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[runtimes][monogame] rendering order with clipping mask causing rendering issues
#2737
opened Jan 22, 2025 by
NebulaSleuth
[godot] Editor crash when loading a scene with non-existent animation set as preview-animation
#2735
opened Jan 20, 2025 by
paskausks
[ts][pixi-v7][pixi-v8] Provide a way to define a fixed bounds
#2734
opened Jan 14, 2025 by
davidetan
[runtimes] Apply skeleton.scaleX/scaleY to wind and gravity
#2729
opened Jan 8, 2025 by
davidetan
2 of 6 tasks
[unity] SkeletonGraphic with Additive effect and CanvasGroup Compatible showing incorrect.
#2725
opened Jan 2, 2025 by
Schrodinger123
[ue] Make
GetBoneWorldTransform
and SetBoneWorldPosition
available to Spine Widget
enhancement
#2688
opened Nov 18, 2024 by
misaki-eymard
[runtimes] Example for loading attachment images from external sources
bug
#2639
opened Sep 23, 2024 by
badlogic
[ue] Duplicate events emitted if two or more events happen on the same frame
bug
#2620
opened Sep 4, 2024 by
badlogic
[godot] Constraints do not mix out properly when animation is set with TimeScale set to 0
#2607
opened Aug 22, 2024 by
misaki-eymard
[ios][libgdx]premultipliedAlpha Rendering Issue on iOS Compared to Android
#2586
opened Jul 25, 2024 by
zyvv
[ue] Crash accessing deleted UTrackEntry as renderer object
bug
#2557
opened Jun 20, 2024 by
sgarces
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