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horizontal docking adapter/mic fixes
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dawn0303 committed Sep 2, 2024
1 parent 069a9d1 commit 586e889
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Showing 99 changed files with 190 additions and 198 deletions.
Binary file added GameData/GRAPEFRUIT/ASSETS/Tokomak/gridpanel.dds
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Binary file added GameData/GRAPEFRUIT/ASSETS/Tokomak/gridpanel.png
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Binary file modified GameData/GRAPEFRUIT/ASSETS/Tokomak/model000.png
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Binary file modified GameData/GRAPEFRUIT/ASSETS/Tokomak/model000DARK.dds
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Binary file modified GameData/GRAPEFRUIT/ASSETS/Tokomak/model001_NRM.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/ConversionModule3_icon.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/ConversionModule4_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/ConversionModule_icon.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/S2cargo_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/S2lab_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/S2lounge_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/S2messhall_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/S2office_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/S3L1docking_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/S4L4MessHall_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/S4gym_icon1.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/S4horizontaldock_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/_icon_icon0.png
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Binary file modified GameData/GRAPEFRUIT/Parts/@thumbs/topTest_icon.png
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Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@ INTERNAL
name = HatchConfig
attachNodeId = side1
//hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
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Original file line number Diff line number Diff line change
Expand Up @@ -28,9 +28,19 @@ PART {
MODULE:NEEDS[FreeIva] {
name = FreeIva_stationHub_Internal
}
INTERNAL {
name = S4ShortConvint
}

MODULE:NEEDS[ConnectedLivingSpace]
{
name = ModuleConnectedLivingSpace
passable = true
}

MODULE:NEEDS[FreeIva] {
name = ModuleFreeIva
forceInternalCreation = true
}

MODEL {
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Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,7 @@ INTERNAL
attachNodeId = top
hideDoorWhenConnected = true
tubeExtent = 0
requireDeploy = true
}
}
PROP
Expand All @@ -44,6 +45,7 @@ INTERNAL
attachNodeId = side2
hideDoorWhenConnected = true
tubeExtent = 0
requireDeploy = true
}
}
PROP
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2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size2Hab/S2base.cfg
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
PART {
//PART {
name =
module = Part
author = Dawn
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8 changes: 5 additions & 3 deletions GameData/GRAPEFRUIT/Parts/Habs/Size2Hab/S2baseint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size2Hab/habS2L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down Expand Up @@ -33,7 +33,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = top
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand All @@ -46,7 +47,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = bottom
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
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8 changes: 5 additions & 3 deletions GameData/GRAPEFRUIT/Parts/Habs/Size2Hab/S2cargoint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size2Hab/habS2L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down Expand Up @@ -33,7 +33,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = top
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand All @@ -46,7 +47,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = bottom
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
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8 changes: 5 additions & 3 deletions GameData/GRAPEFRUIT/Parts/Habs/Size2Hab/S2gymint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size2Hab/habS2L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down Expand Up @@ -33,7 +33,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = top
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand All @@ -46,7 +47,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = bottom
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
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8 changes: 5 additions & 3 deletions GameData/GRAPEFRUIT/Parts/Habs/Size2Hab/S2labint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size2Hab/habS2L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down Expand Up @@ -33,7 +33,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = top
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand All @@ -46,7 +47,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = bottom
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
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8 changes: 5 additions & 3 deletions GameData/GRAPEFRUIT/Parts/Habs/Size2Hab/S2loungeint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size2Hab/habS2L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down Expand Up @@ -33,7 +33,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = top
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand All @@ -46,7 +47,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = bottom
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
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8 changes: 5 additions & 3 deletions GameData/GRAPEFRUIT/Parts/Habs/Size2Hab/S2messhallint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size2Hab/habS2L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down Expand Up @@ -33,7 +33,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = top
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand All @@ -46,7 +47,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = bottom
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
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8 changes: 5 additions & 3 deletions GameData/GRAPEFRUIT/Parts/Habs/Size2Hab/S2officeint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size2Hab/habS2L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down Expand Up @@ -33,7 +33,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = top
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand All @@ -46,7 +47,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = bottom
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand Down
8 changes: 5 additions & 3 deletions GameData/GRAPEFRUIT/Parts/Habs/Size2Hab/S2quartersint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size2Hab/habS2L1quartersint
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down Expand Up @@ -33,7 +33,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = top
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand All @@ -46,7 +47,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = bottom
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand Down
Binary file modified GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3L1docking.mu
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2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3base.cfg
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
PART {
//PART {
name =
module = Part
author = Dawn
Expand Down
8 changes: 5 additions & 3 deletions GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3baseint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size3Hab/habS3L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down Expand Up @@ -33,7 +33,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = top
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand All @@ -46,7 +47,8 @@ INTERNAL
{
name = HatchConfig
attachNodeId = bottom
hideDoorWhenConnected = true
hideDoorWhenConnected = true
requireDeploy = true
}
}
PROP
Expand Down
2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3cargoint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size3Hab/habS3L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down
2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3gymint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size3Hab/habS3L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down
2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3labint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size3Hab/habS3L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down
2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3loungeint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size3Hab/habS3L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down
2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3messhallint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size3Hab/habS3L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down
2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3officeint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size3Hab/habS3L1int
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down
2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/S3quartersint.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size3Hab/S3quarters
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down
Binary file modified GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/habS3L1.mu
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Binary file modified GameData/GRAPEFRUIT/Parts/Habs/Size3Hab/habS3L1int.mu
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Binary file added GameData/GRAPEFRUIT/Parts/Habs/Size4Hab/Blank.png
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2 changes: 1 addition & 1 deletion GameData/GRAPEFRUIT/Parts/Habs/Size4Hab/GymInt.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ INTERNAL
MODEL
{
model = GRAPEFRUIT/Parts/Habs/Size4Hab/S4roundL1
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000
texture = model000,GRAPEFRUIT/ASSETS/Tokomak/model000DARK
texture = model001_NRM,GRAPEFRUIT/ASSETS/Tokomak/model001_NRM
}
MODEL
Expand Down
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