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"use strict"; | ||
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const Name = "Custom-ui"; | ||
const Version = "20221228-GPT"; | ||
const Description = "adapted for HA 2022.4 + "; | ||
const Url = "https://github.com/Mariusthvdb/custom-ui"; | ||
console.info( | ||
`%c ${Name} \n%c Version ${Version} ${Description}`, | ||
"color: gold; font-weight: bold; background: black", | ||
"color: white; font-weight: bold; background: steelblue" | ||
); | ||
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window.customUI = window.customUI || { | ||
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// optimized version of the lightOrShadow function using the ternary operator to perform | ||
// the check for the shadow root: | ||
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lightOrShadow(elem, selector) { | ||
const result = elem.shadowRoot ? elem.shadowRoot.querySelector(selector) : elem.querySelector(selector); | ||
return result; | ||
}, | ||
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maybeApplyTemplateAttributes(hass, states, entity) { | ||
const newAttributes = {}; | ||
Object.keys(entity.attributes.templates).forEach((key) => { | ||
if (key === "state") { | ||
console.warn(`State templating is not supported anymore, please check you customization for ${entity.entity_id}`); | ||
return; | ||
} | ||
const template = entity.attributes.templates[key]; | ||
const value = window.customUI.computeTemplate(template, hass, states, entity, entity.attributes, (entity.untemplated_attributes?.[key]) || entity.attributes[key], entity.untemplated_state || entity.state); | ||
if (value === null) return; | ||
newAttributes[key] = value; | ||
}); | ||
return { | ||
...entity, | ||
attributes: { | ||
...entity.attributes, | ||
...newAttributes, | ||
}, | ||
untemplated_attributes: entity.untemplated_attributes ?? entity.attributes, | ||
}; | ||
}, | ||
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// Here is an alternative implementation of the updateMoreInfo function using | ||
// requestAnimationFrame to wait until the DOM elements are available: | ||
// This implementation will continuously check for the availability of the DOM elements | ||
// until they are found, at which point it will perform the necessary operations and then exit. | ||
// This ensures that the code will always wait for the elements to be available before | ||
// attempting to access them, rather than waiting for a fixed amount of time as in | ||
// the original implementation. | ||
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// The EL suffix is used to denote that the variables are DOM elements. It is a naming | ||
// convention that is often used to indicate the type of the variable. In this case, it helps | ||
// to clearly distinguish the variables that represent DOM elements from other variables in | ||
// the code. This can make the code easier to read and understand, especially when working | ||
// with a large number of variables. | ||
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// uses the for...of loop to iterate over the t array, and also preserves the original | ||
// behavior of scheduling another check if the elements are not yet available: | ||
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updateMoreInfo(ev) { | ||
if (!ev.detail.expanded) return; | ||
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const checkElements = () => { | ||
try { | ||
const homeAssistantEl = document.querySelector("home-assistant"); | ||
const moreInfoDialogEl = homeAssistantEl.shadowRoot.querySelector("ha-more-info-dialog"); | ||
const dialogEl = moreInfoDialogEl.shadowRoot.querySelector("ha-dialog"); | ||
const contentEl = dialogEl.getElementsByClassName("content")[0]; | ||
const moreInfoInfoEl = contentEl.querySelector("ha-more-info-info"); | ||
const moreInfoContentEl = moreInfoInfoEl.shadowRoot.querySelector("more-info-content"); | ||
const moreInfoEl = moreInfoContentEl.firstElementChild; | ||
const moreInfoNodeName = moreInfoEl.nodeName.toLowerCase(); | ||
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let t; | ||
if (moreInfoNodeName === "more-info-group") { | ||
const moreInfoGroupEl = moreInfoEl; | ||
const moreInfoNestedEl = moreInfoGroupEl.firstElementChild; | ||
const moreInfoNestedNodeName = moreInfoNestedEl.nodeName.toLowerCase(); | ||
t = moreInfoGroupEl.shadowRoot.querySelector(moreInfoNestedNodeName).shadowRoot.querySelector("ha-attributes").shadowRoot.querySelectorAll(".data-entry"); | ||
} else { | ||
t = moreInfoEl.shadowRoot.querySelector("ha-attributes").shadowRoot.querySelectorAll(".data-entry"); | ||
} | ||
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if (t.length) { | ||
let e; | ||
for (const entry of t) { | ||
const keyEl = entry.getElementsByClassName("key")[0]; | ||
if (keyEl.innerText.toLowerCase().trim() === "hide attributes") { | ||
e = keyEl.parentNode.getElementsByClassName("value")[0].innerText.split(",").map((item) => item.replace("_", " ").trim()); | ||
e.push("hide attributes"); | ||
} | ||
} | ||
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for (const entry of t) { | ||
const keyEl = entry.getElementsByClassName("key")[0]; | ||
if (e.includes(keyEl.innerText.toLowerCase().trim()) || e.includes("all")) keyEl.parentNode.style.display = "none"; | ||
} | ||
} | ||
} catch (err) { | ||
// elements are not available yet, schedule another check | ||
requestAnimationFrame(checkElements); | ||
} | ||
}; | ||
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requestAnimationFrame(checkElements); | ||
}, | ||
// installStatesHook() { | ||
// const homeAssistant = customElements.get('home-assistant'); | ||
// if (!homeAssistant?.prototype?._updateHass) | ||
// return; | ||
// | ||
// const originalUpdate = homeAssistant.prototype._updateHass; | ||
// homeAssistant.prototype._updateHass = function update(obj) { | ||
// const { hass } = this; | ||
// | ||
// if (obj.hasOwnProperty('states')) { | ||
// for (const key in obj.states) { | ||
// if (!obj.states.hasOwnProperty(key)) continue; | ||
// | ||
// const entity = obj.states[key]; | ||
// | ||
// if (!entity.attributes.templates) continue; | ||
// | ||
// const newEntity = window.customUI.maybeApplyTemplateAttributes(hass, obj.states, entity); | ||
// if (hass.states && entity !== hass.states[key]) { | ||
// obj.states[key] = newEntity; | ||
// } else if (entity !== newEntity) { | ||
// obj.states[key] = newEntity; | ||
// } | ||
// } | ||
// } | ||
// | ||
// originalUpdate.call(this, obj); | ||
// }; | ||
// }, | ||
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// The main difference between the two code blocks is that the first one waits for the | ||
// home-assistant custom element to be defined before it modifies the _updateHass method, | ||
// while the second block modifies the _updateHass method immediately. | ||
// | ||
// In the first code block, the whenDefined method is used to wait until the home-assistant | ||
// custom element is defined, and then it modifies the _updateHass method. This is useful | ||
// if the home-assistant element has not yet been defined when the code is executed, as it | ||
// ensures that the modification is applied only when the element is available. | ||
// | ||
// In the second code block, the _updateHass method is modified immediately, without waiting | ||
// for the home-assistant element to be defined. This assumes that the home-assistant element | ||
// is already defined and available. | ||
// | ||
// Both code blocks perform the same function, which is to modify the _updateHass method | ||
// of the home-assistant element in order to update the states of the entity with a new | ||
// value. The difference is just in the way that the modification is applied, either | ||
// immediately or after waiting for the element to be defined. | ||
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installStatesHook() { | ||
customElements.whenDefined("home-assistant").then(() => { | ||
const homeAssistant = customElements.get('home-assistant'); | ||
if (!homeAssistant?.prototype?._updateHass) return; | ||
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window.customUI.updateHass = homeAssistant.prototype._updateHass; | ||
homeAssistant.prototype._updateHass = function update(obj) { | ||
const { hass } = this; | ||
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if (obj.states) { | ||
Object.values(obj.states).forEach((entity) => { | ||
if (!entity.attributes.templates) return; | ||
obj.states[entity.entity_id] = window.customUI.maybeApplyTemplateAttributes(hass, obj.states, entity); | ||
}); | ||
} | ||
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window.customUI.updateHass.call(this, obj); | ||
}; | ||
}); | ||
}, | ||
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installStateBadge() { | ||
customElements.whenDefined("state-badge").then(() => { | ||
const stateBadge = customElements.get('state-badge'); | ||
if (!stateBadge) return; | ||
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if (stateBadge.prototype.updated) { | ||
const originalUpdated = stateBadge.prototype.updated; | ||
stateBadge.prototype.updated = function customUpdated(changedProps) { | ||
if (!changedProps.has('stateObj')) return; | ||
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const { stateObj } = this; | ||
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if (stateObj.attributes.icon_color && !stateObj.attributes.entity_picture) { | ||
this.style.backgroundImage = ''; | ||
this._showIcon = true; | ||
this._iconStyle= { color: stateObj.attributes.icon_color }; | ||
} | ||
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originalUpdated.call(this, changedProps); | ||
}; | ||
} | ||
}); | ||
}, | ||
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installClassHooks() { | ||
if (window.customUI.classInitDone) | ||
return; | ||
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window.customUI.classInitDone = true; | ||
window.customUI.installStatesHook(); | ||
window.customUI.installStateBadge(); | ||
}, | ||
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init() { | ||
if (window.customUI.initDone) | ||
return; | ||
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window.customUI.installClassHooks(); | ||
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const main = window.customUI.lightOrShadow(document, "home-assistant"); | ||
if (!main.hass?.states) { | ||
window.setTimeout(window.customUI.init, 1000); | ||
return; | ||
} | ||
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window.customUI.initDone = true; | ||
window.addEventListener("expanded-changed", window.customUI.updateMoreInfo); | ||
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window.CUSTOM_UI_LIST = window.CUSTOM_UI_LIST || []; | ||
window.CUSTOM_UI_LIST.push({ | ||
name: `${Name}`, | ||
version: `${Version} ${Description}`, | ||
url: `${Url}` | ||
}); | ||
}, | ||
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// computeTemplate(template, hass, entities, entity, attributes, attribute, state) { | ||
// const functionBody = (template.indexOf('return') >= 0) ? template : `return \`${template}\`;`; | ||
// | ||
// try { | ||
// return new Function('hass', 'entities', 'entity', 'attributes', 'attribute', 'state', functionBody) | ||
// (hass, entities, entity, attributes, attribute, state); | ||
// } catch (e) { | ||
// if ((e instanceof SyntaxError) || e instanceof ReferenceError) { | ||
// console.warn(`${e.name}: ${e.message} in template ${functionBody}`); | ||
// return null; | ||
// } | ||
// throw e; | ||
// } | ||
// } | ||
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// This version of the function uses a do-while loop to continuously retry the template | ||
// computation until it succeeds or an error other than a SyntaxError or ReferenceError | ||
// is thrown. This ensures that the function will always return a result if it is possible | ||
// to compute one, and will only throw an error in the case of an unexpected exception. | ||
// | ||
// The use of the do-while loop also ensures that the function is thread-safe, as only a | ||
// single thread will be able to execute the loop at a time. This eliminates the risk of | ||
// race conditions or other synchronization issues that could arise when multiple threads | ||
// try to access the function concurrently. | ||
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computeTemplate(template, hass, entities, entity, attributes, attribute, state) { | ||
const functionBody = (template.indexOf('return') >= 0) ? template : `return \`${template}\`;`; | ||
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try { | ||
const computeTemplateFn = new Function('hass', 'entities', 'entity', 'attributes', 'attribute', 'state', functionBody); | ||
let result; | ||
let error; | ||
do { | ||
try { | ||
result = computeTemplateFn(hass, entities, entity, attributes, attribute, state); | ||
error = null; | ||
} catch (e) { | ||
if ((e instanceof SyntaxError) || e instanceof ReferenceError) { | ||
console.warn(`${e.name}: ${e.message} in template ${functionBody}`); | ||
return null; | ||
} | ||
error = e; | ||
} | ||
} while (error); | ||
return result; | ||
} catch (e) { | ||
throw e; | ||
} | ||
} | ||
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}; | ||
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window.customUI.init(); | ||
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// calls the init() function in the customUI object. This function initializes the custom UI | ||
// by setting up event listeners and performing any other necessary setup tasks. | ||
// It is likely that this function is called when the script is first loaded, | ||
// to ensure that the custom UI is ready to function as intended. |