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@@ -12,7 +12,8 @@ A toon shader compatible with the Universal Render Pipeline. | |
- [Toon Shader Capabilities](#toon-shader-capabilities) | ||
- [Toon Shader (Lite) Capabilities](#toon-shader-lite-capabilities) | ||
- [Inverted Hull Outline](#inverted-hull-outline) | ||
- [Installation](#installation) | ||
- [Installation](#installation) | ||
- [Getting Started](#getting-started) | ||
- [Documentation](#documentation) | ||
- [Examples](#examples) | ||
- [Performance Benchmark](#performance-benchmark) | ||
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@@ -117,7 +118,13 @@ where `<UNITY-VERSION>` may be either of the following: | |
- `2021.3` | ||
- `2020.3` | ||
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By default, the shader is updated only for LTS versions of Unity. | ||
By default, the shader is updated only for LTS versions of Unity. | ||
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## Getting Started | ||
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- Ensure URP is installed (see [the official instructions](https://docs.unity3d.com/Packages/[email protected]/manual/InstallURPIntoAProject.html)). | ||
- Create a new material, select `DELTation/Toon Shader` in the shader menu. | ||
- For more details on the shader parameters, see [the Forest Demo Breakdown Wiki page](https://github.com/Delt06/urp-toon-shader/wiki/Forest-Demo-Breakdown). | ||
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## Documentation | ||
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