This project uses Quarkus, the Supersonic Subatomic Java Framework.
If you want to learn more about Quarkus, please visit its website: https://quarkus.io/ .
This application is a standalone game for a d&d like adventure. Prepare your polyhedral dice set and start the adventure.
The game will open in the browser (default is localhost:8080) and will show a map with multiple interations. You can open the story for getting lore.
During the adventure, the game will ask you to execute some dice tests and select the result.
The game is in Italian
The following information are about how start and package the application.
You can run your application in dev mode that enables live coding using:
./gradlew quarkusDev
NOTE: Quarkus now ships with a Dev UI, which is available in dev mode only at http://localhost:8080/q/dev/.
The application can be packaged using:
./gradlew build
It produces the quarkus-run.jar
file in the build/quarkus-app/
directory.
Be aware that it's not an Uber-jar as the dependencies are copied into the build/quarkus-app/lib/
directory.
The application is now runnable using java -jar build/quarkus-app/quarkus-run.jar
.
If you want to build an Uber-jar, execute the following command:
./gradlew build -Dquarkus.package.type=uber-jar
The application, packaged as an Uber-jar, is now runnable using java -jar build/*-runner.jar
.
You can create a native executable using:
./gradlew build -Dquarkus.package.type=native
Or, if you don't have GraalVM installed, you can run the native executable build in a container using:
./gradlew build -Dquarkus.package.type=native -Dquarkus.native.container-build=true
You can then execute your native executable with: ./build/aentur-1.0.0-runner
If you want to learn more about building native executables, please consult https://quarkus.io/guides/gradle-tooling.