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src/content/docs/games/Counter-Strike 1.6/connect to your server.md
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src/content/docs/games/Counter-Strike 2/connect to your server.md
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src/content/docs/games/Counter-Strike 2/play workshop maps.md
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src/content/docs/games/Counter-Strike Source/connect to your server.md
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src/content/docs/games/Day Of Defeat/connect to your server.md
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--- | ||
title: Quake Live RCON | ||
description: Learn how to use RCON on your Quake Live server. | ||
sidebar: | ||
label: RCON | ||
--- | ||
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This guide provides step-by-step instructions on how to set up and manage your Quake Live server using RCON. | ||
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## Enabling RCON | ||
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By default, Quake Live servers have remote administration turned off so you need to activate it. You can do this by setting an RCON password. | ||
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1. Access the [Game Host Bros Panel](https://panel.gamehostbros.com/). | ||
2. In the console type `\seta rconpassword "your_password"`. | ||
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## Sending RCON Commands From In Game | ||
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There are a few ways you can send commands to the server using RCON. | ||
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1. Sending the password with each remote command, for example: | ||
`\rcon "your_password" status` | ||
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2. You can also set the `rconpassword` on your client, similar to the server setup. Subsequent commands can omit the password, for example: | ||
`\rcon status` | ||
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3. To manage a server without connecting to it, players should set the `rconaddress` variable to the server's IP address. | ||
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## RCON Commands | ||
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With remote access configured, players can now issue various commands to manage the server effectively. Some of the essential commands include: | ||
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- Changing the map - `\rcon map "map_name"` | ||
- Removing a player from the server - `\rcon kick "user_name"` | ||
- Adding a bot to the game - `\rcon addbot "bot_name" "skill_level [1-5]"` | ||
|
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