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Block Change Detector, new module features, some more reinforced blocks, lots of fixes

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@bl4ckscor3 bl4ckscor3 released this 07 Jun 20:07
· 702 commits to 1.18.2 since this release
f415c33

Note: If you have disabled the codebreaker, you need to re-disable it by setting the config option codebreaker_chance to either 0.0 (will still damage the item with no chance of breaking the code) or -1.0 (will not damage the item).

  • New: Block Change Detector. Detects and logs players breaking and/or placing blocks in its vicinity
  • New: Codebreakers can now hack Keycard Readers
  • New: Config option "codebreaker_chance" to set the chance of the codebreaker successfully hacking a block
  • New: The Allowlist and Denylist Module can now contain teams, meaning every player on a team that is on the list will be allowed/denied
  • New: Modules can now be toggled off or on without removing them from the block, by clicking the respective button in the Universal Block Modifier screen
  • New: Reinforced End Rod
  • New: The Projector can now be placed on the ceiling, allowing for downwards projection
  • New: Reinforced Glazed Terracotta
  • New: [1.16.5+] Item tag "securitycraft:can_interact_with_doors" to control which items can interact with reinforced doors, scanner doors, keypad doors, and reinforced iron trapdoors
  • New: [1.16.5+] Item tag "securitycraft:modules", containing all of SecurityCraft's modules
  • New: [1.16.5+] All disguisable blocks (those that accept the Disguise Module) are now waterloggable, allowing for waterlogged disguises
  • Change: Codebreakers will now always open briefcases when in Creative mode without a chance of failing
  • Change: The Fake Lava/Water Buckets are now created in a brewing stand, by putting the potion in the top slot, and the bucket(s) in the bottom slot(s)
  • Change: Massively increased explosion resistance of all blocks to hopefully prevent them from being broken by modded explosions
  • Change: Placing a Laser Block and Inventory Scanner now also places the fields if replaceable blocks (like grass or snow) are in the way
  • Change: [1.12.2] The Sentry's body is now solid
  • Change: [1.16.5+] The Sentry's body is now solid if the sentry is not disguised
  • Change: [1.16.5+] Sentries can now be placed in water
  • API: Split IPasswordProtected into two interfaces (IPasswordProtected and ICodebreakable), meaning blocks can now be hacked by the codebreaker without needing to be password protected
  • API: Removed IPasswordProtected#isCodebreakable
  • API: New linked action: OWNER_CHANGED
  • Fix: Breaking the block another block with modules is attached to does not drop the modules
  • Fix: Disguised blocks from sentries can be retrieved by using pistons or other means
  • Fix: The Admin Tool and Universal Key Changer do not work on doors
  • Fix: The Keypad Door can only be accessed with an empty hand
  • Fix: Several blocks do not respect team ownership
  • Fix: Server crash involving automatically building a Block Pocket
  • Fix: Tricking scanners with player heads does not work if the player head owner is on the allowlist of the block
  • Fix: The Password-protected Furnace/Smoker/Blast Furnace don't have a closing sound
  • Fix: When placing a Password-protected Chest next to another one creating a double chest, modules and options are not synchronized to the newly placed one
  • Fix: The Reinforced Cobweb can be removed by flowing fluids
  • Fix: Disguisable blocks that are disguised as blocks that emit light (e.g. Glowstone) don't emit light
  • Fix: The Motion Activated Light is constantly turned on when placed near a Sentry or armor stand
  • Fix: Prohibited items get removed from an Inventory Scanner if a Storage Module is added/removed
  • Fix: Changing the owner of an Inventory Scanner doesn't change the owner of the corresponding fields
  • Fix: Taking out modules from some blocks voids the module
  • Fix: Changing the owner of a double Password-protected Chest does not change the owner of the other half
  • Fix: Changing the owner of a Laser Block does not change the owner of connected laser blocks
  • Fix: Adding a module to a Laser Block by rightclicking the block does not add the module to connected laser blocks
  • Fix: Module dupe involving doors
  • Fix: Alarm sound plays from the player's position instead of the alarm's position
  • Fix: Players hear a constant fire extinguishing sound when being in fake lava while it's raining
  • Fix: [1.12.2] Breaking the block a Key Panel is attached to, does not drop the Key Panel
  • Fix: [1.12.2] Projected blocks are completely dark in unlit caves
  • Fix: [1.12.2] The One Probe does not properly show team ownership
  • Fix: [1.12.2] Pick block, The One Probe, and Waila do not properly work for blocks disguised as another block that has metadata
  • Fix: [1.12.2] Entities sometimes don't show up for some time or at all after dismounting a camera (if this is still happening, remove OptiFine)
  • Fix: [1.12.2] Block breaking sound plays twice when destroying a reinforced block with the Universal Block Remover
  • Fix: [1.12.2] Opening a Keypad Door using the top half while on the door's allowlist doesn't open the door
  • Fix: [1.16.5+] The recipe for reinforced glass panes is incorrect
  • Fix: [1.16.5+] Some logs have an incorrect side texture
  • Fix: [1.16.5+] Reinforced Iron Trapdoor textures do not rotate and aren't oriented the same way open as closed
  • Fix: [1.16.5+] Reinforced Ice blocks melt unintentionally
  • Fix: [1.16.5+] The Reinforced Cobweb can be destroyed by hand as well as explosions
  • Fix: [1.16.5+] It's possible to connect one's own Password-protected Chest to that of another owner
  • Fix: [1.17.1+] Compatibility issues with other mods that add overlays (e.g. Stylish Effects)
  • Removed: "allowCodebreakerItem" config option. Disabling the Codebreaker is now achieveable by setting "codebreaker_chance" to a negative value
  • Removed: [1.16.5+] Some unnecessary menu types. This may result in a "missing registry entries" message showing up, which can be accepted
  • Misc.: [1.16.5+] More texture and model changes
  • Misc.: [1.18.2] The minimum Forge version is now 40.0.48
  • Misc.: [1.18.2] If using Jade, the minimum supported version is now 4.2.0
  • Misc.: [1.18.2] If using JEI, the minimum supported version is now 9.7.0