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Takistan missions
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Wyqer committed Jul 14, 2017
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129 changes: 65 additions & 64 deletions kp_support.Altis/mission.sqm

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5 changes: 5 additions & 0 deletions kp_support.Takistan/LICENSE.md
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Copyright (c) 2017 [Wyqer](https://github.com/Wyqer)

This work is licensed under the CC BY-NC-SA 4.0 License.

[![License: CC BY-NC-SA 4.0](https://img.shields.io/badge/License-CC%20BY--NC--SA%204.0-lightgrey.svg)](http://creativecommons.org/licenses/by-nc-sa/4.0/)
313 changes: 313 additions & 0 deletions kp_support.Takistan/cfgGroups.hpp
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class CfgGroups
{
class West
{
name = $STR_A3_CfgGroups_West0;
side = 1;
class BLU_F
{
name = $STR_A3_CfgGroups_West_BLU_F0;
class Infantry
{
name = $STR_A3_CfgGroups_West_BLU_F_Infantry0;
class KP_Support_B4
{
name = $str_a3_cfggroups_west_blu_f_infantry_bus_reconteam0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_recon_TL_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_recon_medic_F; rank = "CORPORAL";};
class Unit2 {side = 1; vehicle = B_recon_F; rank = "PRIVATE";};
class Unit3 {side = 1; vehicle = B_recon_M_F; rank = "PRIVATE";};
};
class KP_Support_B8
{
name = $str_a3_cfggroups_west_blu_f_infantry_bus_infsquad0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_Soldier_SL_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_Soldier_TL_F; rank = "SERGEANT";};
class Unit2 {side = 1; vehicle = B_Soldier_GL_F; rank = "CORPORAL";};
class Unit3 {side = 1; vehicle = B_soldier_LAT_F; rank = "PRIVATE";};
class Unit4 {side = 1; vehicle = B_Soldier_F; rank = "PRIVATE";};
class Unit5 {side = 1; vehicle = B_medic_F; rank = "CORPORAL";};
class Unit6 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
class Unit7 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
};
class KP_Support_B16
{
name = $str_a3_cfggroups_west_blu_f_infantry_bus_infsquad0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_Soldier_SL_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_Soldier_TL_F; rank = "SERGEANT";};
class Unit2 {side = 1; vehicle = B_Soldier_GL_F; rank = "CORPORAL";};
class Unit3 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
class Unit4 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
class Unit5 {side = 1; vehicle = B_soldier_LAT_F; rank = "CORPORAL";};
class Unit6 {side = 1; vehicle = B_medic_F; rank = "PRIVATE";};
class Unit7 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
class Unit8 {side = 1; vehicle = B_Soldier_GL_F; rank = "CORPORAL";};
class Unit9 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
class Unit10 {side = 1; vehicle = B_Soldier_F; rank = "PRIVATE";};
class Unit11 {side = 1; vehicle = B_soldier_LAT_F; rank = "CORPORAL";};
class Unit12 {side = 1; vehicle = B_medic_F; rank = "PRIVATE";};
class Unit13 {side = 1; vehicle = B_Soldier_F; rank = "PRIVATE";};
class Unit14 {side = 1; vehicle = B_soldier_AT_F; rank = "CORPORAL";};
class Unit15 {side = 1; vehicle = B_soldier_AT_F; rank = "PRIVATE";};
};
class KP_Support_BAT
{
name = $STR_A3_CfgGroups_West_BLU_F_Infantry_BUS_InfTeam_AT0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_Soldier_TL_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_soldier_AT_F; rank = "SERGEANT";};
class Unit2 {side = 1; vehicle = B_soldier_AT_F; rank = "PRIVATE";};
class Unit3 {side = 1; vehicle = B_Soldier_F; rank = "PRIVATE";};
};
class KP_Support_BAA
{
name = $str_a3_cfggroups_west_blu_f_infantry_bus_infteam_aa0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_Soldier_TL_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_soldier_AA_F; rank = "SERGEANT";};
class Unit2 {side = 1; vehicle = B_soldier_AA_F; rank = "PRIVATE";};
class Unit3 {side = 1; vehicle = B_Soldier_F; rank = "PRIVATE";};
};
};
class Motorized
{
name = $STR_A3_CfgGroups_West_BLU_F_Motorized0;
class KP_Support_BMotInf_AT
{
name = $str_a3_cfggroups_west_blu_f_motorized_bus_motinf_at0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_MRAP_01_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_soldier_AT_F; rank = "CORPORAL";};
class Unit2 {side = 1; vehicle = B_soldier_AT_F; rank = "CORPORAL";};
class Unit3 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
};
class KP_Support_BMotInf_GMG
{
name = $str_a3_cfggroups_west_blu_f_motorized_bus_motinf_team0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_MRAP_01_gmg_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_Soldier_F; rank = "CORPORAL";};
class Unit2 {side = 1; vehicle = B_Soldier_F; rank = "PRIVATE";};
};
class KP_Support_BMotInf_HMG
{
name = $str_a3_cfggroups_west_blu_f_motorized_bus_motinf_team0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_MRAP_01_hmg_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_Soldier_F; rank = "CORPORAL";};
class Unit2 {side = 1; vehicle = B_Soldier_F; rank = "PRIVATE";};
};
};
class Mechanized
{
name = $str_a3_cfggroups_west_blu_f_mechanized0;
class KP_Support_BMechL
{
name = $str_a3_cfggroups_west_blu_f_mechanized_bus_mechinfsquad0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_APC_Wheeled_01_cannon_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_Soldier_SL_F; rank = "SERGEANT";};
class Unit2 {side = 1; vehicle = B_Soldier_TL_F; rank = "SERGEANT";};
class Unit3 {side = 1; vehicle = B_Soldier_GL_F; rank = "CORPORAL";};
class Unit4 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
class Unit5 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
class Unit6 {side = 1; vehicle = B_soldier_LAT_F; rank = "CORPORAL";};
class Unit7 {side = 1; vehicle = B_medic_F; rank = "PRIVATE";};
class Unit8 {side = 1; vehicle = B_Soldier_F; rank = "PRIVATE";};
};
class KP_Support_BMechH
{
name = $str_a3_cfggroups_west_blu_f_mechanized_bus_mechinfsquad0;
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_APC_Tracked_01_rcws_F; rank = "SERGEANT";};
class Unit1 {side = 1; vehicle = B_Soldier_SL_F; rank = "SERGEANT";};
class Unit2 {side = 1; vehicle = B_Soldier_TL_F; rank = "SERGEANT";};
class Unit3 {side = 1; vehicle = B_Soldier_GL_F; rank = "CORPORAL";};
class Unit4 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
class Unit5 {side = 1; vehicle = B_soldier_AR_F; rank = "PRIVATE";};
class Unit6 {side = 1; vehicle = B_soldier_LAT_F; rank = "CORPORAL";};
class Unit7 {side = 1; vehicle = B_medic_F; rank = "PRIVATE";};
class Unit8 {side = 1; vehicle = B_Soldier_F; rank = "PRIVATE";};
};
};
class Armored
{
class KP_Support_BArm
{
name = "Armored";
side = 1;
faction = BLU_F;
class Unit0 {side = 1; vehicle = B_MBT_01_cannon_F; rank = "SERGEANT";};
};
};
};
};
class East
{
name = $STR_A3_CfgGroups_East0;
side = 0;
class OPF_F
{
name = $STR_A3_CfgGroups_East_OPF_F0;
class Infantry
{
name = $STR_A3_CfgGroups_West_BLU_F_Infantry0;
class KP_Support_O4
{
name = $str_a3_cfggroups_west_blu_f_infantry_bus_reconteam0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_recon_TL_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_recon_medic_F; rank = "CORPORAL";};
class Unit2 {side = 0; vehicle = O_recon_F; rank = "PRIVATE";};
class Unit3 {side = 0; vehicle = O_recon_M_F; rank = "PRIVATE";};
};
class KP_Support_O8
{
name = $str_a3_cfggroups_west_blu_f_infantry_bus_infsquad0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_Soldier_SL_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_Soldier_TL_F; rank = "SERGEANT";};
class Unit2 {side = 0; vehicle = O_Soldier_GL_F; rank = "CORPORAL";};
class Unit3 {side = 0; vehicle = O_Soldier_LAT_F; rank = "PRIVATE";};
class Unit4 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit5 {side = 0; vehicle = O_medic_F; rank = "PRIVATE";};
class Unit6 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit7 {side = 0; vehicle = O_Soldier_F; rank = "PRIVATE";};
};
class KP_Support_O16
{
name = $str_a3_cfggroups_west_blu_f_infantry_bus_infsquad0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_Soldier_SL_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_Soldier_TL_F; rank = "SERGEANT";};
class Unit2 {side = 0; vehicle = O_Soldier_GL_F; rank = "CORPORAL";};
class Unit3 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit4 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit5 {side = 0; vehicle = O_medic_F; rank = "PRIVATE";};
class Unit6 {side = 0; vehicle = O_Soldier_GL_F; rank = "CORPORAL";};
class Unit7 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit8 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit9 {side = 0; vehicle = O_medic_F; rank = "PRIVATE";};
class Unit10 {side = 0; vehicle = O_Soldier_F; rank = "PRIVATE";};
class Unit11 {side = 0; vehicle = O_Soldier_LAT_F; rank = "CORPORAL";};
class Unit12 {side = 0; vehicle = O_Soldier_LAT_F; rank = "PRIVATE";};
class Unit13 {side = 0; vehicle = O_Soldier_F; rank = "PRIVATE";};
class Unit14 {side = 0; vehicle = O_Soldier_AT_F; rank = "PRIVATE";};
class Unit15 {side = 0; vehicle = O_Soldier_AT_F; rank = "PRIVATE";};
};
class KP_Support_OAT
{
name = $STR_A3_CfgGroups_West_BLU_F_Infantry_BUS_InfTeam_AT0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_Soldier_TL_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_Soldier_AT_F; rank = "SERGEANT";};
class Unit2 {side = 0; vehicle = O_Soldier_AT_F; rank = "PRIVATE";};
class Unit3 {side = 0; vehicle = O_Soldier_F; rank = "PRIVATE";};
};
class KP_Support_OAA
{
name = $str_a3_cfggroups_west_blu_f_infantry_bus_infteam_aa0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_Soldier_TL_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_Soldier_AA_F; rank = "SERGEANT";};
class Unit2 {side = 0; vehicle = O_Soldier_AA_F; rank = "PRIVATE";};
class Unit3 {side = 0; vehicle = O_Soldier_F; rank = "PRIVATE";};
};
};
class Motorized
{
name = $STR_A3_cfggroups_East_OPF_F_Motorized_MTP0;
class KP_Support_OMotInf_AT
{
name = $str_a3_cfggroups_east_opf_f_motorized_mtp_oia_motinf_at0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_MRAP_02_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_Soldier_AT_F; rank = "CORPORAL";};
class Unit2 {side = 0; vehicle = O_Soldier_AT_F; rank = "PRIVATE";};
class Unit3 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
};
class KP_Support_OMotInf_HMG
{
name = $str_a3_cfggroups_east_opf_f_motorized_mtp_oia_motinfteam0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_MRAP_02_hmg_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_Soldier_F; rank = "CORPORAL";};
class Unit2 {side = 0; vehicle = O_Soldier_F; rank = "PRIVATE";};
};
class KP_Support_OMotInf_GMG
{
name = $str_a3_cfggroups_east_opf_f_motorized_mtp_oia_motinfteam0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_MRAP_02_gmg_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_Soldier_F; rank = "CORPORAL";};
class Unit2 {side = 0; vehicle = O_Soldier_F; rank = "PRIVATE";};
};
};
class Mechanized
{
name = $str_a3_cfggroups_east_opf_f_mechanized0;
class KP_Support_OMechL
{
name = $STR_A3_cfggroups_West_BLU_F_Mechanized_BUS_MechInfSquad0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_APC_Wheeled_02_rcws_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_Soldier_SL_F; rank = "SERGEANT";};
class Unit2 {side = 0; vehicle = O_Soldier_TL_F; rank = "SERGEANT";};
class Unit3 {side = 0; vehicle = O_Soldier_GL_F; rank = "CORPORAL";};
class Unit4 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit5 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit6 {side = 0; vehicle = O_Soldier_LAT_F; rank = "CORPORAL";};
class Unit7 {side = 0; vehicle = O_medic_F; rank = "PRIVATE";};
class Unit8 {side = 0; vehicle = O_Soldier_F; rank = "PRIVATE";};
};
class KP_Support_OMechH
{
name = $STR_A3_cfggroups_West_BLU_F_Mechanized_BUS_MechInfSquad0;
side = 0;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_APC_Tracked_02_cannon_F; rank = "SERGEANT";};
class Unit1 {side = 0; vehicle = O_Soldier_SL_F; rank = "SERGEANT";};
class Unit2 {side = 0; vehicle = O_Soldier_TL_F; rank = "SERGEANT";};
class Unit3 {side = 0; vehicle = O_Soldier_GL_F; rank = "CORPORAL";};
class Unit4 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit5 {side = 0; vehicle = O_Soldier_AR_F; rank = "PRIVATE";};
class Unit6 {side = 0; vehicle = O_Soldier_LAT_F; rank = "CORPORAL";};
class Unit7 {side = 0; vehicle = O_medic_F; rank = "PRIVATE";};
class Unit8 {side = 0; vehicle = O_Soldier_F; rank = "PRIVATE";};
};
};
class Armored
{
class KP_Support_OArm
{
name = "Armored";
side = 1;
faction = OPF_F;
class Unit0 {side = 0; vehicle = O_MBT_02_cannon_F; rank = "SERGEANT";};
};
};
};
};
};
31 changes: 31 additions & 0 deletions kp_support.Takistan/description.ext
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class Params
{
#define DAYTIMEHOUR_DEFAULT 10

#define TICKETS_MIN 400
#define TICKETS_MAX 1200
#define TICKETS_DEFAULT 800

#define VIEW_DISTANCE_MIN 1500
#define VIEW_DISTANCE_MAX 4000
#define VIEW_DISTANCE_DEFAULT 2000

#include "params\paramDaytimeHour.inc"
#include "params\paramWeather.inc"
#include "params\paramRespawnTicketsNoDisabled.inc"
#include "params\paramViewDistance.inc"
};

respawn = 2;
respawnDelay = 30;
respawnVehicleDelay = 0;
respawnTemplates[] = {"MenuPosition","Tickets"};
respawnOnStart = 0;
respawnDialog = 0;

loadScreen="kplogo.jpg";
onLoadMission = "www.killahpotatoes.de";
author = "[KP] Wyqer";
onLoadName = "KP Support Takistan";

#include "cfgGroups.hpp"
Binary file added kp_support.Takistan/kplogo.jpg
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