Skip to content

Commit

Permalink
Update shaderEffects.md
Browse files Browse the repository at this point in the history
  • Loading branch information
MaurycyLiebner authored Jan 27, 2021
1 parent 6bf0353 commit b48a48a
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion docs/shaderEffects.md
Original file line number Diff line number Diff line change
Expand Up @@ -30,10 +30,11 @@ The **ShaderEffect** encloses **Properties**, a **Script**, **glValues**, and a

<h3>Properties</h3>

There are three types of properties:
There are four types of properties:
* **int** - integer properties
* **float** - floating-point number properties
* **vec2** - two-value float properties
* **color** - four-value (red, green, blue, alpha) float properties

All types of properties are animatable, meaning their values can change with time.
All properties have to be defined inside **Properties** element, and use the **Property** tag name.
Expand Down

0 comments on commit b48a48a

Please sign in to comment.