Skip to content

4.12.0 Beta 2

Pre-release
Pre-release
Compare
Choose a tag to compare
@JannisX11 JannisX11 released this 31 Dec 14:29
· 27 commits to next since this release

Welcome to the second beta for Blockbench 4.12!

To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions in general may be unstable and have more issues than release versions.

To test the web app, visit https://blockbench-dev.netlify.app/

Please report issues you find in the beta, make sure to specify the correct version.

For more info on the 4.12 update, read the update notes on the first beta: https://github.com/JannisX11/blockbench/releases/tag/v4.12.0-beta.1
I'm particularly looking for feedback on PBR, Collections, and Selection Undo.

New Features

  • Lasso selection tool
  • Added setting to track selection changes in undo history
  • Using undo now switches edit modes
  • Mirror modeling option to not mirror UV
  • Option in template generator to disable UV mirroring (#2218)
  • Bedrock display settings now only exports modified slots
  • Added Fit to Frame option in bedrock GUI display settings (Fixes #2592)
  • Added 'Overlay' blend mode for brush and layers
  • Keep bones in timeline when switching animation
  • Optional modifiers: Add inverted option for all options
  • Center on Selection: Optional zoom modifier (#1447)
  • "Goat Horn" Reference Model for Item Models (#2248)
  • Added gamepad navigation support

PBR

via #2599, thanks @jasonjgardner!

  • Fixed PBR cubemap reflections
  • Corrected normal maps to match DirectX style.
  • Updated MER processing logic to:
    • Use green channel as a mask instead of value
    • Add roughness multiplier when MER is present

Technical changes

  • Option to get alt tri normal for face
  • Add format property node_name_regex

Beta fixes

  • Group multi selection fixes
  • Fixed issues with the JPM exporter
  • Fixed #2605 Blockbench closes after using enter key with extrude tool
  • Fixed brush matrix when using groups with a rotation and translation (#2595, thanks @Nestorboy)
  • Fixed bone selection issue in animation mode
  • Fixed image format Ctrl+S shortcut functionality
  • Fixed not being able to move elements
  • UV navigator now visible when scrolling all the way to the left

Fixes

  • Fixed #2603 cannot select custom macOS app to edit images externally
  • Fixed #2593 bedrock block GUI display preset incorrect
  • Fixed #2594 add support for "." and "-" in bedrock bone names
  • Fixed #2590 animation molang properties are stored as numbers
  • Fixed plugin loader issue
  • Fixed UI issues when editing animation controller transitions and animations
  • Fix X-ray Outlines setting not working with meshes