Skip to content

Fixed merge conflicts #390

Fixed merge conflicts

Fixed merge conflicts #390

Triggered via push November 18, 2024 10:15
Status Failure
Total duration 35m 19s
Artifacts 5

pipeline.yml

on: push
Matrix: build
Matrix: test
Deploy to Steam
0s
Deploy to Steam
Fit to window
Zoom out
Zoom in

Annotations

3 errors and 1 warning
Tests.EditModeTests.ContentValidation.MissingReferencesTests.TestMissingReferencesInExperimentScenes: unity/Assets/Tests/EditModeTests/ContentValidation/MissingReferencesTests.cs#L31
There are experiment scenes with missing references: Assets/Maroon/scenes/experiments/FallingCoil/FallingCoil.pc.unity, Assets/Maroon/scenes/experiments/FaradaysLaw/FaradaysLaw.pc.unity, Assets/Maroon/scenes/experiments/SortingAlgorithms/Sorting.pc.unity, Assets/Maroon/scenes/experiments/OpticsSimulations/Optics.pc.unity, Assets/Maroon/scenes/experiments/StateMachine/StateMachine.pc.unity, Assets/Maroon/scenes/experiments/PathFinding/PathFinding.pc.unity, Assets/Maroon/scenes/experiments/CathodeRayTube/CathodeRayTube.pc.unity, Assets/Maroon/scenes/experiments/3DMotionSimulation/3DMotionSimulation.pc.unity, Assets/Maroon/scenes/experiments/MinimumSpanningTree/MinimumSpanningTree.pc.unity, Assets/Maroon/scenes/experiments/PlanetarySystem/PlanetarySystem.pc.unity, Assets/Maroon/scenes/experiments/Catalyst/Catalyst.pc.unity, Assets/Maroon/scenes/experiments/FallingBallViscosimeter/FallingBallViscosimeter.pc.unity, Assets/Maroon/scenes/experiments/PerlinNoise/PerlinNoise.pc.unity Expected: 0 But was: 13
Tests.EditModeTests.ContentValidation.MissingReferencesTests.TestMissingReferencesInPrefabs: unity/Assets/Tests/EditModeTests/ContentValidation/MissingReferencesTests.cs#L41
There are prefabs with missing references: Missing Component 1 of /ExperimentSetting.pc/Management/StreamingAssetsLoader, Missing Component 1 of /StreamingAssetsLoader Expected: 0 But was: 2
Run editmode tests
Test(s) Failed! Check 'Test Results: editmode' for details.
Run editmode tests
Test details of 78016 surpass limit of 65534

Artifacts

Produced during runtime
Name Size
build-PC
221 MB
build-VR
242 MB
build-WebGL
104 MB
test-editmode-results
125 KB
test-playmode-results
87 KB