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Releases: Dioswilson/Bullet-carpet_old

Bullet carpet v1.5.5

17 May 19:28
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Updated carpet to last version except from Redstone Multimeter because im lazy AF

Bullet carpet v1.5.4

12 Feb 20:37
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Updated carpet to last version, main things changed are the removal of movingBlockLightOptimization and addition of CommandPalette

Bullet carpet v1.5.3

05 Feb 15:19
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Updated some things i forgot before from multiple xcom's commits

Bullet carpet v1.5.2

04 Feb 22:02
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Changed "randomtickedChunksCount" option on rng command to make it show how many subchunks randomticks

Bullet carpet v1.5.1

04 Feb 21:08
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Added try catch to a prometheus method to avoid console spam

Bullet carpet v1.5

31 Jan 19:34
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Added hopper to accurateBlockPlacement, carpet client can't rotate it, but tweakeroo can

Bullet carpet v1.4.1

29 Jan 16:35
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Changed a couple of lines on redstone behaviour, it should have no impact on the mechanics, but it improves lag. Again, pls contact me if anything goes wrong

Bullet carpet v1.4

27 Jan 20:47
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Added "modern"as a redstoneDustAlgorithm option to reduce redstone dust lag, it should still work the same as vanilla, if you have any issues contact me

Bullet carpet v1.3

25 Jan 23:27
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Ported /carpet extremeBehaviours from fabric-carpet

Bullet carpet v1.2

23 Jan 19:58
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Updated carpet acording to original branch, xcom's commit says "Fixed loadChunk and renamed" and also "Merge remote-tracking branch 'origin/staging' into staging"