Releases: ExMod-Team/EXILED
v9.3.0
Exiled 9.3.0 Release Notes
Exiled 9.3.0 is now available, addressing few of the reported bugs.
Fixes
- Fixed
PlacingBulletHoleEventArgs::Position
(#377) - Fixed
DryFiring
fired constantly (#378) - Fixed FF for explosion (#383)
- Fixed RoomType and DoorType for CheckpointEzHcz (#379)
- Follow by a report bug to NW https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/782
Additions
- Added
Lift::Get(ElevatorGroup)
(#372) - Added
Server.Unbanned
is now call when UnBan list is refresh when server reload (#185) - Added CustomKeycard for CustomItems (#98)
- Added
Light::ShadowType
(#382) - Added
InteractingDoorEventArgs::Collider
andColliderId
(#371) - Added
DroppingAmmoEventArgs::ItemType
andDroppedAmmoEventArgs::ItemType
(#371) - Added
Player::MaxHumeShield
andPlayer::HumeShieldRegenerationMultiplier
(#363) - Added
ExplodingGrenadeEventArgs::ExplosionType
(#385)
Changes (non-breaking)
- NPC Spawn using SpawnType.RoundStart now used SpawnType.ForceClass (#375)
CustomItem::OnDropping
should now useCustomItem::OnDroppingItem
(#371)
v9.2.2
Exiled 9.2.2 Release Notes
Exiled 9.2.2 is now available, addressing few of the reported bugs.
Fixes
- Fixed
OpeningGift
event not being call correctly again sorry for it - Fixed
DroppedAmmo
event not being call correctly (#373) - Fixed Setting Base deleting all other settings (#374)
- Fixed
Scp914::Scp914InputObject
return nothing (#367) - Fixed Exception in OnWaitingForPlayers (#367)
Additions
- None
Changes (non-breaking)
- Update the
RequiredSCPSLVersion
value
Change Breaking (Not for already compiled plugin)
- Updating SpawnLocationType (#370)
- InsideHid => InsideHidChamber
- InsideHidLeft => InsideHidLower
- InsideHidRight => InsideHidUpper
We apologize for the inconvience
Happy new year!
What's Changed
- ci: add a new workflow to validate pr title by @BoltonDev in #312
- docs: Localized German by @Miko0187 in #331
- fix: SetFakeScale doesnt execute with currentScale by @AlexInABox in #353
- feat(ActivatingEventArgs): KnobStatus by @LumiFae in #193
- refactor: Modify Item::Create(ItemType) by @louis1706 in #355
- fix: Snow Ball & Coal not being throwable when create by Exiled by @louis1706 in #354
- feat:
[Exiled::API]
StopDancing and StartDancing for SCP-3114 Role by @NotZer0Two in #189 - feat: Add and remove influence by @Bonjemus in #330
- fix: LockerSpawnpoint in CustomItem by @SrLicht in #358
- feat(fix): related things by @IRacle1 in #336
- fix: Fixing merged pr 189 & #342 & #355 by @louis1706 in #359
New Contributors
- @Miko0187 made their first contribution in #331
- @AlexInABox made their first contribution in #353
- @Bonjemus made their first contribution in #330
Full Changelog: v9.1.1...v9.2.0
v9.1.1
Exiled 9.1.1 Release Notes
Exiled 9.1.1 is now available, addressing few of the reported bugs.
Fixes
- Fixed
UnloadingWeapon
Crash by @louis1706. - Fixed Room Logic for FlickerableLight API by @louis1706 in #350.
- Fixed NRE inside SSS by @VALERA771 #333.
- Fixed
OpeningGift
Event not being patch when using Dynamic Patching by @louis1706. - Fixed NWBug DisarmCommand from RA by @louis1706 in #351.
- Fixed
ChangingAttachments
by @Banalny-Banan in #347.
Additions
- Added new
Chamber::IsOpen
setter by @Rysik5318 in #335.
Changes (non-breaking)
- Remove Fix for NW bug that have been fixed by @louis1706
v9.1.0
Exiled 9.1.0 Release Notes
Exiled 9.1.0 is now available, addressing most of the reported bugs and introducing Christmas-themed features.
Fixes
- Fixed water error being shown with
CollisionHandler
. - Possible fix for NRE in SSSS (#329).
- Fixed
MicroHID
andDisruptor
events in the Player handler not inheriting fromIPlayerEvent
(#334). - Fixed
InteractingElevator
not being called when outside the elevator (#334). - Fixed
SendingAdminChatMessage
event not being called (#334). - Fixed player comparison (
GetHashCode
) returning NRE (#340). - Fixed
MicroHID
event (#339). - Fixed
RoomLightControllersValue
being empty on the surface (#346). - Fixed
ChangingRoleEventArgs::Items/Ammo
(#339). - Fixed
DryFire
event (#339). - Fixed
RoundEndingEventArgs::IsAllowed
(#339). - Fixed
Reloading
/Unloading
weapon events (#343). - Fixed
Player.IsSpeaking
andTeslaGate.IsPlayerInHurtRange
(#341). - Fixed
Server::RespawningTeam
still getting announcements when canceled (#342). - Fixed
ChangingRoleAndSpawned
sometimes causing NRE (#172).
Additions
-
Added
InteractingElevatorEventArgs::IsCalledFromInside
(#334). -
Added
Speaker::ControllerId
(#319). -
Added
Speaker::Play(AudioMessage, IEnumerable<Player>)
(#319). -
Added
Speaker::Play(byte[], int?, IEnumerable<Player>)
(#319). -
Christmas API (mostly the same as last year) (#325):
- Added new
DamageType
:Scp1507
,Scp956
, andSnowBall
. - Added new
EffectType
:BecomingFlamingo
,Scp559
,Scp956Target
,Snowed
. - Added new
SpawnReason
:ItemUsage
. - Added new Coffee API (note: no coffee is on the map, so this is not functional).
- Added new Scp559 API.
- Added new Scp956 API.
- Added new events:
Player::DrinkingCoffee
.Scp1507::AttackingDoor
.Scp1507::Screaming
.Scp1507::SpawningFlamingos
.Scp2536::FindingPosition
.Scp2536::GrantingGift
.Scp2536::OpeningGift
.Scp559::InteractingScp559
.Scp559::Spawning
.
- Added new
-
Added
ChangingMicroHIDPickupState
(#339). -
Added
Scp1507::UsingTape
(#345). -
Added
Map::RemainingDecontaminationTime
(#106).
Changes (non-breaking)
Item.AddItem
now usesItemAddReason.AdminCommand
as the default value.
v9.0.1
What's Changed
- feat: add Scp1507Role by @louis1706 in #324
- feat: [😭] Firearm
AmmoModules
Api by @IRacle1 in #288
Full Changelog: v9.0.0...v9.0.1
v9.0.0
What's Changed
- fix/feat: some
Firearm
events by @IRacle1 in #275 - fix: fix respawning and selecting team events that make server crash by @BoltonDev in #313
- fix: fix announcing ntf/chaos entrance events by @BoltonDev in #314
- feat: SSSS (Server Specific Settings System) by @VALERA771 in #251
- feat: ChangingDisruptorMode event by @VALERA771 in #318
- feat!: Update for new release by @VALERA771 in #320
- fix: fix by @IRacle1 in #322
- fix: all by @IRacle1 in #323
Full Changelog: v9.0.0-beta.1...v9.0.0
First beta version for SCP SL 14.0
What's Changed
- MoreRoomType by @louis1706 in #267
- No var by @BoltonDev in #292
- Removing typeLookupTable by @intjiraya in #269
- Few fix of fix by @louis1706 in #287
- feat: timed waves by @JayXTQ in #286
- New Shot patch by @Banalny-Banan in #289
- Update
Quaternion
by @ITeMbI4 in #295 - Update files by @ITeMbI4 in #294
- Add docs to some RoomType & remove types no longer present by @BoltonDev in #293
- docs: add EzStraightColumn type by @BoltonDev in #298
- little nw fix again by @louis1706 in #297
- Fix DroppingCandy event by @BoltonDev in #301
- Fix EndingRound event by @BoltonDev in #304
- Added Emotion Events and Player.Emotion by @Rysik5318 in #257
- Scp1344Item & move Prefabs by @Misfiy in #235
- New Shooting patch by @Banalny-Banan in #249
- Fix OnItemRemoved by @yagodnick in #305
- these are definitely weapons as well by @Mikihero in #167
- A lot of breaking changes by @ITeMbI4 in #303
- Respawn API changes by @Mikihero in #246
- New NPC Api by @NotZer0Two in #241
- Making TargetsToAffect a Hashset by @TheLongQuite in #123
- Fix BeginOvercharge by @louis1706 in #308
- Server RoundEnding small change by @louis1706 in #306
- New game update by @VALERA771 in #310
New Contributors
- @intjiraya made their first contribution in #269
- @Banalny-Banan made their first contribution in #289
- @ITeMbI4 made their first contribution in #295
- @yagodnick made their first contribution in #305
- @TheLongQuite made their first contribution in #123
Full Changelog: v9.0.0-alpha.4...v9.0.0-beta.1
v9.0.0-alpha.4
What's Changed
- Add Door.Repair by @Rysik5318 in #260
- Individual ff by @Misaka-ZeroTwo in #274
- Rework PrefabHelper by @BoltonDev in #266
- Round end fix by @Undid-Iridium in #232
- Delete Exiled.API by @Misfiy in #280
- Fix Player comparison by @BoltonDev in #279
- Add Scp1344 Events and Scp1344 Item by @Rysik5318 in #264
- Fix OnShotEvent by @BoltonDev in #278
- Fix VoiceChatting event (VoiceMessage setter) by @BoltonDev in #281
- Fix ChangingRoleAndSpawned by @Misaka-ZeroTwo in #282
- Exiled loader fix and version number display style change by @Misaka-ZeroTwo in #290
Full Changelog: v9.0.0-alpha.3...v9.0.0-alpha.4