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2.2.6

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@cmdrmcdonald cmdrmcdonald released this 10 Jan 19:35
· 1207 commits to master since this release
  • Add pitch/roll/yaw information
  • Use combination of pitch, roll and yaw to provide a more useful agility metric
  • Add movement summary to outfitting page
  • Add standard internal class sizes to shipyard page
  • Fix issue when importing Viper Mk IV
  • Ensure ordering of all types of modules (standard, internal, utilities) is consistent
  • Add rebuilds per bay information for fighter hangars
  • Add ability to show military compartments
  • Show module reinforcement package results in defence summary
  • Use separate speed/rotation/acceleration multipliers for thrusters if available
  • Obey restricted slot rules when adding all for internal slots
  • Version URLs to handle changes to ship specifications over time
  • Do not include disabled shield boosters in calculations
  • Add 'Damage dealt' section
  • Add 'Damage received' section
  • Add 'Piercing' information to hardpoints
  • Add 'Hardness' information to ship summary
  • Add module copy functionality - drag module whilst holding 'alt' to copy
  • Add base resistances to defence summary tooltip
  • Update shield recovery/regeneration calculations
  • Pin menu to top of page
  • Switch to custom shortlink method to avoid google length limitations
  • Ensure that information is not lost on narrow screens
  • Do not lose ship selector selection on narrow screens
  • Reinstate jump range graph
  • Use coriolis-data 2.2.6:
    • Update weapons with changed values for 2.2.03
    • Add individual pitch/roll/yaw statistics for each ship
    • Remove old and meaningless agility stat
    • Use sane order for multi-module JSON - coriolis can re-order as it sees fit when displaying modules
    • Fix cost of fighter hangars
    • Update Powerplay weapons with current statistics
    • Add separate min/opt/max multipliers for enhanced thrusters for speed, acceleration and rotation
    • Add module reinforcement packages
    • Add military compartments
    • Fix missing damage value for 2B dumbfires
    • Update shield recharge rates
    • Reduce hull mass of Viper to 50T
    • Fix incorrect optimal mass value for 8A thrusters
    • Add power draw for detailed surface scanner