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Merge from temp_browser_fix -> master
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- make IPList disposable
- list Unresponsive vs Unqueried servers seperately)
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Jake-Rich committed Aug 14, 2024
2 parents 4463739 + 93223cb commit 62a1ae7
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Showing 3 changed files with 44 additions and 17 deletions.
21 changes: 21 additions & 0 deletions Facepunch.Steamworks.Test/ServerlistTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -69,6 +69,27 @@ public async Task ServerListInternet()
}
}

// Used to reproduce steam serverlist stopping querying after ~10s around august 2023
[TestMethod]
public async Task RustServerListTest()
{
using ( var list = new ServerList.Internet() )
{
list.AddFilter( "secure", "1" );
list.AddFilter( "and", "1" );
list.AddFilter( "gametype", "v2405" );
list.AddFilter( "appid", "252490" );
list.AddFilter( "gamedir", "rust" );
list.AddFilter( "empty", "1" );

var success = await list.RunQueryAsync( 90 );

Console.WriteLine( $"success {success}" );
Console.WriteLine( $"Found {list.Responsive.Count} Responsive Servers" );
Console.WriteLine( $"Found {list.Unresponsive.Count} Unresponsive Servers" );
}
}

[TestMethod]
public async Task SourceQuery()
{
Expand Down
11 changes: 7 additions & 4 deletions Facepunch.Steamworks/ServerList/Base.cs
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,7 @@ public abstract class Base : IDisposable
/// </summary>
public List<ServerInfo> Unresponsive = new List<ServerInfo>();

public List<ServerInfo> Unqueried = new List<ServerInfo>();

public Base()
{
Expand Down Expand Up @@ -134,7 +135,7 @@ void ReleaseQuery()
}
}

public void Dispose()
public virtual void Dispose()
{
ReleaseQuery();
}
Expand Down Expand Up @@ -176,8 +177,10 @@ void MovePendingToUnresponsive()
{
watchList.RemoveAll( x =>
{
var info = Internal.GetServerDetails( request, x );
OnServer( ServerInfo.From( info ), info.HadSuccessfulResponse );
var details = Internal.GetServerDetails( request, x );
var info = ServerInfo.From( details );
info.Ping = int.MaxValue;
Unqueried.Add( info );
return true;
} );
}
Expand All @@ -194,4 +197,4 @@ private void OnServer( ServerInfo serverInfo, bool responded )
Unresponsive.Add( serverInfo );
}
}
}
}
29 changes: 16 additions & 13 deletions Facepunch.Steamworks/ServerList/IpList.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,5 @@
using Steamworks.Data;
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;

namespace Steamworks.ServerList
Expand All @@ -30,15 +26,17 @@ public override async Task<bool> RunQueryAsync( float timeoutSeconds = 10 )

var ips = Ips.ToArray();

while ( true )
wantsCancel = false;

while ( !wantsCancel )
{
var sublist = ips.Skip( pointer ).Take( blockSize );
if ( sublist.Count() == 0 )
var sublist = ips.Skip( pointer ).Take( blockSize ).ToList();
if ( sublist.Count == 0 )
break;

using ( var list = new ServerList.Internet() )
{
list.AddFilter( "or", sublist.Count().ToString() );
list.AddFilter( "or", sublist.Count.ToString() );

foreach ( var server in sublist )
{
Expand All @@ -47,9 +45,6 @@ public override async Task<bool> RunQueryAsync( float timeoutSeconds = 10 )

await list.RunQueryAsync( timeoutSeconds );

if ( wantsCancel )
return false;

Responsive.AddRange( list.Responsive );
Responsive = Responsive.Distinct().ToList();
Unresponsive.AddRange( list.Unresponsive );
Expand All @@ -64,9 +59,17 @@ public override async Task<bool> RunQueryAsync( float timeoutSeconds = 10 )
return true;
}

// note: Cancel doesn't get called in Dispose because request is always null for this class
public override void Cancel()
{
wantsCancel = true;
}

public override void Dispose()
{
base.Dispose();

wantsCancel = true;
}
}
}
}

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