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Releases: Loweredgames/Skyblock-Classic-Edition

JE-April_Fool_2024a

01 Apr 13:47
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JE-April_Fool_2024a Pre-release
Pre-release

Hi, did someone say potatoes? good because today the potato update was released (late, sorry) and is now also available in the Skyblock Classic Edition.

promo_version

What's Changed

  • added potato island
  • many bugs added
  • and all the Minecraft fish content 😄

Full Changelog: JE-April_Fool_2024a...main

JE-1.20.5-24w06a-Skyblock_Classic_Edition:BUILDING:13.02.2024a

13 Feb 17:20
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promo_version

Added

functions and datapack:

  • now PSN (Protocol Structures Number) an multiversion:
    • changed the format in new versions: from "PSN_0" to "1.20.5_PSN_0"
    • added a new function "version_psn" as the PID. there will be updates when there are changes in the structures (such as additions or modifications)
      • also added "legacy_structures_system" function
      • converts old PSNs to the new format. the world will be automatically updated
        • removed "legacy_structures" function and replaced it for "legacy_structures_system"
    • updated book from "2.0.2" to "1.20.5_PSN_0" (changed value for code change)
      • the structure book will now be given when there are old PSNs and they will be converted. like PIDs
      • it will be automatically added into the world when you replace the datapack
      • updated to new format in new worlds
      • now it will be generated with its score instead of using "SkyblockCE_structures"
      • nothing will be changed if it has already been generated
      • the "SkyblockCE_structures" score will now have the task of generating structures for the first time
    • added the "SkyblockCE_structures_id" score works like "SkyblockCE_id" and will be generated if the world is old
    • various improvements and refactoring of everything!!
      • now everything should be more fluid and stable
    • correction of internal comments

Changed

langs:

  • updated translations and various corrections
    • new credits added

misc and other:

  • various improvements
    • updated the pack from 20 up to 31 in the datapack
      • the resource pack only contains 26

custom structures world:

  • updated the world to 1.20.5 (The Trails & Tales Update)
    • updated to 24w06a

functions and datapack:

  • updated multiplayer feature for PSN
    • even the legacy one
  • increased effect values to 255 (the limit)

BUILDING: They are development version and can be unstable, use it at your risk...

What's Changed:

Full Changelog: 1.20.5_JE-1a...1.20.5_JE-2a

JE-1.20.2-Skyblock_Classic_Edition:5.1.0_LTS

08 Feb 17:53
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JE-1.20.5-24w04a-Skyblock_Classic_Edition:BUILDING:25.01.2024a

25 Jan 20:16
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promo_version

Added

custom structures world:

  • updated the book to 2.0.2 (increased the value) for the #250 fix
  • added command blocks to lock and regenerate all entities
    • so they don't move and they regenerate at maximum life
    • the effect wears off when creating structures in the normal world

functions and datapack:

  • added spawnChunkRadius Gamerule
    • now the world's loaded spawn is smaller. This way it is more optimized

Changed

misc and other:

  • various improvements
  • updated the pack from 20 up to 29 in the datapack
    • updated to 29 in all overlays in the datapack

custom structures world:

  • updated the world to 1.20.5 (The Trails & Tales Update)
    • updated to 24w04a

Removed

worlds and maps:

  • removed history in all structures and backported this (#250)
    • After some reflection I have decided to remove the "story" in the various chests scattered around the world (this change will not take effect in old worlds). I decided to leave the "original story" with various interpretations for the future. like in Minecraft.
      also removed in functions

BUILDING: They are development version and can be unstable, use it at your risk...

Full Changelog: 1.20.5_JE-0a...1.20.5_JE-1a

JE-1.20.5-23w51b-Skyblock_Classic_Edition:BUILDING:11.01.2024a

11 Jan 10:28
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2024-01-11_11 47 24

Added

functions and datapack:

  • added a new overlays in the "pid1_4_skyblock_setup_update" pack
    • added armadillo with the temporary structure

worlds and maps:

  • added Armadillo (#231)
    • for the moment it will remain in a temporary structure and with the name "Armadillo BETA"

Changed

misc and other:

  • various improvements
  • updated the pack from 20 up to 27 in the datapack
    • updated to 27 in all overlays in the datapack
      • except the fix (#251): it was fixed in the previous version

custom structures world:

  • updated the world to 1.20.5 (The Trails & Tales Update)
    • updated to 23w51b

textures and resources:

  • splashes updated
    • fixed some grammatical problems in splashes

langs:

  • updated translations and various corrections
    • new credits added

Fixed

worlds and maps:

  • ported to 1.20.5. fixed the problem (if you have old worlds replace the level.dat)
    • level.dat: problems with internal strings (#251)
    • now the level.dat is null and will remain in 1.16, until an update is needed in the world (if Mojang changes something in the code)
      • disabled in this version because the fix to the problem has already been made in 1.20.4/3
        BUILDING: They are development version and can be unstable, use it at your risk...

Full Changelog: 1.20.2_JE-4a...1.20.5_JE-0a

JE-1.20.3/1.20.4-Skyblock_Classic_Edition:5.1.1

04 Jan 20:21
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promo_version

Changed

  • this version is compatible with 5.1.0
    • maintenance update

Fixed

worlds and maps:

  • level.dat: problems with internal strings (#251)

Warning

ITA:pultoppo si è scoperto un problema che causava il blocco quando si apriva il mondo. per risolvere il problema basta: mettere gli oggetti nel baule e sostituire il level.dat qui e cambiare subito modalita in creativà quando si avvia il mondo per la prima volta se no cadi nel vuoto. scusate ancora ma questa sara la vera e ultima volta che tocco il level.dat.
ENG:Unfortunately, a problem was discovered that caused when opening the world. to solve the problem just: put the items in the chests and replace the level.dat here and immediately change the mode to creative when you start the world for the first time otherwise you will fall into the void. sorry again but this will be the real and last time I touch the level.dat.

    • now the level.dat has null values and will remain in 1.16
      • until an in-world update is needed (if Mojang changes something in the code)

Full Changelog: 1.20.4_JE-0a...5.0.0-1.20.X

JE-1.20.2-Skyblock_Classic_Edition:5.0.3_LTS

04 Jan 22:32
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2023-09-14_13 55 43

Changed

  • update all translations

Fixed

worlds and maps:

  • level.dat: problems with internal strings (#251)

Warning

ITA:pultoppo si è scoperto un problema che causava il blocco quando si apriva il mondo. per risolvere il problema basta: mettere gli oggetti nel baule e sostituire il level.dat qui e cambiare subito modalita in creativà quando si avvia il mondo per la prima volta se no cadi nel vuoto. scusate ancora ma questa sara la vera e ultima volta che tocco il level.dat.
ENG:Unfortunately, a problem was discovered that caused when opening the world. to solve the problem just: put the items in the chests and replace the level.dat here and immediately change the mode to creative when you start the world for the first time otherwise you will fall into the void. sorry again but this will be the real and last time I touch the level.dat.

    • now the level.dat has null values and will remain in 1.16
      • until an in-world update is needed (if Mojang changes something in the code)

functions and datapack:

  • updated "PVN_12" to "1.20.2_PVN_0" in 1.20.3/1.20.4 (#235)
    • small correction
    • removed incorrect PVN in function

Full Changelog: 1.20.2_JE-1a...1.20.2_JE-4a

JE-1.20.3/1.20.4-Skyblock_Classic_Edition:5.1.0

18 Dec 20:06
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promo_version

Added

functions and datapack:

  • now the PID is multiversion:
    • the format has changed in the new versions: "PID 1" will remain like this but in the future it will be "1.21_PID_0"
    • added a datapack inside the parent datapack:
      • small datapacks will be connected to the "update_pid" function and will use an incremental version within the function. example: "1.20.3_PID_1_1"
      • this will be used to add content that will be modified in the various versions or small corrections
      • eventually small datapacks will be removed when the PID changes. so when there will no longer be compatibility, usually towards the end of the Minecraft version.
      • small datapacks will use the pack versions but may in the future no longer be updated if the version becomes incompatible and will also be removed in the scoreboard.
      • A naming format has been added to the "pid1_1_skyblock_setup_update" overlay
        and inside the function. the name is "PID version and minor version,skyblock_setup_update". then "pid1_2_skyblock_setup_update".
        • added a new overlays in the "pid1_1_skyblock_setup_update" pack
      • solved a problem. the elytra were missing
        • added items inside decorative vases (#227)
  • increased the seconds in the writing "skyblock_classic_edition.loading.subtitle.chat" to 30
  • added the scoreboard in the display for the PVN
    • only during development or debugging
  • PVN now also supports multiversion:
    • changed the format to reflect the changes
      • nothing changes (there might be some spam but nothing serious)

worlds and maps:

  • bedrock blocks in the islands have been removed:
    • now the bedrock only spawns when the player breaks the origin block
    • added one more land block to the islands (nothing changes in the old worlds)

langs:

  • added some new strings:
    • add a string for obsolete and no longer supported versions (#210)
    • added missing string in hardcore mode (#198)

Changed

langs:

  • updated translations and various corrections

textures and resources:

  • splashes is updated
  • changed the directory in the folder, now it's "Resources Pack"
    • renamed for consistency and added pack.mcmeta and pack.png

custom structures world:

  • updated the world to 1.20.3 (The Trails & Tales Update)
    • compatibility with 1.20.4
  • updated "Trail Ruins" structure
    • updated the loot inside the decorative pots, added various items
      • is updated in "PID_1_2"
  • updated the book to 2.0.1 (increased the value):
    • fixed issue (#228), book changed from "Custom Structures" to "Custom Structures Book"
    • some words and rubbish in the book have been corrected
      • now it is more readable
    • removed bedrock in the islands
    • rewrote some pages in the book

functions and datapack:

  • updated the sign in the "legacy_version" function so it corresponds in the legacy conversion in the function
  • removed the "keepInventory" gamerule requirement that remains active
    • even in hardcore datapack
    • by default it remains vanilla
      • it might help some people if they want to disable or re-enable it
  • renamed the conversion datapack to "pid1_skyblock_setup_update"
    • for consistency also for the future:
      • In the future there will be small features that will then be removed in the next major version of Minecraft

misc and other:

  • added "Nightly Release" section
    • for debugging only
  • updated to 1.20.3 (The Trails & Tales Update)
    • compatibility with 1.20.4
  • updated the pack from 20 up to 26 in the datapack
    • updated to 26 in all overlays in the datapack
      • the resource pack 20 to 22

Fixed

functions and datapack:

  • the new structures book format is broken in 1.20.3/1.20.4 (#228)
    • some words and rubbish in the book have been corrected
    • rewritten some pages (see above)
  • fixed a small issue with the sign spawn warning you that the End is broken. this problem has been corrected
    • It now spawns correctly

worlds and maps:

  • the elytra was missing from the chest of the broken End. this issue has been fixed (#230)
  • the structures in the Nether do not work. this issue has been fixed (#238)
    • to solve this problem the seed has been changed again (a random seed added)
    • now the level.dat will no longer be changed to a new version
      • removed and corrected internal values
        • let me know if everything works and remove the level.dat if the structures don't work.

langs:

  • update and fix some strings in Crowdin (#196)
    • restored the string "\u26a0Work in Progress\u26a0"
      • has still been integrated into the code
  • removed some strings:
    • the string "skyblock_classic_edition.building.warning"
    • the string "skyblock_classic_edition.legacy_version.loading"
      • was united
    • the string "skyblock_classic_edition.default.loading.title" and "skyblock_classic_edition.default.loading.subtitle"
      • was united

Full Changelog: 1.20.2_JE-3a...1.20.4_JE-0a

JE-1.20.3/1.20.4-Skyblock_Classic_Edition:RELEASE-CANDIDATE-1

15 Dec 21:09
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This is the first (and I hope) last version of 5.1.0. it will be released very soon if there are no other problems...

promo_version

Changed

textures and resources:

  • the pack in the resources has been decreased to 20 only for compatibility and in the datapack they have all been updated to 20
  • splashes updated

custom structures world:

  • updated the world to 1.20.3 (compatibility with 1.20.4)

functions and datapack:

  • updated the sign in the "legacy_version" function so it corresponds in the legacy conversion
  • removed the requirement for the "keepInventory" gamerules to remain active
    • even in hardcore datapack
    • by default they remain vanilla
      • it might help some people if they want to disable or re-enable it

Fixed

functions and datapack:

  • fixed a problem in the 1_2 conversion: decorative vases with loot inside are not replaced. This problem has been solved
    • added "replace" in the score to remove the old decorative vases

BUILDING: They are development version and can be unstable, use it at your risk...
Full Changelog: 1.20.3_JE-0a...1.20.3_JE-5a

JE-1.20.3-rc1-Skyblock_Classic_Edition:PRE-RELEASE-1

24 Nov 14:13
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promo_version

Changed

misc and other:

  • added "Nightly Release" section
    • for debugging only

textures and resources:

  • update the translations
    • splashes updated

custom structures world:

  • updated "Trail Ruins" structure
    • updated loot inside the decorative pots
      • it is also updated in PID_1_2
  • updated the world to 1.20.3
    • updated to Release Candidate 1

Fixed

functions and datapack:

  • the score of PID_1_2 increased
    • so players don't have time to click on the book
  • the new structures book format is broken in 1.20.3 (#228)
    • some small problems have been corrected and some wording has been added
    • now it is more readable
    • has been changed from "Custom Structures" to "Custom Structures Book"

BUILDING: They are development version and can be unstable, use it at your risk...

Full Changelog: 1.20.3_JE-0a...1.20.3_JE-4a