Releases: Dioswilson/Bullet-carpet_old
Bullet carpet v1.5.5
Updated carpet to last version except from Redstone Multimeter because im lazy AF
Bullet carpet v1.5.4
Updated carpet to last version, main things changed are the removal of movingBlockLightOptimization and addition of CommandPalette
Bullet carpet v1.5.3
Updated some things i forgot before from multiple xcom's commits
Bullet carpet v1.5.2
Changed "randomtickedChunksCount" option on rng command to make it show how many subchunks randomticks
Bullet carpet v1.5.1
Added try catch to a prometheus method to avoid console spam
Bullet carpet v1.5
Added hopper to accurateBlockPlacement, carpet client can't rotate it, but tweakeroo can
Bullet carpet v1.4.1
Changed a couple of lines on redstone behaviour, it should have no impact on the mechanics, but it improves lag. Again, pls contact me if anything goes wrong
Bullet carpet v1.4
Added "modern"as a redstoneDustAlgorithm option to reduce redstone dust lag, it should still work the same as vanilla, if you have any issues contact me
Bullet carpet v1.3
Ported /carpet extremeBehaviours from fabric-carpet
Bullet carpet v1.2
Updated carpet acording to original branch, xcom's commit says "Fixed loadChunk and renamed" and also "Merge remote-tracking branch 'origin/staging' into staging"