Skip to content

Commit

Permalink
Miasma improvements (space-wizards#9022)
Browse files Browse the repository at this point in the history
  • Loading branch information
Elijahrane authored Jun 24, 2022
1 parent 2b6c352 commit a1affcc
Show file tree
Hide file tree
Showing 15 changed files with 191 additions and 26 deletions.
8 changes: 8 additions & 0 deletions Content.Client/Atmos/Miasma/FliesComponent.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
using Content.Shared.Atmos.Miasma;
using Robust.Shared.GameStates;

namespace Content.Client.Atmos.Miasma;

[NetworkedComponent, RegisterComponent]
public sealed class FliesComponent : SharedFliesComponent
{ }
41 changes: 41 additions & 0 deletions Content.Client/Atmos/Miasma/FliesSystem.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,41 @@
using Robust.Client.GameObjects;
using Robust.Shared.Utility;

namespace Content.Client.Atmos.Miasma;

public sealed class FliesSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<FliesComponent, ComponentStartup>(FliesAdded);
SubscribeLocalEvent<FliesComponent, ComponentShutdown>(FliesRemoved);
}

private void FliesRemoved(EntityUid uid, FliesComponent component, ComponentShutdown args)
{
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;

if (!sprite.LayerMapTryGet(FliesKey.Key, out var layer))
return;

sprite.RemoveLayer(layer);
}

private void FliesAdded(EntityUid uid, FliesComponent component, ComponentStartup args)
{
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;

if (sprite.LayerMapTryGet(FliesKey.Key, out var _))
return;

var layer = sprite.AddLayer(new SpriteSpecifier.Rsi(new ResourcePath("Objects/Misc/flies.rsi"), "flies"));
sprite.LayerMapSet(FliesKey.Key, layer);
}

private enum FliesKey
{
Key,
}
}
9 changes: 4 additions & 5 deletions Content.Server/Administration/Commands/RejuvenateCommand.cs
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Miasma;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Disease.Components;
Expand Down Expand Up @@ -89,15 +90,13 @@ public static void PerformRejuvenate(EntityUid target)
sys.TryModifyBloodLevel(target, bloodStream.BloodSolution.AvailableVolume, bloodStream);
}

if (entMan.HasComponent<JitteringComponent>(target))
{
entMan.RemoveComponent<JitteringComponent>(target);
}

if (entMan.TryGetComponent<DiseaseCarrierComponent>(target, out var carrier))
{
EntitySystem.Get<DiseaseSystem>().CureAllDiseases(target, carrier);
}

entMan.RemoveComponent<JitteringComponent>(target);
entMan.RemoveComponent<RottingComponent>(target);
}
}
}
11 changes: 11 additions & 0 deletions Content.Server/Atmos/Miasma/FliesComponent.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
using Content.Shared.Atmos.Miasma;
using Robust.Shared.GameStates;

namespace Content.Server.Atmos.Miasma;

[NetworkedComponent, RegisterComponent]
public sealed class FliesComponent : SharedFliesComponent
{
/// Need something to hold the ambient sound, at least until that system becomes more robust
public EntityUid VirtFlies;
}
100 changes: 81 additions & 19 deletions Content.Server/Atmos/Miasma/MiasmaSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,21 +2,19 @@
using Content.Shared.Damage;
using Content.Shared.Atmos;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Temperature.Components;
using Content.Server.Temperature.Systems;
using Content.Server.Body.Components;
using Content.Server.Popups;
using Content.Shared.Examine;
using Robust.Shared.Containers;
using Robust.Shared.Player;

namespace Content.Server.Atmos.Miasma
{
public sealed class MiasmaSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly DamageableSystem _damageableSystem = default!;

[Dependency] private readonly PopupSystem _popupSystem = default!;
/// Feel free to weak this if there are perf concerns
private float UpdateRate = 5f;

public override void Update(float frameTime)
{
Expand All @@ -26,18 +24,17 @@ public override void Update(float frameTime)
if (!perishable.Progressing)
continue;

if (TryComp<TemperatureComponent>(perishable.Owner, out var temp) && temp.CurrentTemperature < 274f)
continue;

perishable.DeathAccumulator += frameTime;
if (perishable.DeathAccumulator < perishable.RotAfter.TotalSeconds)
continue;

perishable.RotAccumulator += frameTime;
if (perishable.RotAccumulator < 1f)
if (perishable.RotAccumulator < UpdateRate) // This is where it starts to get noticable on larger animals, no need to run every second
continue;

perishable.RotAccumulator -= 1f;
perishable.RotAccumulator -= UpdateRate;

EnsureComp<FliesComponent>(perishable.Owner);

DamageSpecifier damage = new();
damage.DamageDict.Add("Blunt", 0.3); // Slowly accumulate enough to gib after like half an hour
Expand All @@ -49,21 +46,45 @@ public override void Update(float frameTime)
continue;
// We need a way to get the mass of the mob alone without armor etc in the future

float molRate = perishable.MolsPerSecondPerUnitMass * UpdateRate;

var tileMix = _atmosphereSystem.GetTileMixture(Transform(perishable.Owner).Coordinates);
if (tileMix != null)
tileMix.AdjustMoles(Gas.Miasma, perishable.MolsPerSecondPerUnitMass * physics.FixturesMass);
tileMix.AdjustMoles(Gas.Miasma, molRate * physics.FixturesMass);
}
}


public override void Initialize()
{
base.Initialize();
// Core rotting stuff
SubscribeLocalEvent<RottingComponent, ComponentShutdown>(OnShutdown);
SubscribeLocalEvent<RottingComponent, OnTemperatureChangeEvent>(OnTempChange);
SubscribeLocalEvent<PerishableComponent, MobStateChangedEvent>(OnMobStateChanged);
SubscribeLocalEvent<PerishableComponent, BeingGibbedEvent>(OnGibbed);
SubscribeLocalEvent<PerishableComponent, ExaminedEvent>(OnExamined);
// Containers
SubscribeLocalEvent<AntiRottingContainerComponent, EntInsertedIntoContainerMessage>(OnEntInserted);
SubscribeLocalEvent<AntiRottingContainerComponent, EntRemovedFromContainerMessage>(OnEntRemoved);
// Fly audiovisual stuff
SubscribeLocalEvent<FliesComponent, ComponentInit>(OnFliesInit);
SubscribeLocalEvent<FliesComponent, ComponentShutdown>(OnFliesShutdown);
}

private void OnShutdown(EntityUid uid, RottingComponent component, ComponentShutdown args)
{
RemComp<FliesComponent>(uid);
if (TryComp<PerishableComponent>(uid, out var perishable))
{
perishable.DeathAccumulator = 0;
perishable.RotAccumulator = 0;
}
}

private void OnTempChange(EntityUid uid, RottingComponent component, OnTemperatureChangeEvent args)
{
bool decompose = (args.CurrentTemperature > 274f);
ToggleDecomposition(uid, decompose);
}

private void OnMobStateChanged(EntityUid uid, PerishableComponent component, MobStateChangedEvent args)
Expand All @@ -77,36 +98,77 @@ private void OnGibbed(EntityUid uid, PerishableComponent component, BeingGibbedE
if (!TryComp<PhysicsComponent>(uid, out var physics))
return;

if (component.DeathAccumulator <= component.RotAfter.TotalSeconds)
if (!component.Rotting)
return;

var molsToDump = (component.MolsPerSecondPerUnitMass * physics.FixturesMass) * component.DeathAccumulator;
var tileMix = _atmosphereSystem.GetTileMixture(Transform(uid).Coordinates);
if (tileMix != null)
tileMix.AdjustMoles(Gas.Miasma, molsToDump);

// Waste of entities to let these through
foreach (var part in args.GibbedParts)
{
EntityManager.QueueDeleteEntity(part);
}
EntityManager.DeleteEntity(part);
}

private void OnExamined(EntityUid uid, PerishableComponent component, ExaminedEvent args)
{
if (component.DeathAccumulator >= component.RotAfter.TotalSeconds)
if (component.Rotting)
args.PushMarkup(Loc.GetString("miasma-rotting"));
}

/// Containers

private void OnEntInserted(EntityUid uid, AntiRottingContainerComponent component, EntInsertedIntoContainerMessage args)
{
if (TryComp<PerishableComponent>(args.Entity, out var perishable))
perishable.Progressing = false;
ToggleDecomposition(args.Entity, false, perishable);
}

private void OnEntRemoved(EntityUid uid, AntiRottingContainerComponent component, EntRemovedFromContainerMessage args)
{
if (TryComp<PerishableComponent>(args.Entity, out var perishable))
ToggleDecomposition(args.Entity, true, perishable);
}


/// Fly stuff

private void OnFliesInit(EntityUid uid, FliesComponent component, ComponentInit args)
{
component.VirtFlies = EntityManager.SpawnEntity("AmbientSoundSourceFlies", Transform(uid).Coordinates);
Transform(component.VirtFlies).AttachParent(uid);
}

private void OnFliesShutdown(EntityUid uid, FliesComponent component, ComponentShutdown args)
{
EntityManager.DeleteEntity(component.VirtFlies);
}

/// Public functions

public void ToggleDecomposition(EntityUid uid, bool decompose, PerishableComponent? perishable = null)
{
if (!Resolve(uid, ref perishable))
return;

if (decompose == perishable.Progressing) // Saved a few cycles
return;

if (!HasComp<RottingComponent>(uid))
return;

if (!perishable.Rotting)
return;

if (decompose)
{
perishable.Progressing = true;
EnsureComp<FliesComponent>(uid);
return;
}

perishable.Progressing = false;
RemComp<FliesComponent>(uid);
}
}
}
2 changes: 2 additions & 0 deletions Content.Server/Atmos/Miasma/PerishableComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,8 @@ public sealed class PerishableComponent : Component
/// </summary>
public TimeSpan RotAfter = TimeSpan.FromMinutes(5);

public bool Rotting => (DeathAccumulator > RotAfter.TotalSeconds);

/// <summary>
/// Gasses are released every second.
/// </summary>
Expand Down
5 changes: 5 additions & 0 deletions Content.Shared/Atmos/Miasma/SharedFliesComponent.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
namespace Content.Shared.Atmos.Miasma;
public abstract class SharedFliesComponent : Component
{

}
Binary file added Resources/Audio/Ambience/Temporary/flies.ogg
Binary file not shown.
1 change: 1 addition & 0 deletions Resources/Audio/Ambience/Temporary/license.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
flies.ogg taken from https://freesound.org/people/telezon/sounds/321870/ licensed under CC-0
4 changes: 2 additions & 2 deletions Resources/Prototypes/Catalog/Cargo/cargo_livestock.yml
Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@
sprite: Mobs/Animals/cow.rsi
state: cow
product: CrateNPCCow
cost: 1000
cost: 3200
category: Livestock
group: market

Expand Down Expand Up @@ -129,7 +129,7 @@
cost: 1500
category: Livestock
group: market

- type: cargoProduct
name: "mice crate"
id: LivestockMouse
Expand Down
12 changes: 12 additions & 0 deletions Resources/Prototypes/Entities/Effects/ambient_sounds.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
- type: entity
id: AmbientSoundSourceFlies
noSpawn: true
components:
- type: AmbientSound
volume: -5
range: 3
sound:
path: /Audio/Ambience/Temporary/flies.ogg
- type: Tag
tags:
- HideContextMenu
Original file line number Diff line number Diff line change
Expand Up @@ -76,6 +76,7 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
- type: AntiRottingContainer

- type: entity
id: CrateHydroponics
Expand Down
Binary file added Resources/Textures/Objects/Misc/flies.rsi/flies.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
23 changes: 23 additions & 0 deletions Resources/Textures/Objects/Misc/flies.rsi/meta.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
{
"version": 1,
"license": "CC-BY-NC-SA-3.0",
"copyright": "Created by github user @elijahrane",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "flies",
"directions": 1,
"delays": [
[
0.2,
0.2,
0.2,
0.2
]
]
}
]
}

0 comments on commit a1affcc

Please sign in to comment.