This repository has been archived by the owner on Aug 21, 2024. It is now read-only.
v0.5.1
What's Changed
- v0.5.0 by @github-actions in #5028
- Update texture compression by @speigg in #5025
- Changes to make first user admin on isDev by @hanzlamateen in #4993
- Adds tests for engine/system functions & clean up portal implementation by @HexaField in #4995
- Fix touchmove bounce on mobile by @speigg in #5043
- Network Action Receptor Tests by @HexaField in #5035
- Deps by @HexaField in #5045
- Apply New Style to Network Action Receptors by @HexaField in #5047
- Fixed issues with seeding from builder. by @barankyle in #5053
- Fixed bug in party-permission-authenticate.ts params by @barankyle in #5054
- Improve Server Timer by @HexaField in #5056
- New connection rather than old connection disallowed when same user logs in by @HexaField in #5058
- Bone Matching Improvement V2 by @rondoor124 in #5055
- fixed issues caused by rapid change of scene by @FabriceIRANKUNDA in #5065
- Add performance monitoring by @speigg in #5066
- Fix guests being unable to update their username by @HexaField in #5067
- Fixes in /admin/groups route and admin/user route fixes( user role update ) by @kimenyikevin in #5007
- Upload avatar by @FabriceIRANKUNDA in #5037
- Inventory Front End Refactor #4430 by @kinjalravel in #5064
- Asset Loader Streamline by @HexaField in #5073
- move inventory to project by @HexaField in #5070
- Interactables tests by @HexaField in #5072
- Add portal redirect option by @HexaField in #5084
- Avatar spawn bug fixes by @HexaField in #5085
- Media Server Connection Bugs by @HexaField in #5086
- New netcode hotfix by @hamzzam in #5090
- Fixed improper spacing in changes to builder-deployment.yaml by @barankyle in #5101
- Fixed bug with loading initial layer users. by @barankyle in #5102
- Canvas size fix by @mohsenheydari in #5104
- Improve Action Cleanup by @HexaField in #5106
- Updated source of dotenv.config in vite.config.js. by @barankyle in #5110
- added invalidate cache button in project admin page by @FabriceIRANKUNDA in #5095
- Fixed issues with audio/video systems and gameserver shutdown. by @barankyle in #5126
- Fix arrow key default behavior by @speigg in #5112
- Avatar Function Tests by @HexaField in #5111
- ComponentFunction tests by @HexaField in #5109
- Head Decap VR by @mohsenheydari in #4979
- Avatar NPC Animations by @HexaField in #5115
- added analytics, create & update Bot, activeRout types by @kinjalravel in #5076
- Distributed authority by @hamzzam in #5120
- Changes for common typings by @hanzlamateen in #5049
- Added User typings ( Server core) by @kinjalravel in #5129
- Fix avatar old one behind issue by @rondoor124 in #5142
- fix tsconfig for projects by @HexaField in #5147
- Low Latency Pose Forwarding by @speigg in #5149
- Tests for distributed authority by @hamzzam in #5167
- Added location-admin, channel, location-ban, location-settings, location-type, location, message, message-status, party-user, party typings ( Server core) by @kinjalravel in #5131
- Setting type by @kinjalravel in #5152
- Make shift key a toggle to sprint and default speed walking by @rondoor124 in #5158
- /admin route sidebar improvement by @kimenyikevin in #5171
- sync @kubernetes/client-node versions in server and server-core packages by @XiaNi in #5169
- Payments type by @kinjalravel in #5157
- Media type by @kinjalravel in #5173
- refactor admin panel related code by @zulqarnainhanif in #5151
- QAT testbot fixes by @hanzlamateen in #4970
- Networking type by @kinjalravel in #5170
- fix entity undefined in data reader by @HexaField in #5178
- Deps by @HexaField in #5184
- Scene loading error handling by @speigg in #5150
- Refactor /admin/avatars by @kimenyikevin in #5105
- Server core unit tests by @hanzlamateen in #5121
- Added better handling of JSON database settings. by @barankyle in #5177
- Made publish scripts create repos if they don't exist. by @barankyle in #5174
- Use Effects Class from Post Processing Package by @HexaField in #5199
- Refactor User Menu by @HexaField in #5155
- Create scene with all nodes by @NPatel10 in #5004
- Break apart gameserver init into smaller functions by @HexaField in #5204
- Fix pagination on admin system by @kimenyikevin in #5193
- Fixed some issues encountered when testing on minikube. by @barankyle in #5220
- Fixed some issues with LinkedIn and Twitter OAuth2. by @barankyle in #5221
- Fix clear model on create location and pagination on route by @kimenyikevin in #5223
- All Editor Scenes Generate Cubemap by @FabriceIRANKUNDA in #5132
- changed console.info message to more appropriate by @XiaNi in #5228
- fix mock avatars, remove unneeded call in ikfunctions by @HexaField in #5225
- Switched Helm references from
mariadb
tosql
. by @barankyle in #5235 - app property with same Application type is already in parent CustomOA… by @XiaNi in #5226
- Object layer simplification by @HexaField in #5236
- loading screen no longer downscales with render quality by @HexaField in #5241
- refactored s3 to use async functions by @FabriceIRANKUNDA in #5234
- Add docker quickstart docs from wiki by @HexaField in #5046
- Fixed bug in producer creation/resumption. by @barankyle in #5269
- fix dispatch bug and fix npc bug by @HexaField in #5270
- Avatar Upload Preview uses ECS by @FabriceIRANKUNDA in #5168
- change package for joystick by @zulqarnainhanif in #5244
- Project menu improvement by @NPatel10 in #5210
- Service type by @kinjalravel in #5206
- Improve model handling in asset loader by @HexaField in #5287
- Portal improvements by @HexaField in #5282
- Updated build process to run more in parallel by @barankyle in #5283
- Reduced initial delays on all services. by @barankyle in #5297
- Simplify User Menu XRUI by @HexaField in #5165
- Equippables use hand pose by @HexaField in #5306
- loading screen text is half the size, bump ethereal by @HexaField in #5304
- Implement search for avatar on admin system by @kimenyikevin in #5232
- UVOL prefab updates - playlist, collideable trigger, seek, loop by @rondoor124 in #5299
- updated asset loader to recursively search scene for LODs by @dinomut1 in #5300
- GLTF ECS Loader Fixes by @HexaField in #5321
- Update threejs by @HexaField in #5322
- portal avatar fixes by @HexaField in #5326
- Prettier Import Formatting by @HexaField in #4992
- Editor & scene loading / unloading fixes by @speigg in #5331
- Fixed bug in project refresh. by @barankyle in #5332
- Updated sequelize implementation to individually seed/repair tables. by @barankyle in #5316
- Removed cruft from prepare-database PR. by @barankyle in #5336
- Loading screen cubemap by @HexaField in #5327
- Changes to support github action to build template project by @hanzlamateen in #5325
- Fixed A/V button overlap on mobile. by @barankyle in #5338
- Fixed bug in make-user-admin.js (and other similar scripts). by @barankyle in #5343
- Installing commonly-used packages as part of root Dockerfile. by @barankyle in #5346
- Fixed seeding of routes. by @barankyle in #5347
- Loading Screen Cubemap Improvements by @HexaField in #5337
- Xrui interactable modal by @HexaField in #5351
Full Changelog: v0.5.0...v0.5.1