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Soothing Lantern: Polymer Edition #71

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merged 6 commits into from
Nov 16, 2022

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Brittank88
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@Brittank88 Brittank88 commented Nov 15, 2022

Makes the entire mod in its current state completely serverside-only!

The lantern is now also toggleable via a redstone signal (and requires one to be enabled... makes sense as a lantern IMO). I've tested the behaviour/functionality and it all seems to work!

I figured unless you were extremely attached to your original lantern design, this would serve the same purpose, but allow for use with vanilla clients.

There's also some code refactoring, including a solution that avoids the need to create an instance of each ability class 3 times over.

Thanks for your consideration!

@HyperPigeon
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Looks good. I'll do a few tests later today to verify that there aren't any major bugs and resolve conflicts before merging. Thank you for your work!

@Brittank88
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Awesome! Hopefully I didn't mess anything up!

I may do some further PRs in future to improve the command structure, add some particle effects to the lantern, etc. This has been fun!

@HyperPigeon
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For the most part, everything looks great! I especially love the new look of the Soothing Lantern and I honestly think its' an improvement over the old texture. Just make the above changes and it should be good to merge.

Once again, thank you for your hard work!

@HyperPigeon HyperPigeon merged commit 0ffb03c into HyperPigeon:1.19.2 Nov 16, 2022
@Brittank88 Brittank88 deleted the 1.19.2_serverside branch November 16, 2022 03:22
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2 participants