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doc: Fix Link #406

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doc: Fix Link #406

wants to merge 113 commits into from

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louis1706
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louis1706 and others added 30 commits December 23, 2024 01:04
* Scp1507Role

* more obvious exception

* Revert debug

* change exception

---------

Co-authored-by: Bolton <[email protected]>
* init

* xd

* let him cook

* uuu

* yep

* oh

* ammo drain

* OnAdded fix

* Reload

* IsDistributed

* reviewuwu

* -_-

* build

* reimplement props

* 😥

* 😊

* ah

* docs

* docs

* fix: some server crash

endless loop for creating magazine wrappers

* refactor: docs

* fix/feat: syncing `MaxAmmo`

* ammo drain sync

* refactor: strange modules interaction

* docs: its automatic, trust me

* fix: revolver and maxammo

* fix: ammodrain for automatic firearms

* Update EXILED/Exiled.API/Features/Items/Firearm.cs

Co-authored-by: Yamato <[email protected]>

* Update EXILED/Exiled.API/Features/Items/FirearmModules/Barrel/AutomaticBarrelMagazine.cs

Co-authored-by: Yamato <[email protected]>

* Update EXILED/Exiled.API/Features/Items/FirearmModules/Primary/NormalMagazine.cs

Co-authored-by: Yamato <[email protected]>

* Update EXILED/Exiled.API/Features/Items/FirearmModules/Primary/NormalMagazine.cs

Co-authored-by: Yamato <[email protected]>

* Update EXILED/Exiled.API/Features/Items/FirearmModules/Primary/NormalMagazine.cs

Co-authored-by: Yamato <[email protected]>

* all yamato requests

* fix

---------

Co-authored-by: Misaka-ZeroTwo <[email protected]>
Co-authored-by: Yamato <[email protected]>
Co-authored-by: Bolton <[email protected]>
* fix: possible admin chat fix

* fix: several fixes

* IItemEvent now contain IPlayerEvent

* InteractingElevatorFix not being call inside elevator

* InteractingElevator::IsCalledFromInside

---------

Co-authored-by: Yamato <[email protected]>
* fix: player compairing

* a little
* feat:

* refactor: playback client-sided, no?
* feat/fix: microhid events

* fix: nuh that build error😥

* Update EXILED/Exiled.Events/EventArgs/Item/ChangingMicroHIDPickupStateEventArgs.cs

---------

Co-authored-by: Yamato <[email protected]>
* Scp 559 events (#2345)

* lots of new

new effects
956
559

* final

* fix

* idk

* Scp956Target

* Snowed

* doc

* scp559 events

* comments

* fix

* Update Exiled.Events/Handlers/Scp559.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp559/SpawningEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp559/SpawningEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp559/InteractingScp559EventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Interfaces/IScp559Event.cs

Co-authored-by: Nao <[email protected]>

* nao suggestions

* fix doc

---------

Co-authored-by: Yamato <[email protected]>
Co-authored-by: Yamato <[email protected]>
Co-authored-by: Nao <[email protected]>

* SCP-3114 ragdoll (#2368)

* scp 3114 ragdoll

* fux

* Fix docs

---------

Co-authored-by: Nao <[email protected]>

* Coffee API (#2360)

* coffee api

* comments

* Fix setter and grammar

---------

Co-authored-by: Yamato <[email protected]>
Co-authored-by: Nao <[email protected]>

* Flamingo respawn event (#2362)

* new ev

* remove test logs

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Handlers/Scp1507.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Handlers/Scp1507.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Patches/Events/Scp1507/SpawningFlamingos.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Patches/Events/Scp1507/SpawningFlamingos.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Patches/Events/Scp1507/SpawningFlamingos.cs

Co-authored-by: Nao <[email protected]>

* fix

---------

Co-authored-by: Nao <[email protected]>

* SpawnReason::ItemUsage

* Move File to the new place

* Lots of new API (#2342)

* lots of new

new effects
956
559

* final

* fix

* idk

* Scp956Target

* Snowed

* doc

---------

Co-authored-by: Yamato <[email protected]>

* revert

* push

* Finish Fix build

* fix AmbiguousMatchException

* FindingPosition Fixed

* OpeningGiftEvent

* GrantingGift Fix

* Fix SpawningFlamingos

* DamageType::Scp1507

* DamageType::Scp956

* SnowBall

* Fix NPC not spawning

* Flamingos

* Obsolete Coffee because nw didn't added it in game

* patch fixes and optimization

* flamingo event to right namespace

* or not

---------

Co-authored-by: VALERA771 <[email protected]>
Co-authored-by: Nao <[email protected]>
Co-authored-by: IRacle <[email protected]>
* RoomLightControllersValue Fix

* remove non used using
* fix: item related stuff

* ah

* test

* fix: roundend IsAllowed

* Фикс DryFire ивента

* revert

* little fix
* ReloadingWeapon

* unloading + refactor

* sigma moment

---------

Co-authored-by: IRacle <[email protected]>
)

* VoiceModule.IsSpeaking is client-side lol
use ServerIsSending instead

* Fix TeslaGate.IsPlayerInHurtRange

---------

Co-authored-by: Yamato <[email protected]>
* Add RemainingDecontaminationTime property

* Update EXILED/Exiled.API/Features/Map.cs

Co-authored-by: Yamato <[email protected]>

* Prevent negegative

---------

Co-authored-by: Misaka-ZeroTwo <[email protected]>
Co-authored-by: Yamato <[email protected]>
Co-authored-by: Yamato <[email protected]>
…tory` NullReferenceException skill issue (ExMod-Team#172)

* loader updoot & removed unused using

* Update EXILED/Exiled.Loader/Loader.cs

Suggestion #1

Co-authored-by: Alex Rouse <[email protected]>

* Update EXILED/Exiled.Loader/Loader.cs

Co-authored-by: Alex Rouse <[email protected]>

* moved method
private methods should be defined after public ones

* updoot exiled kill sissues

Co-authored-by: Alex Rouse <[email protected]>

* updoot exiled kill sissues

Co-authored-by: Alex Rouse <[email protected]>

* updoot exiled kill sissues

Co-authored-by: Alex Rouse <[email protected]>

* updoot

* fixed the infamous error

* rollback - not same pr

* big update!!!!!

---------

Co-authored-by: Alex Rouse <[email protected]>
Co-authored-by: Yamato <[email protected]>
* Scp 559 events (#2345)

* lots of new

new effects
956
559

* final

* fix

* idk

* Scp956Target

* Snowed

* doc

* scp559 events

* comments

* fix

* Update Exiled.Events/Handlers/Scp559.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp559/SpawningEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp559/SpawningEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp559/InteractingScp559EventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Interfaces/IScp559Event.cs

Co-authored-by: Nao <[email protected]>

* nao suggestions

* fix doc

---------

Co-authored-by: Yamato <[email protected]>
Co-authored-by: Yamato <[email protected]>
Co-authored-by: Nao <[email protected]>

* SCP-3114 ragdoll (#2368)

* scp 3114 ragdoll

* fux

* Fix docs

---------

Co-authored-by: Nao <[email protected]>

* Coffee API (#2360)

* coffee api

* comments

* Fix setter and grammar

---------

Co-authored-by: Yamato <[email protected]>
Co-authored-by: Nao <[email protected]>

* Flamingo respawn event (#2362)

* new ev

* remove test logs

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Handlers/Scp1507.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Handlers/Scp1507.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Patches/Events/Scp1507/SpawningFlamingos.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Patches/Events/Scp1507/SpawningFlamingos.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/EventArgs/Scp1507/SpawningFlamingosEventArgs.cs

Co-authored-by: Nao <[email protected]>

* Update Exiled.Events/Patches/Events/Scp1507/SpawningFlamingos.cs

Co-authored-by: Nao <[email protected]>

* fix

---------

Co-authored-by: Nao <[email protected]>

* SpawnReason::ItemUsage

* Move File to the new place

* Lots of new API (#2342)

* lots of new

new effects
956
559

* final

* fix

* idk

* Scp956Target

* Snowed

* doc

---------

Co-authored-by: Yamato <[email protected]>

* revert

* push

* Finish Fix build

* fix AmbiguousMatchException

* FindingPosition Fixed

* OpeningGiftEvent

* GrantingGift Fix

* Fix SpawningFlamingos

* DamageType::Scp1507

* DamageType::Scp956

* SnowBall

* Fix NPC not spawning

* Flamingos

* Obsolete Coffee because nw didn't added it in game

* patch fixes and optimization

* flamingo event to right namespace

* or not

* fix: il error😭😭😭

* fix

---------

Co-authored-by: VALERA771 <[email protected]>
Co-authored-by: Nao <[email protected]>
Co-authored-by: IRacle <[email protected]>
louis1706 and others added 22 commits January 10, 2025 18:06
* feat: LockerType extension

* fix: fix of fix

* fix: init fix for play gun sound

* Revert "fix: init fix for play gun sound"

This reverts commit f4d5541.
* ExplosionType

* ExplodingGrenadeEventArgs::ExplosionType
* feat: ``Lift::Get(ElevatorGroup)`` (ExMod-Team#372)

Lift::Get(ElevatorGroup)

* fix: PlacingBulletHoleEventArgs::Position (ExMod-Team#377)

Fix

* fix: DryFiring fired constantly (ExMod-Team#378)

Fix DryFiring fired constantly

* feat: Unbanned event addition (ExMod-Team#185)

* Option A

* Style cop happy

* Sigh stylecop

* For Yamato

* Done, not tested

* Stylecop

---------

Co-authored-by: Yamato <[email protected]>

* feat: Adding CustomKeycard for CustomItems (ExMod-Team#98)

* uwu

* itemtype check

* bruh bruh brrr ☠

* fix

* fix

* fix no.2

* some events

* ExMod Team copyright

---------

Co-authored-by: Yamato <[email protected]>
Co-authored-by: Yamato <[email protected]>

* feat: ShadowType (ExMod-Team#382)

More features for the Light wrapper

* fix: remove var & fix FF for explosions

* feat: DroppingAmmo, DroppedAmmo and InteractingDoor (ExMod-Team#371)

* fix: DoorType and RoomType for Checkpoint (ExMod-Team#379)

Fix DoorType and RoomType for Checkpoint

* feat: CustomStats (ExMod-Team#363)

* CustomStats

* replace Mathf.Clamp01 by Mathf.Clamp

* Remove CustomStaminaStat.cs

---------

Co-authored-by: Yamato <[email protected]>

* fix: NPC Spawn using wrong SpawnType (ExMod-Team#375)

Update Npc.cs

* fix: Fix FF for explosions (ExMod-Team#383)

* fix: nre fix

* fix: respawningteam event fix

* fix: fix explosion ff

* feat: LockerType extension (ExMod-Team#384)

* feat: LockerType extension

* fix: fix of fix

* fix: init fix for play gun sound

* Revert "fix: init fix for play gun sound"

This reverts commit f4d5541.

* feat: Fix OnInternalSpawning & Added ChargingJailbird setter (by BlackSerperior6) (ExMod-Team#368)

BlackSerperior6

Co-authored-by: BlackSerperior6 <[email protected]>

* feat: `ExplodingGrenadeEventArgs::ExplosionType` (ExMod-Team#385)

* ExplosionType

* ExplodingGrenadeEventArgs::ExplosionType

---------

Co-authored-by: Yamato <[email protected]>
Co-authored-by: scp252arc <[email protected]>
Co-authored-by: X <[email protected]>
Co-authored-by: Yamato <[email protected]>
Co-authored-by: Trevlouw <[email protected]>
Co-authored-by: Misfiy <[email protected]>
Co-authored-by: Cosmos Zvezdochkin <[email protected]>
Co-authored-by: Rysik5318 <[email protected]>
Co-authored-by: BlackSerperior6 <[email protected]>
* feat: elevator arrived event

* feat: ElevatorSequencesUpdatedEventArgs

* refactor: put elevator patches into 1 patch

* style: remove unused comment

Co-authored-by: VALERA771 <[email protected]>

* feat: remove arrived event

---------

Co-authored-by: VALERA771 <[email protected]>
* Added Event

* adk how but i broke this while adding comments..........

* Added Some Features, and changed event name.

* Update SendingValidRACommand.cs

* Update SendingValidRACommand.cs

* Update Player.cs

* Update SendingValidRACommandEventArgs.cs

oh i forgor to set it to true

* Update docs

* Update Player.cs

* Update Player.cs

* Trying to change header from my mobile phone

* Update SendingValidRACommandEventArgs.cs

* Update SendingValidRACommand.cs

* Update Player.cs

* Added support to client command and using Plugin api enumn

* build errors🥶

* Update Exiled.Events.csproj

* Added SendedValidCommand event

* Some Spelling Issues fixed(maybe i lost smth)

* oh

* Renamed first patch.

* Renamed second patch

* Update SendingValidGameConsoleCommand.cs

* Update SendingValidRACommand.cs

* Update SendingValidGameConsoleCommand.cs

* Update SendingValidRACommand.cs

* bla

* Update EXILED/Exiled.Events/EventArgs/Player/SendingValidCommandEventArgs.cs

Thy lumi

Co-authored-by: Lumi <[email protected]>

---------

Co-authored-by: Mariki <Mariki@DESKTOP-FPK6O16>
Co-authored-by: Yamato <[email protected]>
Co-authored-by: Misaka-ZeroTwo <[email protected]>
Co-authored-by: Егор <Егор@DESKTOP-HFLOI7D>
Co-authored-by: Lumi <[email protected]>
* Fix NRE on ``ElevatorSequencesUpdated::Lift``

* Update EXILED/Exiled.Events/Patches/Fixes/FixElevatorChamberAwake.cs

* Update EXILED/Exiled.Events/Patches/Fixes/FixElevatorChamberAwake.cs
* objective wrappers

they seem kinda useless but yamato wasnts them so ok

* oh uh

* feat: completing objective event

* refactor: very important things

* feat: update docs, new objective

* fix: fix

* refactor: internal cctor + escape newRole edition
* SL 14.0.2 IL fix

* Update EXILED/Exiled.Events/Patches/Events/Player/ReloadingWeapon.cs
* Only availaible for Christmas and AprilFools

* Using Obsolete

* Fix Error

* revert change

* also revert IsAvailableHoliday since it's impossible to get it's instance
commit 99a84fd
Author: Yamato <[email protected]>
Date:   Thu Jan 16 18:39:19 2025 +0100

    Everything is Obsolete

commit a4af0c9
Author: Yamato <[email protected]>
Date:   Thu Jan 16 18:21:28 2025 +0100

    also revert IsAvailableHoliday since it's impossible to get it's instance

commit a4dfb3e
Author: Yamato <[email protected]>
Date:   Thu Jan 16 18:13:20 2025 +0100

    revert change

commit b468988
Author: Yamato <[email protected]>
Date:   Thu Jan 16 18:11:02 2025 +0100

    Fix Error

commit 235d7aa
Author: Yamato <[email protected]>
Date:   Thu Jan 16 18:09:06 2025 +0100

    Using Obsolete

commit fba9eda
Merge: 5598231 c6816f9
Author: Yamato <[email protected]>
Date:   Thu Jan 16 16:59:53 2025 +0100

    Merge branch 'xmas-2024' into Only-availaible-for-Christmas-and-AprilFools

commit 5598231
Author: Yamato <[email protected]>
Date:   Wed Jan 15 12:25:57 2025 +0100

    Only availaible for Christmas and AprilFools
* DeadmanSwitchEventAndAPI

* UpdateName

* Oups
@louis1706
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okay we really need to merge dev to master too

@louis1706 louis1706 closed this Jan 19, 2025
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