Releases: Loweredgames/Skyblock-Classic-Edition
JE-1.20.3-pre1-Skyblock_Classic_Edition:BUILDING:20.11.2023a
Added
functions and datapack:
- added items inside decorate pot (#227)
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- these items are consistent with the structure and are updated even in old worlds
Changed
textures and resources:
- update the translations
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- they are not yet complete but there have been various fixes
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- updated the pack in the resources pack to 22
custom structures world:
- updated the world to 1.20.3
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- updated to Pre release 1
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- updated book to 2.0.1 (fixed issue #228 and removed bedrock)
- bedrock blocks in the islands have been removed
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- they now only spawn in the Skyblock CE world. the player must break the origin block if he wants to see the bedrock
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- added extra dirt block
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misc and other:
- updated to 1.20.3 (The Trails & Tales Update)
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- updated to Pre release 1 version
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- updated the pack to 26 in the datapack
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- updated to 26 in all overlays in the datapack
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Fixed
worlds and maps:
- The structures in the Nether do not work. this issue has been fixed (#238)
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- to solve this problem the seed was changed again
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- now the level.dat will no longer be changed to a new version
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- removed and corrected internal values
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-
- Let me know if everything works
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functions and datapack:
- the new structures book format is broken in 1.20.3 (#228)
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- some minor word errors have been corrected
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- partially solved (almost there)
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- fixed a small issue in the sign spawn that warned you that the End is broken. this problem has been corrected
- the PVN is incorrect. reset to 0 and now it behaves as before. oops
BUILDING: They are development version and can be unstable, use it at your risk...
Full Changelog: 1.20.3_JE-0a...1.20.3_JE-3a
JE-1.20.3-23w42a-Skyblock_Classic_Edition:BUILDING:18.10.2023a
Added
functions and data pack:
- now also the PID is multiversion:
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- changed the format in new versions. PID 1 will remain this way but in the future it will be "1.21.1_PID_0" (for compatibility)
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- added a datapack inside the parent datapack:
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-
- small datapacks will be connected to the "update_pid" function and will use an incremental version within the function. example: "1.20.3_PID_1_1"
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-
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- this will be used to add content that will be modified in the various versions or small corrections
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-
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- eventually small datapacks will be removed when the PID changes. so when there will no longer be compatibility. towards the end of the Minecraft version
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-
-
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- small datapacks will use the pack versions but may in the future no longer be updated if the version becomes incompatible
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- a naming format has been added to the "pid1_1_skyblock_setup_update" overlays
and inside in the function "mc-Minecraft version, PID version and minor version, skyblock". then "mc1203_pid1_1"
for identification
- a naming format has been added to the "pid1_1_skyblock_setup_update" overlays
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-
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- added a new overlay in package "pid1_1_skyblock_setup_update"
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- solved a problem. the elytra were missing
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- added items inside decorative vases (#227)
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- for the moment it is not updated, I'm waiting for the news :)
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- only for 1.20.3
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- increased the seconds in the writing "skyblock_classic_edition.loading.subtitle.chat" to 30
- added the scoreboard in the display for the PVN
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- only during development
Changed
textures and resources:
- update translations (updated it_it)
- changed the directory to the Resources Pack folder
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- renamed for consistency and added pack.mcmeta and pack.png
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-
- This change only has an impact on nightly releases
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functions and data pack:
world of customized structures:
- updated the world to 1.20.3
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- updated to snapshot version 23w41a
various and more:
- updated to 1.20.3 (Trails & Tales Update)
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- updated to snapshot version 23w42a
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- updated the pack to 20 in the datapack up to 21 for now
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- updated to 21 in all overlays in the datapack
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Fixed
- the elytra was missing from the trunk of the broken End. this issue has been fixed (#230)
BUILDING: These are development versions and may be unstable, use them at your own risk...
Full Changelog: 1.20.3_JE-0a...1.20.3_JE-1a
JE-1.20.2-Skyblock_Classic_Edition:5.0.2_LTS
I added a timeline of what will happen in the future. here and unfortunately it is not translated but it will be LTS (1.20.X-1.20.2), Stable (1.21.X) and future 1.22.X). 1.20.3 (5.1.0) will continue until the start of 1.21 and then immediately become LTS.
thanks you XD
known problem:
- The structures in the Nether do not work. only in new worlds (#238)
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- for some reason natural structures have stopped appearing in the Nether.
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- for a solution it is recommended to update the world with the new level.dat (first put the items in the chests) and load the world. tell me if it's resolved
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Backport
functions and datapack:
- updated internal format in "building_version"
- increased the seconds in the writing "skyblock_classic_edition.loading.subtitle.chat" to 30
- added the scoreboard in the display for the PVN
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- only during development
- PVN now also supports multiversion
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- changed the format to reflect the changes
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- it doesn't break anything
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langs:
- update all translations
- added some new strings:
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- add a string for obsolete and no longer supported versions (#210)
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- added missing string in hardcore mode (#198)
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- update and fix some strings in Crowdin (#196)
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- restored the string "\u26a0Work in Progress\u26a0"
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- has still been integrated into the code
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- removed some strings:
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- the string "skyblock_classic_edition.building.warning"
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- the string "skyblock_classic_edition.legacy_version.loading"
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- was united
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- the string "skyblock_classic_edition.default.loading.title" and "skyblock_classic_edition.default.loading.subtitle"
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- was united
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textures and resources:
- changed the directory to the "Resources Pack folder"
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- renamed for consistency and added pack.mcmeta and pack.png
Fixed
worlds and maps:
- the structures in the Nether do not work. this issue has been fixed (#238)
-
- to solve this problem the seed was changed again
-
- now the level.dat will no longer be changed to a new version
-
-
- removed and corrected internal values
-
- the elytra was missing from the trunk of the broken End. this issue has been fixed (#230)
-
- updated the chest in the conversion. this change is ignored in old worlds (you have to wait for the new version)
functions and datapack:
- some values were erected in the hardcore setup function. This problem has been solved
langs:
- fixed some translation issues
Full Changelog: 1.20.3_JE-0a...1.20.2_JE-3a
JE-1.20.3-23w41a-Skyblock_Classic_Edition:BUILDING:15.10.2023a
Added
functions and datapack:
- PVN now also supports multiversion
-
- changed the format to reflect the changes
langs:
- added some new strings:
-
- add a string for obsolete and no longer supported versions (#210)
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- added missing string in hardcore mode (#198)
Changed
functions and datapack:
- renamed the conversion datapack to "pid1_skyblock_setup_update"
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- for consistency also for the future:
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- in the next building there will be a small function that connects to the "pid1_skyblock_setup_update" datapack
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- In the future there will be small features that will then be removed in the next major version of Minecraft
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custom structures world:
- updated the world to 1.20.3
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- updated to snapshot version 23w41a
Fixed
langs:
-
update and fix some strings in Crowdin (#196)
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- restored the string "\u26a0Work in Progress\u26a0"
-
-
- has still been integrated into the code
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removed some strings:
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- the string "skyblock_classic_edition.building.warning"
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- the string "skyblock_classic_edition.legacy_version.loading"
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- was united
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- the string "skyblock_classic_edition.default.loading.title" and "skyblock_classic_edition.default.loading.subtitle"
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- was united
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misc and other:
- updated to 1.20.3 (The Trails & Tales Update)
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- updated to snapshot version 23w41a
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- updated the pack to 19 in the datapack up to 21 for now
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-
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- updated to 20 in all overlays in the datapack
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BUILDING: They are development version and can be unstable, use it at your risk...
Full Changelog: 1.20.2_JE-2a...1.20.3_JE-0a
JE-1.20.2-Skyblock_Classic_Edition:5.0.1_LTS
Added
functions and datapack:
- added scoreboard for debugging (nothing changes in the map)
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- added multiversion compatibility for conversions (#221):
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- now even PIDs are multiversion
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- when there is a new conversion the new PID is added in the subfolder next to pack.mcmeta
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- a new "entries" is added to the pack
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- even legacy conversions have a "sub-datapack"
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- in the future PIDs will have many "sub-datapacks" for updates
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- it works like the system used now with the difference of using many functions
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Changed
functions and datapack:
- change tag in book "generated_structures" to "generated_book" (#224)
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- for consistency
- changed and added some names in the multiversion functions
- changed score "SkyblockCE_multiplayer_tick" to "SkyblockCE_multiplayer_join" for consistency
- added the old score in the "multiplayer_legacy" function
Removed
functions and datapack:
- completely removed "fix_end" function (#223)
Fixed
- signs were not updated in version 1.20.2. This problem has been corrected
- some comments corrected and updated
Full Changelog: 1.20.2_JE-0a...1.20.2_JE-2a
JE-1.20.2-Skyblock_Classic_Edition:5.0.0_LTS
Due to the porting that I had to do in previous versions and therefore the instability of the version, 1.19.4 has become unstable. so I decided (just this once) to divide 1.20.X into two parts:
- 1.20.2 will be LTS and will be supported until 1.21.X
- The next version (1.20.3? or 1.21) will be the "future" version.
I apologize for this problem, it won't happen again in the future. we recommend updating to 1.20.2
This is the first ever version that is a port of version 1.20.1-5.0.0
Added
functions and datapack:
- multi-version compatibility added.
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- the "test_skyblock" function has now been integrated into the main datapack
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- added multi-version compatibility in the "test_skyblock" datapack
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- compatibility is now 16 to 18 in the datapack and resource pack 1 to 18
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- removed pack.png and compatibility pack in test datapack (also on misc)
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Changed
functions and datapack:
- disabled the "fix_end" scoreboard as it will be removed in the future
- added gamerules enderPearlsVanishOnDeath to true
- regeneration now works on all teleports in the various zones
- when opening a world the difficulty is now always set to "Normal".
- added Github link for issues
- improved "PID_warning" for the future
misc and others:
- this is the first coming LTS version of Skyblock. so there will be backporting and performance stability
- updated to 1.20.2 (The Trails & Tales Update)
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- updated the data pack from 16 to 18 and the resource pack from 1 to 18
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- updated tag in Github to support multiple and future versions
Full Changelog: JE-75a...1.20.2_JE-1a
JE-1.20.2-rc-1-Skyblock_Classic_Edition:RELEASE-CANDIDATE-1_LTS
Due to the porting that I had to do in previous versions and therefore the instability of the version, 1.19.4 has become unstable. so I decided (just this once) to divide 1.20.X into two parts:
1.20.2 will be LTS and will be supported until 1.21.X
the next version (1.20.3? or 1.21) will be the "future" version.
I apologize for this problem, it won't happen again in the future. we recommend updating to 1.20.2 LTS.
This is the first ever version that is a port of version 1.20.1-5.0.0
Added
functions and datapack:
- added multi-version compatibility. will not affect functions for the time being
-
- compatibility is now 16 to 18 in datapack and resource pack 1 to 18
Changed
functions and datapack:
- disabled the "fix_end" scoreboard as it will be removed in the future
- added gamerules enderPearlsVanishOnDeath to true
- regeneration now works on all teleports in the various zones
- when opening a world the difficulty is now always set to "Normal".
- added Github link for issues for functions
- improved "PID_warning"
misc and other:
- this is the first coming LTS version of Skyblock. so there will be backporting and performance stability (for now updated to rc 1 of Minecraft)
- updated to 1.20.2 (The Trails & Tales Update)
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- updated to Release Candidate 1
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- updated pack 16 to 18 in the datapack and resource pack 1 to 18
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- updated tag in Github to support multiple versions
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BUILDING: They are development version and can be unstable, use it at your risk...
Full Changelog: JE-75a...1.20.2_JE-0a
JE-1.19.4-Skyblock_Classic_Edition:5.0.1_LTS
This is the first ever LTS release of 1.19.4 (recommend seeing this for more details). due to the backporting 1.19 was supposed to be a deprecated version but I decided to make it LTS. so you will find the conversion incompatible (unfortunately) but it should still work. in short, 1.19 will last until 1.21 comes out. it is recommended to use this version if you haven't done the update yet, in case do it in 1.20 which is more stable at the moment.
JE-1.19.4-Skyblock_Classic_Edition:5.0.2: Skyblock Classic Edition_LTS_5.0.2
Full Changelog: JE-74a...1.19.4_JE-1a
JE-1.20.1-Skyblock_Classic_Edition:5.0.0
Finally version 5.0.0 is ready for release, this is (technically but no) the first porting of the Skyblock CE version. 1.19.4 will remain LTS until the release of Minecraft 1.21 and this version will become the new LTS.
another update to 1.20.2 soon when it releases. as usual if you have a bug or a suggestion click here or create a tick on Github. also you can help me with the translation project here.
thanks and see you next time...
Added
worlds and maps:
- downgraded hardcore mode to work up to 1.16.5 (#201)
functions and datapack:
- added an Addons (a datapack separate from the main one) for temporary functions that will be eliminated in the future (#178)
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- added a pack and an icon in the datapack
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- added function "skyblock_test_setup"
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- added version number within the provisional functions
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- move all functions that will be deleted in the future:
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- the "fix_end", "refactoring_scoreboard" and "legacy_version" functions
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- the recipes "bundle"
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- and more...
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- added conversion for 1.20 and conversion of new structures (#184)
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- in the future conversions will have long-term support (LTS) for approximately 3/4 years. until they become obsolete and therefore need to be removed.
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- the duration may vary from the release cycle of Minecraft and future versions.
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- LTS versions will never be updated in the future (only within functions). it is recommended to always wait for the next version of Minecraft before updating the world (in this case it is recommended to update in this version but in the future it will be different).
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- added music at the end generation. will always be added in future conversions (#186)
- added a new function "legacy_structures":
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- like legacy functions and is for old structures
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- they are generated only at the creation of the world
- added "PSN" (Protocol Structure Number) scoreboard
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- works like "PVN" and "PID"
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- it is used for new structures
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- every time you update the world of structures the book updates and is added to the player's inventory to update the world:
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- the old PSN is removed when updating the world to the new version (like "PID")
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- then the number is incremented from "PSN_0" to "PSN_1"
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- the book has been moved to the "generated_structures" function
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- change the strings for the changes made
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- Internal feature improvements
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- the "structure_skyblock" scoreboard has been improved and optimized (it is used for setup purposes)
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- the generation of the islands has been changed slightly. not effective in existing worlds
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- in the mod. Hardcore some structures do not spawn (#109)
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- added a "dummy" datapack that adds a warning message that you need to redownload the map (only in English for the moment but translations will be added in the future)
- added "PID_warning" in "setup_version" function
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- added score for versions no longer supported
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- will always be active in obsolete versions (see #188 for all old versions no longer supported)
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- shows the same warning for versions no longer supported in loop. it's not spam and it lasts a long time
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- for the moment it doesn't work in 1.20 but only in old versions.
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- added "keep" at the origin point (the bedrock). thus the function and the world are optimized. reduces overload in the world and spam in the internal queue.
- finally multiplayer no longer needs to be activated manually (the most serious problem of the map to date)
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- everything has been refactored, even in the function itself, to work better in the future and in general
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- multimplayer compatibility in 5.0.0 (#194)
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- new scoreboards added
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- rearrange everything in the function
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- now detects whether you are in single player or multiplayer in the world
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- you no longer have to go to the function
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- because of this change another score was added to keep the values disabled or elevated and not create conflicts in the world.
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- Nothing should happen but let me know
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textures and resources:
- added "Skyblock" title with "Classic Edition" edition and panorama in texture pack (#189)
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- for decorative purposes only
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- you see it when using the texture pack on a server or inside the "resourcepacks" folder
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custom structures world:
- added new islands for 1.20:
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- a new mushroom island!! (#168)
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- It's very rare and who knows where?
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- added "Ocean Ruins" structure to renew some items (#183)
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- added new structure "Trail Ruins" (#167)
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- added suspicious sand and gravel with objects inside (#153)
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- added new biome "Cherry Grove" and islands (#151)
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- added Sniffer to loot and some new items from 1.20 (#152)
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- updated book description:
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- updated to 2.0.0 conversion:
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- coordinated additions of new structures and grammatical corrections
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- always read the book before starting the function
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- added some biomes around structures in the world:
- the Crimson and Warped Forest
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- new vanilla mobs can spawn in the Nether
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- they are found in the CE Skyblock Islands in the Nether
- added "Meadow" biome in "Pillager outpost" tree
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- donkeys can be found using grass and dirt
- added the "Deep Ocean" biome in the "Ocean Ruins" structure
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- there are some drowned in the structure
- changed some loot:
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- some loot has been moved, slightly modified and improved:
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- leather horse armor can now be found
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- added story as map in instead of sheets of paper (#171)
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- moved the bamboo to the new biome and the new island:
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- added piglin head instead of bamboo in the Nether
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- removed bamboo in jungle temple
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- added 1.20 templates in all structures and in the 2.0.0 conversion (#141)
- added 1.20 pottery sherds to structures:
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- in new structures and in old ones
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- in the desert temple
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- a new room has been added (will be added to the property in the future)
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- above the structure and contains...
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- added dromedaries in desert temple and conversion (#72)
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- they can be useful!!
- new world of structures:
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- updated the world to 1.20.1
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- rearrange structures in the world of structures (#191)
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- integrated the world of structures inside the "datapack" folder in the map
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- small changes to the structures and improvements
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- removed changelog in the world of structures and datapacks
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- added debug blocks at the bottom and removed the floor for debugging in structures
Changed
misc and other:
- updated to 1.20.1 (The Trails & Tales Update)
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- updated the pack to 15 in the datapack and resource pack to 15
- added story image inside the world file in the "misc" folder
custom structures world:
- improved some structures:
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- the block above the sponge has been modified again to fit the sailing ship
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- added the flething table block above the church in the village
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- added in the conversion (does not necessarily generate)
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- made the "Ancient city" structure more difficult:
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- removed the "Warden" inside the "PID_0" function. to make it more difficult. will be removed in conversion (#190)
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- snow and powder removed
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- added more sensors and vegetation to the structure
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- these changes are not updated in existing worlds (sorry but I can't convert the world, it may cause damage to user created buildings)
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- the Warden now spawns naturally
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- removed structures that can spawn in the overworld due to some issues:
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- Village (due to bug #1)
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- Strongold (already exists in the world so it has become useless. In the future it will always be added again when #1 is resolved)
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- they will be implemented in the future but let me know anyway on Discord if you want them.
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- added history image in the world of structures
functions and datapack:
- refactored all scoreboards and refactored almost all functions (#166 - #173)
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- all functions and scoreboards have been changed. Old worlds are not affected when the world is started.
- here's what changed:
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- from "skyblock_install" to "SkyblockCE_install"
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- from "skyblock_small" to "SkyblockCE_small"
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- from "skyblock_large" to "SkyblockCE_large"
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- from "skyblock_normal" to "SkyblockCE_default"
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- from "structure_skyblock" to "SkyblockCE_structures"
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- from "skyblock_island" to "SkyblockCE_islands"
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- from "skyblock_ID" to "SkyblockCE_id"
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- from "skyblock_quit_game" to "SkyblockCE_quit_game"
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- from "tp" to "SkyblockCE_tp"
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- from "legacy" to "SkyblockCE_legacy_version"
- added a "refactoring_scoreboard" function for scoreboard changes
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- it will be removed in the next update...
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- here are the changes in the functions:
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- from "versions_id" to "setup_version"
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- from "version_update" to "version_pvn"
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- from "update_id" to "update_pid"
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- from "legacy_id" to "legacy_pid_setup"
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- there might be some spam at first
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- added a "refactoring_scoreboard" function for scoreboard changes
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- it will be removed in the next update...
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- added copyright within the functions in the datapack and updated the LICENSE in my other projects too.
- the "generated_biome" function now uses dimensions for biome fill instead of just adding the biome
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- reordered by biome size and improvements in function
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- made everything more coerent in function
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- improvements in the "legacy_pid_setup" function and future conversions
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- added new conversion "PID_1"
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- the old one, ID_5, causes the conversion to fail
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- for the moment it is a dummy but in the future there will be a total of 3 active "PIDs".
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- legacy version became mandatory (#202)
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- automatically detects if you are using a version earlier tha...
JE-1.20.1-Skyblock_Classic_Edition:RELEASE-CANDIDATE-4
Since in the future end it will be reset. I decided to block it to prevent bugs, I'm also updating the compatibility with small improvements. This will be the last release candidate until release.
note: the backport is going well and there shouldn't be any problems.
Changed
functions and datapack:
- locked the End for future update... (#213)
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- even for old versions
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- added message to inform players
Fixed
functions and datapack:
- other small fixed
BUILDING: They are development version and can be unstable, use it at your risk...
What's Changed
- JE-1.20.1-Skyblock_Classic_Edition:RELEASE-CANDIDATE-2 by @Loweredgames in #207
Full Changelog: JE-72a...JE-74a