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Dungeon config (EN)

Sn0wStorm edited this page Aug 5, 2013 · 1 revision
#Dungeon Configuration of DungeonsXL (config.yml in DungeonsXL/dungeon/%DungeonName% folder)

#If the Lobby is disabled. This applies only to Dungeons that have to be solved alone and where there are no classes to choose from.
isLobbyDisabled: false

#Time until a player is kicked from a dungeon after going offline (in seconds)
#-1 = never / 0 = immediately
timeUntilKickOfflinePlayer: 10000

#Time until you can play a Dungeon again (in hours)
timeToNextPlay: 72

#Work in Progress
timeToNextLoot: 12

#One of these Dungeons must be finished ("any" for any dungeon)
mustFinishOne:
  - any

#All of these Dungeons must be finished
mustFinishAll:
  - sku
  - Lordstone

#Max time in hours after the last finish of one of the Dungeons above
timeLastPlayed: 336

#If only players with SpoutCraft can play the Dungeon (Warning: enableSpout has to be true!)
spoutCraftOnly: false

#Url to a texturepack (.zip) which is shown to the player when he enters the Dungeon (Warning: enableSpout has to be true!)
spoutTexturepackURL: 

#Classes to choose from
classes:
  #Name of the Classes
  Warrior:
    #Items the Class has on the beginning
    items:
    #Item-Id/data, count, enchantment name/lvl
    - 268,1,FIRE_ASPECT/1
    - 276,1
    - 302,1
    - 303,1
    - 304,1
    - 305,1
    - 364,1
    #If the class has a tamed dog, that respawns on death
    dog: false
    #Url to a character-skin (Warning: enableSpout has to be true!)
    spoutSkinURL:
  Tank:
    items:
    - 279,1
    - 310,1
    - 307,1
    - 308,1
    - 309,1
    - 364,3
  Hunter:
    items:
    - 261,1
    - 262,128
    - 268,1
    - 298,1
    - 299,1
    - 300,1
    - 301,1
    - 364,3
    - 363,10
    dog: true
  Archer:
    items:
    - 261,1
    - 262,128
    - 272,1
    - 302,1
    - 299,1
    - 300,1
    - 301,1
    - 364,3
  Mage:
    items:
    - 298,1
    - 315,1
    - 373/16385,3
    - 373/16389,3
    - 373/8229,2
    - 373/16449,2
    - 373/16394,2
    - 364,8
    - 268,1,FIRE_ASPECT/1

#Possible enchantment names:
#ARROW_DAMAGE, ARROW_FIRE, ARROW_INFINITE, ARROW_KNOCKBACK,
#DAMAGE_ALL, DAMAGE_ARTHROPODS, DAMAGE_UNDEAD, DIG_SPEED, DURABILITY, FIRE_ASPECT, KNOCKBACK,
#LOOT_BONUS_BLOCKS, LOOT_BONUS_MOBS, OXYGEN, PROTECTION_ENVIRONMENTAL, PROTECTION_EXPLOSIONS,
#PROTECTION_FALL, PROTECTION_FIRE, PROTECTION_PROJECTILE, SILK_TOUCH, THORNS, WATER_WORKER
#Description: http://jd.bukkit.org/rb/apidocs/org/bukkit/enchantments/Enchantment.html

#Messages also to be created with /dxl msg
message:
  '1': In diesem ganzen Hof hat es solche seltsame rote Steine.. was haben die zu bedeuten?
  '2': Als ihr die Kirche betretet, laeuft euch ein schauer den Ruecken hinab...
  '3': ssssssssssss
  '4': Lohnt es sich wirklich in diesen Duesteren Wald zu gehen?
  '5': Der Boden zittert leicht. Was erwartet euch?
  '6': Das zittern wird immer staerker.
  '7': Ihr hoert einen markerschuetternden Schrei!
  '8': Glueckwunsch ihr habt die erste Instanz erfolgreich gemeistert!
  '9': Hier unten riecht es nicht wirklich angenehm...

#Items you cannot drop or destroy
secureObjects:
- 69

#Players who can to edit the Dungeon (/dxl invite)
invitedPlayers:
- arktoz

#MobTypes that can be used in the Dungeon
mobTypes:
  #Name of the type, that has to be written on the Sign
  custom_zombie:
    #Type of the Mob
    Type: Zombie
    #Health
    MaxHealth: 100
    #Head-item
    ItemHelmet: 310
    #Chest-item
    ItemChestplate: 310
    #Legging-item
    ItemLeggings: 310
    #Feet-item
    ItemBoots: 310
    #Hand-item
    ItemHand: 310
    #If the Mob is a Wither skeleton (only available if Type: Skeleton)
    isWitherSkeleton: true
    #Which type of Ocelot an Ocelot is (only available if Type: Ocelot) // BLACK_CAT, RED_CAT, SIAMESE_CAT, WILD_OCELOT
    ocelotType: BLACK_CAT
    #Items that are dropped by the Mob upon death
    drops:
      1:
        #Item-Id
        id: 35
        #Item-Data (As Sample for colored wool)
        data: 9 
        #Count (default 1)
        amount: 2
        #Enchantments
        enchantments:
          #Enchantment + Level
          - DAMAGE_ALL 2
          - DURABILITY 10
        #Item-Name
        name: 'The Wool'
        #Item-Description (Split multiple lines with '//')
        lore: 'Finest Wolle!//Very fine!'
        #Drop Chance (0-100) (default 100)
        chance: 50
      2:
        id: 276
        enchantments:
          - DAMAGE_ALL 5
          - DURABILITY 10
        name: 'Destroyer'
        lore: '10 Dmg'
    #Skin for Mob (only with Spout + Spoutcraft)
    spoutSkinURL: url
    
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