Raw skeleton for my Unity3D projects.
Including:
- Structure for Assets/
- proper Git set-up
- Editor Settings
- .gitignore
- .gitattributes
To get started simply use the following command to clone the repository.
To clone master (up-to-date Unity version):
git clone [email protected]:HatiEth/UnitySkeleton.git --origin skeleton [<target_directory>]
To clone any provided version (5.0 onwards):
git clone [email protected]:HatiEth/UnitySkeleton.git -b [<version>] --origin skeleton [<target_directory>]
You have to add your repository as remote and bend the upstream to it if you want to continue working on the master branch.
git branch --set-upstream-to=[<remote-branch>]
OR use
git push -u
to say so as you push.
To update your current skeleton use the skeleton remote to access any changes.
Feel free to use or fork.