- Runtime HeightMap Generation
- Async / Multi-thread Generation
- Cubemap mapping to Sphere
- Procedurally Skybox (using noise)
- Runtime SplatMap Generation
- ColorMap Based On HeightMap
- Terrain Shader
- HeightMap to Mesh Generation
- Voxels? Or Triangles
- QuadTree
- Advanced Texture Mapping
- Atomsphere & Ocean Shader
- Object Spawing
- 3D Touch Stuff
Using OpenCV Framework
OpenCV for iOS