Skip to content

Commit

Permalink
test game
Browse files Browse the repository at this point in the history
  • Loading branch information
pepoto committed Feb 12, 2014
1 parent 8d1b024 commit 0d18e2d
Show file tree
Hide file tree
Showing 17 changed files with 736 additions and 0 deletions.
22 changes: 22 additions & 0 deletions TestGraphics/Eating Game.sln
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.30110.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestGraphics", "TestGraphics\TestGraphics.csproj", "{F1D4ABF9-29F9-47E2-B6FC-5207CA34047C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F1D4ABF9-29F9-47E2-B6FC-5207CA34047C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F1D4ABF9-29F9-47E2-B6FC-5207CA34047C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F1D4ABF9-29F9-47E2-B6FC-5207CA34047C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F1D4ABF9-29F9-47E2-B6FC-5207CA34047C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
6 changes: 6 additions & 0 deletions TestGraphics/TestGraphics/App.config
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.1" />
</startup>
</configuration>
Binary file added TestGraphics/TestGraphics/ELM.gif
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
63 changes: 63 additions & 0 deletions TestGraphics/TestGraphics/Form1.Designer.cs

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

144 changes: 144 additions & 0 deletions TestGraphics/TestGraphics/Form1.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,144 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace TestGraphics
{
public partial class Form1 : Form
{
bool beep = false;
bool up;
bool down;
bool left;
bool right;

int counter = 0;
int step = 10;

Random rn = new Random();

Rectangle[] targets;
int targetNumber = 5;

Bitmap cre;

Bitmap background;
Bitmap dragonImage;

Rectangle r = new Rectangle(0, 0, 30, 30);




Timer t;
//string back = @"../../cr.jpg";
string mon = @"../../ELM.gif";
string dragon = @"../../dragon.gif";
static string media = @"../../elmerlaugh.wav";
Graphics g;
Graphics gc;


System.Media.SoundPlayer sp = new System.Media.SoundPlayer(media);


public Form1()
{
InitializeComponent();
}

private void Form1_Load(object sender, EventArgs e)
{
targets = new Rectangle[targetNumber];
for (int i = 0; i < targetNumber; i++)
{
targets[i] = new Rectangle(rn.Next(1, this.Width-50), rn.Next(1, this.Height-50), 50, 50);
}

background = new Bitmap(this.Width, this.Height);

t = new Timer();
t.Interval = 1;
t.Tick += t_Tick;
cre = new Bitmap(mon);
dragonImage = new Bitmap(dragon);
g = CreateGraphics();


gc = Graphics.FromImage(background);

//g.DrawImage(cre,r);
g.DrawImage(dragonImage, r);
}

void t_Tick(object sender, EventArgs e)
{
if (beep) Console.Beep();
if (up) r.Y -= step;
if (down) r.Y += step;
if (left) r.X -= step;
if (right) r.X += step;

g.DrawImage(Draw(), new Point(0, 0));


for (int i = 0; i < targetNumber; i++)
{
if (targets[i].IntersectsWith(r) && (!targets[i].IsEmpty))
{
targets[i] = new Rectangle(0, 0, 0, 0);
counter++;
r.Width += 10;
r.Height += 10;
sp.Play();
}
}

}

public Bitmap Draw()
{
gc.Clear(Color.YellowGreen);
gc.DrawImage(cre, r);

foreach (Rectangle target in targets)
{
gc.DrawImage(dragonImage, target);
}

gc.DrawString(counter.ToString(), new Font("Arial", 12), Brushes.Aqua, new Point(10, 10));
return background;
}


private void button1_Click(object sender, EventArgs e)
{
t.Start();
}

private void Form1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.B) beep = true;
if (e.KeyCode == Keys.W) up = true;
if (e.KeyCode == Keys.S) down = true;
if (e.KeyCode == Keys.A) left = true;
if (e.KeyCode == Keys.D) right = true;

}

private void Form1_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.B) beep = false;
if (e.KeyCode == Keys.W) up = false;
if (e.KeyCode == Keys.S) down = false;
if (e.KeyCode == Keys.A) left = false;
if (e.KeyCode == Keys.D) right = false;
}
}
}
120 changes: 120 additions & 0 deletions TestGraphics/TestGraphics/Form1.resx
Original file line number Diff line number Diff line change
@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
22 changes: 22 additions & 0 deletions TestGraphics/TestGraphics/Program.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace TestGraphics
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
Loading

0 comments on commit 0d18e2d

Please sign in to comment.