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Update README.md
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JarWarren authored Sep 23, 2020
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Expand Up @@ -8,7 +8,7 @@ Ex. `SKScene.update()` calls `update()` on all of its children.

* While the gameplay works great, there's an occasional bug with audio. `SKAction.playSoundFileNamed(_:waitForCompletion:)` was designed for simple sound effects. Sadly in practice I got unreliable results. Apparently other developers have been encountering this issue for years. A real project might use SKAudioNode or AVPlayer.

* Lastly, I don't have every asset from the original game. So no pause buttton or fancy medals after a game over.
* I don't have every asset from the original game. So no pause buttton or fancy medals after a game over.

### Changes I would make for a bigger game
* In a larger project I might have made GameObject a word-for-word copy of all SKScene callbacks. Here, it only has 3 functions - `setUp()`, `update()` and `changeState(to:)`.
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