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Change: The recipe for the Laser Block now uses 4 glass panes in total
Change: You can no longer break the code of passcode blocks/briefcases that you own using a codebreaker
Change: Universal Block Reinforcers can no longer be enchanted with Mending. Old reinforcers lose their Mending enchantment when used. This is to make it more enticing to upgrade to a level 3 reinforcer. In the future, this idea will be expanded upon.
Change: The item textures for the Camera Monitor, Codebreaker, Mine Remote Access Tool, and Sentry Remote Access Tool have been modified to be more immersive and intuitive
Change: The recipe for the Mine Remote Access Tool has been modified to match its new texture
Change: The Codebreaker can now not be used for three seconds after its last usage
Change: A Sentry's head will now face the player when the Sentry is placed down. It will still be within the body by default, though
Change: The Keycard Reader now has indicator lights
Change: The recipe for the Keycard Reader has been slightly adjusted
Change: The Portable Radar now sends proximity messages to everyone on the same team instead of just the radar's owner
Change: The Trophy System's model has been changed to be more true to the original from Call of Duty
Change: Electrified Iron Fences and Electrified Iron Fence Gates can now convert any mob that is converted by lightning instead of just creepers
API: IReinforcedBlock has been moved to the API package
API: New methods IReinforcedBlock#convertToReinforced and IReinforcedBlock#convertToVanilla
API: New method IOwnable#allowsOwnableEntity to check whether an ownable entity's owner owns the block entity
API: Added an EnumOption subclass of Option
Fix: Blocks can be pushed into a Sentry using a piston
Fix: Possible loss of data of passcode blocks
Fix: The Trophy System's "Ignore Owner" option does not work
Fix: Blocks that have a custom name lose the name when getting broken
Fix: Sentries can get unbound when opening the Sentry Remote Access Tool sometimes
Fix: The randomize button is not disabled when someone on the allowlist looks into a Keycard Reader
Fix: The Inventory Scanner has a delay when checking and collecting prohibited items from inventories (Thanks Tenebrosful!)
Fix: The Inventory Scanner can void items
Fix: Sentries still attack teams that are allowed through an allowlist module
Fix: [1.12.2] The exclamation mark in the Keycard Reader screen is dark
Fix: [1.12.2] Reinforced Doors placed next to each other don't open properly after the chunk they're in is reloaded
Fix: [1.12.2] Startup crash with some versions of SpongeForge
Fix: [1.12.2] Placing, breaking, and interacting with blocks next to a Sentry is not possible
Fix: [1.12.2] The inventory scanner's redstone module tooltip shows up at the wrong time
Fix: [1.12.2] Reinforced Nether Wart Block has the wrong sound
Fix: [1.12.2] Opening a Username Logger with a block in one's hand places the block for a split second
Fix: [1.12.2] The Keypad Trapdoor is not in the correct creative tab
Fix: [1.12.2-1.18.2] The block at x=0, y=0, z=0 gets removed when placing a Sentry
Fix: [1.16.5] Crash when opening the customization GUI of a block that has no options (like the Projector)
Fix: [1.16.5+] Startup crash when Dave's Potioneering is installed
Fix: [1.16.5+] It's possible to scroll the Trophy System's list by clicking outside the list
Fix: [1.16.5+] The Universal Owner Changer cannot be put into a display case
Fix: [1.16.5+] Dupe exploits
Fix: [1.16.5+] Lingering block entities
Fix: [1.16.5+] The Keypad Trapdoor is not in the minecraft:trapdoors item tag
Fix: [1.18.2+] Toggling an entry in the Rift Stabilizer leads to the world closing/a disconnect
Fix: [1.20.1] The Bouncing Betty, Claymore, Mine, and Reinforced Cobweb can all be washed away by water
Fix: [1.20.1] Blocks cannot be placed into fake water and fake lava
Potential Fix: [1.18.2+] When dismounting a camera, some UI elements don't reappear
Removed: [1.19.3-1.19.4] FTB Teams integration, as the mod has not been updated to 1.19.3/.4. It will get added back if an update of the mod releases.
Misc.: Several improvements to the French translation (Thanks Kobrha!)
Misc.: Various texture and model updates - resource packs may need to be updated
Misc.: [1.16.5+] Improved rendering performance of the Projector's projection