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UnitySkeleton

Raw skeleton for my Unity3D projects.

Including:

  • Structure for Assets/
  • proper Git set-up
    • Editor Settings
    • .gitignore
    • .gitattributes

Usage

To get started simply use the following command to clone the repository.

To clone master (up-to-date Unity version):

git clone [email protected]:HatiEth/UnitySkeleton.git --origin skeleton [<target_directory>]

To clone any provided version (5.0 onwards):

git clone [email protected]:HatiEth/UnitySkeleton.git -b [<version>] --origin skeleton [<target_directory>]

You have to add your repository as remote and bend the upstream to it if you want to continue working on the master branch.

git branch --set-upstream-to=[<remote-branch>]

OR use

git push -u

to say so as you push.

Updating the skeleton

To update your current skeleton use the skeleton remote to access any changes.

License

Feel free to use or fork.

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Personal Unity Project Skeleton

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