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Implement submodules per unique scene #10

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Implement submodules per unique scene #10

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Anthogonyst
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As per issue #8 , I created an internal module so that each scene has a generic tick method and an unique namespace. Cheers.

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@brettchalupa brettchalupa left a comment

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Thanks for this contribution! Looking good to me. One minor request for all of the changed files for formatting.

GameplayScene.tick(args)
end

module GameplayScene
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Would you mind indenting all of these modules and their associated code one level? It'll make it easier to know it's a submodule of Scene

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I did that at first, but afterwards git kind of mangled the changes a little bit in a disruptive way. So it looks like the whole file gets replaced when it's not supposed to. It breaks git blame and so on. Any suggestions how to proceed?

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@Anthogonyst you should be able to indent it, commit those changes, and it should be all set! Let me know if you want any support with that. Thanks!

@Anthogonyst Anthogonyst closed this by deleting the head repository Jun 26, 2024
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2 participants