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ability range on icon hover #352
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Tried some solutions but there is no easy way. It requires another function per ability. |
needs more work delaying for 0.4 |
Should probably delay release one more week so that we can squeeze a bit 2013/12/13 turjuque [email protected]
Founder of Freezing Moon Games (http://www.FreezingMoon.org) |
When the game is played in a small window, the ability tooltips tend to cover a lot of the hex grid on the left side, so this approach is not ideal. Perhaps the tooltips could contain text info about the usability and maybe even a schematic, otherwise clicking a non-currently usable ability could indicate the range / patter on the combat field itself for a brief period of time, while instantly hiding the tooltip. Cursor could change to the standard question mark for this type of things. Might make a new issue for this soon. |
Range/direction/area of abilities should be displayed when hovering their icons.
Dashed icons could be used for non-valid targets, while valid ones would have grey or colored hexagons, depending on what makes more sense, so testing is required.
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