<button number="0" assignment="2097152" />
<button number="1" assignment="4194304" />
<button number="2" assignment="524288" />
<button number="3" assignment="1048576" />
<button number="4" assignment="268435456" />
<button number="5" assignment="67108864" />
<button number="6" assignment="65536" />
<button number="7" assignment="1073741824" />
<button number="8" assignment="131072" />
<button number="9" assignment="-2147483648" />
<button number="10" assignment="536870912" />
</controller>
<controller name="btnmap_pad_wupc" description="NES Pad - Wii U Pro Controller">
<button number="0" assignment="2097152" />
<button number="1" assignment="4194304" />
<button number="2" assignment="524288" />
<button number="3" assignment="1048576" />
<button number="4" assignment="268435456" />
<button number="5" assignment="67108864" />
<button number="6" assignment="65536" />
<button number="7" assignment="1073741824" />
<button number="8" assignment="131072" />
<button number="9" assignment="-2147483648" />
<button number="10" assignment="536870912" />
</controller>
<controller name="btnmap_pad_wiidrc" description="NES Pad - Wii U Gamepad">
<button number="0" assignment="32768" />
<button number="1" assignment="16384" />
<button number="2" assignment="8192" />
<button number="3" assignment="4096" />
<button number="4" assignment="32" />
<button number="5" assignment="16" />
<button number="6" assignment="8" />
<button number="7" assignment="4" />
<button number="8" assignment="512" />
<button number="9" assignment="256" />
<button number="10" assignment="2048" />
</controller>
<controller name="btnmap_pad_nunchuk" description="NES Pad - Nunchuk + Wiimote">
<button number="0" assignment="131072" />
<button number="1" assignment="65536" />
<button number="2" assignment="0" />
<button number="3" assignment="0" />
<button number="4" assignment="16" />
<button number="5" assignment="4096" />
<button number="6" assignment="2048" />
<button number="7" assignment="1024" />
<button number="8" assignment="256" />
<button number="9" assignment="512" />
<button number="10" assignment="8" />
</controller>
<controller name="btnmap_zapper_gcpad" description="Zapper - GameCube Controller">
<button number="0" assignment="256" />
<button number="1" assignment="512" />
<button number="2" assignment="0" />
<button number="3" assignment="0" />
<button number="4" assignment="0" />
<button number="5" assignment="0" />
<button number="6" assignment="0" />
<button number="7" assignment="0" />
<button number="8" assignment="0" />
<button number="9" assignment="0" />
<button number="10" assignment="0" />
</controller>
<controller name="btnmap_zapper_wiimote" description="Zapper - Wiimote">
<button number="0" assignment="4" />
<button number="1" assignment="8" />
<button number="2" assignment="0" />
<button number="3" assignment="0" />
<button number="4" assignment="0" />
<button number="5" assignment="0" />
<button number="6" assignment="0" />
<button number="7" assignment="0" />
<button number="8" assignment="0" />
<button number="9" assignment="0" />
<button number="10" assignment="0" />
</controller>
</section>
</file>
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